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Empire of the Ants - PC performance graphics benchmarks of Graphics Cards and Processors

BASIC GAME INFORMATION

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We have tested the game Empire of the Ants at maximum graphics settings with GeForce RTX and Radeon RX series video cards. Also, during the tests we conducted, we assessed the performance and quality of the graphic display of the game itself.

Subscribe to our Telegram-channel GameGPU and you will be among the first to know about the release of tests of new games! 

NEW PRODUCTS PROVIDED FOR TESTS BY DEEPCOOL

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In our review we present you the case DeepCool CH780WH. DeepCool CH780WH – is a spacious Mid Tower case, made in white with a large tempered glass window on the side panel. The case supports the installation of ATX, Micro-ATX and Mini-ITX motherboards, as well as video cards up to 380 mm long. DeepCool CH780WH It is equipped with an excellent cooling system with the ability to install up to 9 fans, and also supports liquid cooling systems with radiators up to 360 mm in size. For ease of assembly, the case has removable dust filters and sufficient space for cable management.

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In our review we present you with a power supply Deepcool PX1200G 1200W. Deepcool PX1200G 1200W has a power of 1200 watts, 80 Plus Gold certification, which guarantees a high level of energy efficiency of up to 92%. It is equipped with a modular cable system for easy cable management and minimizing clutter in the case. The power supply supports protective functions such as OVP (overvoltage protection), SCP (short circuit protection) and OCP (overcurrent protection).

The power supply also supports the standard ATX 3.0, which is important for modern systems with high-performance components, such as the latest generation of graphics cards. The ATX 3.0 standard provides more stable power delivery, improved performance with peak loads, and support for the PCIe 5.0 slot, which is necessary for the latest graphics cards with high power requirements, such as the NVIDIA RTX 40-series. This makes Deepcool PX1200G the optimal choice for gamers and professionals who require reliable and efficient power for their powerful systems.

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We will also consider Deepcool LT720, liquid cooling system with a 360 mm radiator. Deepcool LT720 has three 120 mm fans with addressable ARGB lighting, providing effective cooling and a stylish appearance. The cooler supports Intel LGA1700 and AMD AM5 platforms, making it compatible with most modern processors.

NEW PRODUCTS PROVIDED FOR TESTS BY ASUS

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In our review we present you with the motherboard ASUS ROG Strix B650-A Gaming Wi-Fi. ROG Strix B650-A Gaming WiFi includes 4 DDR5 DIMM modules with a maximum capacity of up to 64 gigabytes and a frequency of up to 6400 MHz. For the file subsystem, the motherboard supports 3 M.2 PCIe 5.0/4.0 x4 slots and 4 SATA 6 Gb/s ports. You can directly view the testing of this motherboard on our website.

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In our review we present you with motherboards ASUS Z790-A GAMING DDR4. We use this motherboard as a test bench for testing new generations of processors. Intel.

 

This time the company's top video card is participating in our test. ASUS ROG Strix GeForce RTX 4070 Ti OC. The GeForce RTX 4070 Ti is based on the AD104 GPU and features 7680 CUDA cores and 12GB of GDDR6X memory. Test this video card on our website.

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This time the company's top video card is participating in our test. ASUS TUF Gaming Radeon RX 7900 XT OC Edition 20 GB.. This video card is based on the RDNA 3 architecture, operates at a frequency of 2500 MHz and has 20 gigabytes of video memory.

NEW PRODUCTS PROVIDED FOR TESTS BY GIGABYTE

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In our review we present you with the motherboard Gigabyte X670E AORUS PRO X. We use this motherboard as a test bench for testing new generations of processors. AMD.
Its testing on our website.

NEW, SUPPLIED FOR TEST BY KINGSTON

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In our review we used RAM: 32 GB DDR4 3600 CL16 Kingston FURY Renegade, 32 GB DDR4 4000 CL18 Kingston FURY Renegade,32 GB DDR5 6000 Kingston FURY Renegade, 16 GB DDR4 4600 CL19 Kingston FURY Renegade  и 32 GB DDR5 7200 Kingston FURY Renegade. And for game tests we use an external Kingston XS2000 Portable SSD 1TB.

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In our review we used RAM Kingston Fury Renegade DDR5 48GB 7200MHz.

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In our review we used RAM Kingston Fury Renegade DDR5-8000 48 GB Limited Edition.

In our review, for the full variety of our test benches, we use SSD drives Kingston KC600 256GB 2.5" SATAIII 3D NAND TLC и SSD drive Kingston NV3 1TB M.2 2280 NVMe PCIe 4.0 x4 , which are an ideal choice for use when there are a large number of components.

