tg Facebook insta link redit twiter jute  patreon
 
train

The Witcher 3: Wild Hunt v. 4.01 vs v. 4.02- PC performance graphics benchmarks of old Graphics Cards and Processors

BASIC INFORMATION ON THE GAME

witcher3 2023 03 14 17 41 02 036

In this review, we present testing of The Witcher 3: Wild Hunt in versions 4.01 and 4.02 on old components. As it turned out, the update was not to the taste of older generation devices ...

Our past tests of the updated version:

The Witcher 3: Wild Hunt: v.1.32 vs. v.4.0 - PC performance graphics benchmarks of Graphics Cards and Processors

The Witcher 3: Wild Hunt: v.1.32 vs. v.4.0- PC performance graphics benchmarks of old Graphics Cards and Processors

The Witcher 3: Wild Hunt v. 4.0 - PC performance graphics benchmarks of Graphics Cards and Processors

The Witcher 3: Wild Hunt v. 4.02 - PC performance graphics benchmarks of Graphics Cards and Processors

IRON IN TESTS

photo 2022 11 28 11 59 30

With all possible support in expanding the test bench for this type of testing, the company kindly helped us GIGABYTE .

THE GRAFICAL PART

In this subsection of our review, the main graphical aspects of this game are revealed. Particular attention is paid to the version of the graphics engine used, the version of the API used, graphics settings and the quality of the development of the main visual aspects.

SUPPORTED OC AND GRAPHICS API

The Witcher 3: Wild Hunt is only supported Windows 10/11.

steam

The priority and primary graphics API for Marvel's The Witcher 3: Wild Hunt is DirectX 11/12.

IMPROVEMENTS IN GAME VERSION 4.0

Patch 4.02 for The Witcher 3: Wild Hunt is now available. In addition to fixing bugs, it improves the overall stability and performance of the game.

Here is the changelog:

PC CHANGES

- Improved CPU core usage in DX 12.
- Restored diffuse HBAO shading. Players who have disabled ambient shading will need to enable it again. This setting can be changed in Settings → Video → Graphics.
- Fixed a bug due to which the translation of the "My Rewards" section in REDlauncher was missing.
- Fixed an issue that caused Toussaint scenery to flicker when NVIDIA HairWorks was turned off.
- Fixed a particle optimization bug that caused short frame delays.

GRAPHICS CHANGES

- Added ray traced reflections and refraction for screen space reflections - water now looks more natural.
- Fixed a bug related to brick textures, due to which black artifacts protruded from the stone vaults.
- Added motion blur slider. This setting can be found in Settings → Video → Graphics.

MISSION AND GAMEPLAY CHANGES

- Fixed an issue where the "Prepare for Battle" quest was missing a dialogue option to update the "Tell Avallac'h it's ready" objective.
- Fixed a bug due to which the door of the warehouse in the mission "Case of National Importance" would no longer open if the player knocked, entered and immediately left the building.
- Fixed a bug due to which the task "Witcher's Antiquities: Cat School Upgrades I" remained active even after receiving upgrades.
- Fixed an issue where, when attempting to start a New Game+ from an incompatible save, the player could not launch add-ons in a standalone story mode until restarting the game.

LOCALIZATION FIXES

- Fixed a bug in the card descriptions for Gwent "Ciri" and "Geralt" in Korean.
- Fixed punctuation errors in Arabic translation.
- Updated the font used in traditional Chinese localization.

These are just the most important points. The patch also contains other minor fixes.

TEST PART
Test configuration
test stands

GIGABYTE G1 Sniper Z97

GIGABYTE GA-X99-Gaming 7 WIFI

ROG STRIX X370-F GAMING

Power Supply Seasonic PRIME TX-1000

16GB DDR3 2133CL11

16 GB DDR4 3600 CL16 Kingston FURY Renegade 

multimedia equipment

Monitor Philips 326M6VJRMB/00

Software configuration
Operating system Windows 10 21H2
Graphics driver

Nvidia GeForce/ION Driver Release 531.29 WHQL

AMD Radeon Adrenaline Edition 23.3.1

Monitoring programs

MSI Afterburner

 
All video cards were tested at maximum graphics quality by MSI Afterburner. The purpose of the test is to determine how video cards from different manufacturers behave under the same conditions. Below is a video of the test segment:
 
 
Our video cards were tested at resolutions of 1920x1080, 2560x1440 3840x2160 at maximum graphics quality settings.
 
 GPU TEST

witcher3 2023 03 15 21 39 07 291 witcher3 2023 03 15 21 39 10 626

In the test of video cards, the default resolution is 1920x1080, other resolutions are added and removed manually. You can also remove and add any positions of video cards. You can also select any of our test processors from the list in the drop-down menu, comparing its performance with the given video card tests (by default, the most productive solution is selected). The test is carried out on the most productive CPU in this game and is scaled to other processors, taking into account their testing on NVIDIA and AMD video cards.

