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Aven Colony - PC performance graphics benchmarks of Graphics Cards and Processors

BASIC GAME INFORMATION

AvenColony Win64 Shipping 2017 07 27 22 23 03 251

Release date: July 25, 2017
Genre: Strategy (Sci-fi), Simulator, 3D
developer: Mothership Entertainment LLC
Publisher: Team17 Digital

Build a new home for humanity in the Eiven Colony. Discover Eiven Prime, an alien planet of desert, tundra and jungle, located many light years from Earth. Aven Colony puts you in charge of the first human settlement outside the solar system, where you must build small colonies into sprawling large cities while facing the challenges of relocating to a new world.

 Build the colony's infrastructure, monitor the well-being of citizens, manage resources, and lead the colony to prosperity amid the harsh and often dangerous realities of the exotic world of Aven Prime.

THE GRAFICAL PART

This subsection of our review highlights the main graphical aspects of this game. Particular attention is paid to the version of the graphics engine used, the version of the API used, graphic settings and the quality of development of the main visual aspects. 

SUPPORTED OS AND GRAPHICS API

Aven Colony is supported Windows Vista/7/8 and Windows 10.

steam

The priority and main graphics API for Aven Colony is DirectX 11. 

GAME ENGINE

Aven Colony is based on a game engineUnreal Engine 4.

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Thanks to his work, each playthrough of the game is unique and inimitable, which increases the replay value of the game. The first game created on the engine, Unreal, appeared in 1998. Since then, various versions of this game engine have been used in more than a hundred games, including Deus Ex, Dishonored, Lineage II, Thief: Deadly Shadows, Postal 2, the Brothers in Arms series, Tom Clancy's Splinter Cell, Tom Clancy's Rainbow Six, as well as in the famous game series Unreal and Unreal Tournament from Epic Games themselves. Being primarily adapted for first-person shooters, the engine was also used to create games of other genres.   

Written in the high-level C++ language, Unreal Engine 4 enables the creation of games for most operating systems and platforms: Microsoft Windows, Linux, Mac OS and Mac OS X, Xbox, Xbox 360, PlayStation 2, PlayStation Portable, PlayStation 3, Wii, Dreamcast and Nintendo GameCube consoles. In December, Mark Rein demonstrated the Unreal Engine 3 engine running on the iPod Touch and iPhone 3GS. In March 2010, the engine was demonstrated running on the Palm Pre communicator, which is based on the webOS mobile platform.

To simplify porting, the engine uses a modular system of dependent components: it supports various rendering systems (Direct3D, OpenGL, Pixomatic; previously supported were Glide API, S3 Metal, PowerVR SGL), sound playback (EAX, OpenAL, DirectSound3D; previously supported were A3D), text-to-speech playback tools, speech recognition (only for Xbox360, PlayStation 3, Nintendo Wii and Microsoft Windows, also planned for Linux and Mac), modules for working with the network and support for various input devices. 

The following technologies are supported for online play: Windows Live, Xbox Live, and GameSpy, including up to 64 players (clients) simultaneously. Although the development tools do not officially include support for a large number of clients on a single server, the engine has been used to create MMORPG games. One of the most famous representatives of the genre, Lineage II, uses the Unreal Engine.

ADVANCED GAME SETTINGS

Aven Colony has a range of graphic settings quite sufficient for various configurations. 

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Below we have provided screenshots of the game at various graphics settings, where our readers can see the difference between the minimum and maximum graphics quality settings. 

DIFFERENT QUALITY MODES

The difference between the graphic settings is visible to the naked eye.

COMPARISON OF SMOOTHING MODES

Activating anti-aliasing completely removes all surface irregularities, but it makes the picture very blurry.

GENERAL VISUALS AND GAME PHYSICS

Aven Colony has pretty decent graphics, which is more than normal for a game of this genre.

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AvenColony Win64 Shipping 2017 07 27 22 59 03 544 AvenColony Win64 Shipping 2017 07 27 22 59 33 830

Next, we will move directly to gaming tests and determine what impact this game has on modern computer hardware.