THE GRAFICAL PART

This subsection of our review highlights the main graphical aspects of this game. Particular attention is paid to the version of the graphics engine used, the version of the API used, graphic settings and the quality of development of the main visual aspects.

Supported OS and Graphics API

Empire of the Ants supports operating systems Windows 10 and Windows 11 (64-bit versions). The game uses DirectX 12 for graphics rendering, allowing for high performance and image quality.

steam

System Requirements Empire of the Ants


Minimum system requirements

  • Operating system: Windows 10 (64 bit)
  • Processor: Intel Core i5-9400 or AMD Ryzen 5 2600
  • RAM: 8 GB RAM
  • Video card: 6GB VRAM / NVIDIA GeForce GTX 1060 / AMD Radeon RX 580
  • DirectX: Version 12
  • Disk space: 40 GB
  • Additionally: SSD recommended

Recommended System Requirements

  • Operating system: Windows 10/11 (64-bit)
  • Processor: Intel Core i5-9600 or AMD Ryzen 5 3600
  • RAM: 16 GB RAM
  • Video card: AMD Radeon RX 6800 / NVIDIA Geforce RTX 3080
  • DirectX: Version 12
  • Disk space: 40 GB
  • Additionally: SSD recommended
DEVELOPMENT HISTORY

Empire of the Ants — is a story-driven real-time strategy game developed by the studio Tower Five and published Microids. The game is based on the novel of the same name by Bernard Werber and offers players a unique experience of managing an ant colony in a photorealistic world. The game's development began with the goal of adapting the popular novel into an interactive format, while preserving the spirit and atmosphere of the original work. The process of creating the game included many complexities associated with accurately reproducing the biological characteristics of ants, their life and habitat, as well as recreating the atmospheric landscapes characteristic of the insect world.

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Studio Tower Five, which has experience working with the strategy genre, decided to take on this ambitious task, setting itself the goal of creating a deep and multi-layered gameplay that would appeal to both fans of the books and fans of strategy games. To ensure authenticity and depth of the narrative, the developers worked closely with the author of the novel, Bernard Werber. As a result of this collaboration, the game received many elements that reflect the philosophical and existential themes touched upon in the original story. Every detail in the game has its own meaning and helps to recreate the atmosphere of the complex, but at the same time amazing life of ants.

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During development, the team actively conducted research into the biology of ants, their behavior, and the features of interaction in the colony. The game is based on the concept of accurately simulating all aspects of the life of an ant colony, including work, care for offspring, defense against enemies, and expansion. This led to the creation of a unique simulation of an ecosystem, where each ant plays its role, and the player's actions determine the development of the entire colony. The developers also paid attention to feedback from fans of the novel, collecting reviews and suggestions for improving the game. This allowed them to create a product that meets the expectations of both fans of the book and strategy enthusiasts.

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The process of creating the environment involved a detailed reproduction of the microworld - from the smallest blades of grass to huge trees and living creatures that make up the ants' natural environment. The team Tower Five strived to make every element of the environment look believable and create a feeling of complete immersion in a world where humans are just a tiny part of a huge ecosystem. Such attention to detail allowed the developers to recreate a world that is both striking in its beauty and cruelty. Ants interact with each other, react to the environment and exhibit behavioral traits that are typical of real colonies. This adds uniqueness to the game and makes it interesting not only from a strategy point of view, but also as an educational project.

GRAPHICS

Graphic component Empire of the Ants made on the engine Unreal Engine 5, which allowed the developers to create photorealistic environments and detailed models of insects. The game's visual design demonstrates an amazing level of detail - from the ant bodies to the environment around them. Engine Unreal Engine 5 offers players a unique opportunity to observe the life of insects on a micro scale, which gives a feeling of complete immersion. Every element of the surrounding world was designed with the smallest details in mind, so that players can feel like a part of this miniature ecosystem.

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Particular attention was paid to lighting and reflection technologies. Empire of the Ants Advanced ray tracing technology is used, which allows for realistic lighting that creates the feeling of being in a real forest. Light passes through foliage, creating natural shadows, which gives the game incredible depth. Detailed textures and particle effects have also been implemented, which allow for the transmission of the smallest details of the environment, whether it be raindrops on leaves or traces of ant legs on the ground.

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Well-developed weather effects play an important role in creating the atmosphere and affecting the gameplay. Changing seasons and weather conditions add realism and change the behavior of the ant colony, making each playthrough unique. For example, in rainy weather, the ants become less active, and dangers such as floods or predators become even more threatening. All these visual elements create a unique feeling of presence in a living world, where each object has its own meaning and purpose.

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The animations of the ants and other creatures have also been carefully worked out. Using the possibilities Unreal Engine 5, the developers were able to create realistic movements of insects that convey their behavior and reactions to external factors. Each action, whether it is foraging for food or defending a nest, looks realistic and corresponds to real behavioral patterns of ants. This adds depth and realism to the gameplay, allowing players to better understand the complexity and uniqueness of the lives of ants.

GAME ENGINE

Empire of the Ants built on the basis Unreal Engine 5, which ensures high performance and flexibility in development. The engine allows for the implementation of complex colony management mechanics, including building an anthill, collecting resources, training and commanding different castes of ants. Players will take on the role of a colony leader and develop it, starting with a small anthill and ending with a huge system of tunnels and warehouses. Each player's decision affects the development of the colony, which makes the gameplay rich and multi-layered.

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One of the key mechanics of the game is resource management. Players will have to collect food, protect the anthill from enemies, and distribute labor to perform various tasks. Different castes of ants have their own unique abilities - workers are engaged in mining and construction, soldiers protect the colony, and scouts explore the surrounding area. Interaction between castes and proper distribution of resources are the key to the success and survival of the colony. Players can also observe the development of the anthill, including the growth of new individuals and expansion of the territory.

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The AI ​​system was designed to mimic the behavior of real ants, making the gameplay dynamic and unpredictable. Enemies such as spiders, wasps, and other predators react to the player’s actions, requiring strategic thinking and planning. In addition to fighting natural enemies, players will also have to deal with weather conditions and other natural threats such as floods or drought. This adds an element of surprise and forces them to adapt to changing conditions, making the game more engaging and realistic.

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In addition, the game supports multiplayer mode, allowing players to compete or cooperate in managing ant colonies. This opens up new opportunities for interaction and adds an element of social interaction, which makes the game even more interesting. The game also has a modification system, which allows the community to create their own content and expand the capabilities of the game. This makes Empire of the Ants not only an exciting strategy, but also a platform for creativity and experimentation, where each player can contribute to the development of the game world.

DIFFERENT QUALITY MODES

Minimum graphics settings

On minimum graphics settings Empire of the Ants Demonstrates a simplified visual quality focused on performance. Textures are lower resolution, simplifying the appearance of the environment and objects. Lighting and shadows are implemented more statically and less detailed, reducing the depth and realism of the scene.

Maximum graphics settings

On maximum graphics settings Empire of the Ants unleashes the full potential of visual quality. High-resolution textures provide rich detail in the environment and characters, making every element of the scene more realistic. Dynamic lighting and improved shadows add depth and atmosphere, creating a more cinematic experience. Post-processing effects such as depth of field, motion blur, and global illumination make the visuals more expressive and beautiful. Increased detail in vegetation, water, and particles also makes the game world more vibrant and rich.

TEST PART
Test configuration
test stands

ROG Strix X570-E Gaming

Z490 AORUS PROAX       

GIGABYTE Z590 VISION   

GIGABYTE Z690 AERO G  

GIGABYTE Z790 GAMING XAX

MSI MPG Z790 Edge WiFi

ASUS ROG Strix B650-A Gaming Wi-Fi 

ASUS ROG Maximus Z790 Apex Encore

Sponsored video cards

ASUS ROG Strix GeForce RTX 4070 Ti OC

ASUS ROG Strix GeForce RTX 4070 Ti SUPER OC

ASUS TUF Gaming Radeon RX 7900XT 20G 

Multimedia equipment

16 GB DDR4 4600 CL19 Kingston FURY Renegade

32 GB DDR4 3600 CL16 Kingston FURY Renegade             

32 GB DDR4 4000 CL18 Kingston FURY Renegade             

32 GB DDR5 5600 CL40 Kingston Fury Beast                      

32 GB DDR5 6000@6400 CL30 Kingston FURY Renegade

32 GB DDR5 7200 CL36 Kingston FURY Renegade

48GB DDR5 7200 CL36 Kingston FURY Renegade

48GB DDR5 8000 CL36 Kingston FURY Renegade    

Kingston FURY Renegade PCIe 4.0 NVMe M.2 SSD

Kingston NV3 1TB M.2 2280 NVMe PCIe 4.0 x4

 

Case DeepCool CH510 WH 

SVO DeepCool LS720 WH

Power supply unit Deepcool PX1200G 1200W

Software configuration
Operating system  Windows 11 24H2
Graphics driver

Nvidia GeForce/ION Driver Release 566.03 WHQL

AMD Software: Adrenalin Edition 24.10.1

Monitoring programs

MSI Afterburner

 
All video cards were tested at maximum graphics quality using MSI Afterburner. The purpose of the test is to determine how video cards from different manufacturers behave under the same conditions. Below is a video of a test segment from the game:

Our video cards were tested at different screen sizes 1920x1080, 2560x1440 и 3840x2160 with maximum graphics quality settings.