TEST PART

Test configuration
test stands

Test bench No. 1 based on the Intel Socket 2011 platformv3

Test bench No. 2 based on the Intel Socket 2011 platform

Test bench No. 3 based on the Intel Socket 1155 platform

Test bench No. 4 based on the AMD Soket AM3+ platform

Test bench No. 5 based on the Intel Socket 1150 platform

Test bench No. 6 based on the Intel Socket 1151 platform

Test bench No. 7 based on the AMD Soket AM4 platform

Multimedia equipment Monitor ASUS PQ321QE  
Software configuration
Operating system Windows 10 Pro
Graphics driver

Nvidia GeForce/ION Driver Release 384.94

AMD Radeon Crimson Edition 17.7.2

Monitoring program

MSI Afterburner v4.3

FRAPS

All video cards were tested at maximum graphics quality using the Action! program. The purpose of the test is to determine how video cards from different manufacturers behave under the same conditions. Below is a video of the test segment:

 Our video cards were tested at different screen sizes of 1920x1080, 2560x1600 and 3840x2160 with maximum graphics quality settings. SLI and AMD CrossFireX are not currently supported by the game.

TEST GPU

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In the video card test, the default resolution is 1920x1080; other resolutions are added and removed manually. You can also remove and add any positions of video cards. You can also select any of our test processors from the list in the drop-down menu, comparing its performance with the given video card tests (by default, the most productive solution is selected).

Aven Colony test GPU
  • Ultra +
  • Screen resolutions 1 of 3

  • Hide DLSS/FSR video cards

  • Loading ...

When resolved 1920x1080 average FPS in 25 frames were shown by video cards of the Radeon RX 460 or GeForce GTX 750 Ti level. Minimum FPS of at least 25 frames can be provided by video cards of the level Radeon R7 370 or GeForce GTX 750 Ti. A comfortable average FPS of 60 frames can be provided by solutions at the level of Radeon R9 Nano or GeForce GTX 780 Ti.

When resolved 2560x1440 average FPS 25 frames were shown by video cards of the level Radeon R9 380X or GeForce GTX 1050 Ti. Minimum FPS at least 25 frames can be achieved by video cards of the level Radeon R9 380X or GeForce GTX 1050 Ti. A comfortable average FPS of 60 frames can be achieved by level solutions GeForce GTX 980 Ti.

When resolved 3840x2160 мinimical FPS not less than 25 frames were shown by video cards of the level Radeon R9 290X or GeForce GTX 970. Minimum FPS of at least 25 frames can be provided by video cards of the level Radeon R9 Nano or GeForce GTX 1060. A comfortable average FPS of 60 frames can be achieved by level solutions GeForce GTX 1080 Ti.

VIDEO MEMORY CONSUMPTION

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Testing of video memory consumed by the game was carried out by the program MSI Afterburner. The indicator was based on the results on video cards from AMD and NVIDIA with separate screen sizes 1920x1080 and 2560x1440 with different anti-aliasing settings. By default, the graph displays the most current solutions. Other video cards are added and removed from the chart at the request of the reader.

Aven Colony VRAM test
  • Ultra +
  • All screen resolutions

  • Hide DLSS/FSR video cards

4186
3127
2989
3521
2700
2416
3711
2845
2546
3749
2874
2572
3597
2758
2468

GameGPU

 - 3840x2160, Mbyte
 - 2560x1440, Mbyte
 - 1920x1080, Mbyte

When resolved 1920x1080 Video memory consumption for video cards with 3 gigabytes of onboard memory is 2300 megabytes, with 4 gigabytes 2300 megabytes, with 6 gigabytes 2500 megabytes, with 8 gigabytes 2700 megabytes and with 11 gigabytes 2500 megabytes.

When resolved 2560x1440 Video memory consumption for video cards with 3 gigabytes of onboard memory is 2600 megabytes, with 4 gigabytes 2600 megabytes, with 6 gigabytes 2700 megabytes, with 8 gigabytes 2800 megabytes and with 11 gigabytes 2700 megabytes.

When resolved 3840x2160 Video memory consumption for video cards with 3 gigabytes of onboard memory is 2500 megabytes, with 4 gigabytes 3200 megabytes, with 6 gigabytes 3300 megabytes, with 8 gigabytes 3400 megabytes and with 11 gigabytes 3200 megabytes. 

TEST CPU

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Testing was carried out at a resolution of 1920x1080. In the processor test, you can remove or add any processor positions. You can also select any tested video card from the list in the drop-down menu, comparing its performance with the given processor tests(by default, the most productive solution from NVIDIA is selected).

Aven Colony test CPU
  • Ultra +
  • All screen resolutions

  • All processors

  • Loading ...

When using video cards NVIDIA processors showed an acceptable indicator of at least 25 frames FX-4100 or Core i 3 2100A comfortable average FPS of 60 frames can be achieved by level solutions FX-4100 or Core i 3 2100.

When using video cards AMD processors showed an acceptable indicator of at least 25 frames FX-4100 or Core i 3 2100A comfortable average FPS of 60 frames can be achieved by level solutions FX-4100 or Core i 3 2100.