TEST GPU

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In the video card test, the default resolution is 1920x1080; other resolutions are added and removed manually. You can also remove and add any positions of video cards. You can also select any of our test processors from the list in the drop-down menu, comparing its performance with the given video card tests (by default, the most productive solution is selected). The test is carried out on the most powerful CPU in this game and is scaled to other processors, taking into account their testing on NVIDIA and AMD video cards.

Empire of the Ants test GPU
  • High
  • Screen resolutions 1 of 3

  • Hide DLSS/FSR video cards

  • Loading ...

When resolved 1920x1080:

  • Average FPS (25 frames): Reached on video cards of the level of Radeon RX 6600 or GeForce RTX 2060.
  • Minimum FPS (25 frames): Provided by video cards of the Radeon RX 6600 or GeForce RTX 2060 level.
  • Comfortable average FPS (60 frames): Possible with video cards of the Radeon RX 6700 XT or GeForce RTX 3060 Ti level.

When resolved 2560x1440:

  • Average FPS (25 frames): Reached on video cards of the level of Radeon RX 6600 or GeForce RTX 2060.
  • Minimum FPS (25 frames): Provided by video cards of the Radeon RX 6600 or GeForce RTX 2060 level.
  • Comfortable average FPS (60 frames): Possible with video cards of the Radeon RX 6800 or GeForce RTX 4070 level.

When resolved 3840x2160:

  • Average FPS (25 frames): Reached on video cards of the level of Radeon RX 6700 XT or GeForce RTX 2080.
  • Minimum FPS (25 frames): Provided by video cards of the Radeon RX 6700 XT or GeForce RTX 3070 level.
  • Comfortable average FPS (60 frames): Possible with video cards of the Radeon RX 7900 XT or GeForce RTX 4080 level.
VIDEO MEMORY CONSUMPTION

after

Testing of video memory consumed by the game was carried out by the program MSI Afterburner. The indicator was based on the results on video cards from AMD and NVIDIA with separate screen sizes 1920x1080, 2560x1440 and 3840x2160 with various anti-aliasing settings. By default, the graph displays the most current solutions. Other video cards are added and removed from the chart at the request of the reader.

Empire of the Ants VRAM test
  • High
  • All screen resolutions

  • Hide DLSS/FSR video cards

GEFORCE RTX 2070 Super 8 GB
7455
6426
5415
GEFORCE RTX 2080 Super 8 GB
7515
6478
5459

GameGPU

 - 3840x2160, Mbyte
 - 2560x1440, Mbyte
 - 1920x1080, Mbyte

Resolution 1920x1080:

  • Video cards with 8 GB of video memory: consume 5 GB
  • Video cards with 12 GB of video memory: consume 5 GB
  • Video cards with 16 GB of video memory: consume 6 GB
  • Video cards with 24 GB of video memory: consume 6 GB

Resolution 2560x1440:

  • Video cards with 8 GB of video memory: consume 6 GB
  • Video cards with 12 GB of video memory: consume 6 GB
  • Video cards with 16 GB of video memory: consume 6 GB
  • Video cards with 24 GB of video memory: consume 7 GB

Resolution 3840x2160:

  • Video cards with 8 GB of video memory: consume 7 GB
  • Video cards with 12 GB of video memory: consume 7 GB
  • Video cards with 16 GB of video memory: consume 8 GB
  • Video cards with 24 GB of video memory: consume 9 GB
CPU TEST 

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Testing was carried out at a resolution of 1920x1080. In the processor test, you can remove or add any processor positions. You can also select any tested video card from the list in the drop-down menu, comparing its performance with the given processor test results (by default, the most productive solution from NVIDIA is selected). Testing takes place on the most powerful NVIDIA and AMD video cards and scales to low-end models.

Empire of the Ants CPU test
  • High
  • All screen resolutions

  • All processors

  • Loading ...

When using NVIDIA video cards:

  • Processors for acceptable FPS (not lower than 25 frames per second):
    • AMD Ryzen 3 3100
    • Intel Core i3-10100
  • Processors for comfortable FPS (at least 60 frames per second):
    • AMD Ryzen 3 3100
    • Intel Core i3-10100

When using AMD video cards:

  • Processors for acceptable FPS (not lower than 25 frames per second):
    • AMD Ryzen 3 3100
    • Intel Core i3-10100
  • Processors for comfortable FPS (at least 60 frames per second):
    • AMD Ryzen 3 3100
    • Intel Core i3-10100

Empire of the Ants Test Cores
  • High
  • All screen resolutions

  • All processors

1 core
10 core
2 core
3 core
4 core
5 core
6 core
7 core
8 core
9 core
1 HT
10 HT
2 HT
3 HT
4 HT
5 HT
6 HT
7 HT
8 HT
9 HT
28
25
44
36
38
19
36
36
34
35
15
21
28
24
13
10
11
13
18
17
1 core
2 core
3 core
4 core
5 core
6 core
7 core
8 core
1 HT
2 HT
3 HT
4 HT
5 HT
6 HT
7 HT
8 HT
62
54
50
33
24
21
19
40
13
20
12
13
12
14
11
25
1 core
2 core
3 core
4 core
5 core
6 core
1 HT
2 HT
3 HT
4 HT
5 HT
6 HT
52
54
32
36
26
39
19
28
16
18
21
42
1 core
2 core
3 core
4 core
1 HT
2 HT
3 HT
4 HT
56
50
62
47
34
49
50
56
1 core
10 core
11 core
12 core
2 core
3 core
4 core
5 core
6 core
7 core
8 core
9 core
1 SMT
10 SMT
11 SMT
12 SMT
2 SMT
3 SMT
4 SMT
5 SMT
6 SMT
7 SMT
8 SMT
9 SMT
0
10
12
19
17
39
20
31
28
19
9
11
11
13
14
12
69
29
20
27
32
25
9
11
1 core
2 core
3 core
4 core
5 core
6 core
7 core
8 core
1 SMT
2 SMT
3 SMT
4 SMT
5 SMT
6 SMT
7 SMT
8 SMT
46
49
39
22
19
14
32
28
32
33
18
17
64
15
10
13
1 core
2 core
3 core
4 core
5 core
6 core
1 SMT
2 SMT
3 SMT
4 SMT
5 SMT
6 SMT
50
28
40
31
46
35
61
25
35
30
36
32
1 core
2 core
3 core
4 core
1 SMT
2 SMT
3 SMT
4 SMT
56
49
49
56
54
56
55
50

GameGPU

 - 1920x1080,%

Loading and using streams:

  • Maximum load: The game can load up to 12 streams.
  • Optimal loading: Uses up to 8 threads as efficiently as possible.
RAM TEST

sys

The test was carried out on the basic configuration of Core i 9 13900K with 32 GB DDR5 6400 MHz pre-installed memory. All used RAM was taken as an indicator. The RAM test on the entire system was carried out on various video cards without launching third-party applications (browsers, etc.). In the graphics, you can add and remove any resolutions and video cards as desired.

Empire of the Ants RAM test
  • High
  • All screen resolutions

  • Hide DLSS/FSR video cards

GEFORCE RTX 2070 Super 8 GB
7468
6131
6181
GEFORCE RTX 2080 Super 8 GB
7528
6181
6231

GameGPU

 - 3840x2160, Mbyte
 - 2560x1440, Mbyte
 - 1920x1080, Mbyte

Resolution 1920x1080:

  • Video cards with 8 GB of video memory: consume 6 GB of RAM
  • Video cards with 12 GB of video memory: consume 6 GB of RAM
  • Video cards with 16 GB of video memory: consume 6 GB of RAM
  • Video cards with 24 GB of video memory: consume 7 GB of RAM

Resolution 2560x1440:

  • Video cards with 8 GB of video memory: consume 6 GB of RAM
  • Video cards with 12 GB of video memory: consume 7 GB of RAM
  • Video cards with 16 GB of video memory: consume 7 GB of RAM
  • Video cards with 24 GB of video memory: consume 7 GB of RAM

Resolution 3840x2160:

  • Video cards with 8 GB of video memory: consume 8 GB of RAM
  • Video cards with 12 GB of video memory: consume 7 GB of RAM
  • Video cards with 16 GB of video memory: consume 7 GB of RAM
  • Video cards with 24 GB of video memory: consume 7 GB of RAM
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