The load on processor cores is also shown. By default, results for Core i 7 5960X and Ryzen 7 1800X are shown. In the drop-down menu, you can add and remove absolutely any processors at the reader's discretion.

Aven Colony test Cores
  • Ultra +
  • All screen resolutions

  • All processors

1 core
2 core
3 core
4 core
5 core
6 core
7 core
8 core
1 HT
2 HT
3 HT
4 HT
5 HT
6 HT
7 HT
8 HT
6
5
3
23
39
97
20
2
6
11
5
5
0
0
5
2
1 core
2 core
3 core
4 core
5 core
6 core
1 HT
2 HT
3 HT
4 HT
5 HT
6 HT
13
12
77
69
29
18
2
3
0
0
3
2
1 core
2 core
3 core
4 core
1 HT
2 HT
3 HT
4 HT
48
30
62
104
9
13
22
8
1 core
2 core
3 core
4 core
1 HT
2 HT
3 HT
4 HT
46
29
57
95
8
12
21
7
1 core
2 core
3 core
4 core
1 HT
2 HT
3 HT
4 HT
44
27
55
92
8
11
20
7
1 core
2 core
3 core
4 core
78
83
81
84
1 core
2 core
3 core
4 core
74
77
75
78
1 core
2 core
3 core
4 core
70
72
72
76
1 core
2 core
1 HT
2 HT
94
86
42
50
1 core
2 core
1 HT
2 HT
84
79
38
46
1 core
2 core
1 HT
2 HT
80
75
36
44
1 core
2 core
3 core
4 core
5 core
6 core
7 core
8 core
1 SMT
2 SMT
3 SMT
4 SMT
5 SMT
6 SMT
7 SMT
8 SMT
94
30
25
22
6
5
3
20
3
3
5
0
17
5
8
1
1 core
2 core
3 core
4 core
5 core
6 core
7 core
8 core
25
37
8
69
22
28
30
5
1 core
2 core
3 core
4 core
5 core
6 core
7 core
8 core
30
45
10
84
27
33
37
5
1 core
2 core
3 core
4 core
5 core
6 core
7 core
8 core
28
41
9
77
25
31
33
5
1 core
2 core
3 core
4 core
5 core
6 core
1 SMT
2 SMT
3 SMT
4 SMT
5 SMT
6 SMT
91
25
36
22
11
5
3
3
2
5
11
3
1 core
2 core
3 core
4 core
5 core
6 core
42
57
14
98
25
48
1 core
2 core
3 core
4 core
5 core
6 core
39
52
13
88
23
44
1 core
2 core
3 core
4 core
73
75
57
63
1 core
2 core
3 core
4 core
69
70
53
59

GameGPU

 - 1920x1080,%

The game uses a maximum of 6 computing threads. But it only fully uses the resources of 4 cores. 

RAM TEST

sys

The test was carried out on the basic configuration of Core i 7 5960X@4.6 GHz with 32 GB DDR4 2400 MGz pre-installed memory. All used RAM was taken as an indicator. The RAM test on the entire system was carried out on various video cards without launching third-party applications (browsers, etc.). In the graphics, you can add and remove any resolutions and video cards as desired.

Aven Colony RAM test
  • Ultra +
  • All screen resolutions

  • Hide DLSS/FSR video cards

4928
5072
5002
5044
4900
4704
5315
5163
4957
5369
5216
5008
5152
5005
4806

GameGPU

 - 3840x2160, Mbyte
 - 2560x1440, Mbyte
 - 1920x1080, Mbyte

When resolved 1920x1080 RAM consumption of a system by a video card with 3 gigabytes of onboard memory is 5000 megabytes, with 4 gigabytes 5200 megabytes, with 6 gigabytes 5000 megabytes, with 8 gigabytes 5000 megabytes and with 11 gigabytes 5300 megabytes.

When resolved 2560x1440 RAM consumption of a system by a video card with 3 gigabytes of onboard memory is 5100 megabytes, with 4 gigabytes 5300 megabytes, with 6 gigabytes 5200 megabytes, with 8 gigabytes 5100 megabytes and with 11 gigabytes 5300 megabytes.

When resolved 3840x2160 RAM consumption of a system by a video card with 3 gigabytes of onboard memory is 6000 megabytes, with 4 gigabytes 5700 megabytes, with 6 gigabytes 5600 megabytes, with 8 gigabytes 5300 megabytes and with 11 gigabytes 5400 megabytes.

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 Evaluation test {vote 6}



Graphics rating {vote 7}



Optimization {vote 8}