You can choose and buy a video card model or one close to it by clicking on the link from any position of our modular charts from our partner Telemart.

The Witcher 3: Wild Hunt v. 4.01 vs v. 4.02 GPU test
  • The Witcher 3: Wild Hunt v. 4.01
  • The Witcher 3: Wild Hunt v. 4.02
  • Screen resolutions 1 of 3

  • Hide DLSS/FSR video cards

  • Loading ...


The Witcher 3: Wild Hunt v. 4.01

With permission 1920x1080 an average FPS of 25 frames was shown by video cards of the level Radeon RX 580 or GeForce GTX 1070A minimum FPS of at least 25 frames can be provided by video cards of the level Radeon RX 590 or GeForce GTX 1070. 

With permission 2560x1440 an average FPS of 25 frames was shown by video cards of the level Radeon RX Vega 56 or GeForce GTX 1070 FSRA minimum FPS of at least 25 frames can be provided by video cards of the level Radeon RX Vega 56 or GeForce GTX 1070 FSR.  

With permission 3840x2160  an average FPS of 25 frames was shown by video cards of the level Radeon RX Vega 56 or GeForce GTX 1070. A minimum FPS of at least 25 frames can be provided by video cards of the level Radeon RX 5700 FSR.

The Witcher 3: Wild Hunt v. 4.02

With permission 1920x1080 an average FPS of 25 frames was shown by video cards of the level Radeon RX 580 or GeForce GTX 1070A minimum FPS of at least 25 frames can be provided by video cards of the level Radeon RX 590 or GeForce GTX 1070. 

With permission 2560x1440 an average FPS of 25 frames was shown by video cards of the level Radeon RX Vega 56 or GeForce GTX 1070 FSRA minimum FPS of at least 25 frames can be provided by video cards of the level Radeon RX 5700 or GeForce GTX 1070 FSR.  

With permission 3840x2160  all tested video cards full f***, even FSR.

VIDEO RAM CONSUMPTION

after

Testing of the video memory consumed by the game was carried out by the program MSI Afterburner. For the indicator, the results were taken on video cards from AMD and NVIDIA at resolutions 1920x1080, 2560x1440 and 3840x2160 with different anti-aliasing settings. By default, the graph displays the most up-to-date solutions. Other graphics cards are added and removed from the chart at the reader's request.

The Witcher 3: Wild Hunt v. 4.01 vs v. 4.02 VRAM test
  • The Witcher 3: Wild Hunt v. 4.01
  • The Witcher 3: Wild Hunt v. 4.02
  • All screen resolutions

  • Hide DLSS/FSR video cards

6098
4801
4123
6769
5068
4304
6098
4800
4123
6768
5067
4303
6160
4849
4165
6837
5119
4347
5344
3924
3314
5417
4146
3521
GEFORCE GTX 1080 8GB
5501
3927
3310
5736
4051
3403
5557
3967
3343
5794
4092
3437
5891
4329
3727
6008
4462
3862
5159
3580
3003
6420
4767
4235
5668
4046
3410
5910
4174
3506
5107
3544
2973
6356
4719
4193
5398
3964
3347
5472
4188
3557

GameGPU

 - 3840x2160 Mbyte
 - 2560x1440 Mbyte
 - 1920x1080 Mbyte

The Witcher 3: Wild Hunt v. 4.01

With permission 1920x1080 video memory consumption for video cards with 6-yu gigabytes will be 3 gigabyte, 8-yu gigabytes will be 4 gigabyte.

With permission 2560x1440  video memory consumption for video cards with 6-yu gigabytes will be 4 gigabyte, 8-yu gigabytes will be 5 gigabyte.

With permission 3840x2160 video memory consumption for video cards with 6-yu gigabytes will be 5 gigabyte, 8-yu gigabytes will be 6 gigabyte.

The Witcher 3: Wild Hunt v. 4.02

With permission 1920x1080 video memory consumption for video cards with 6-yu gigabytes will be 3 gigabyte, 8-yu gigabytes will be 4 gigabyte.

With permission 2560x1440  video memory consumption for video cards with 6-yu gigabytes will be 4 gigabyte, 8-yu gigabytes will be 5 gigabyte.

With permission 3840x2160 video memory consumption for video cards with 6-yu gigabytes will be 5 gigabyte, 8-yu gigabytes will be 7 gigabyte.

CPU TEST

witcher3 2023 03 15 21 39 07 291 witcher3 2023 03 15 21 39 10 626

Testing was carried out at a resolution of 1920x1080. In the processor test, you can remove and add any positions of the processors. You can also select any tested video card from the list in the drop-down menu, comparing its performance with the results of processor tests (the most productive solution from NVIDIA is selected by default). Testing takes place on the most productive NVIDIA and AMD video cards and scales up to lower models.

You can choose and buy a processor model or close to it by clicking on the link from any position of our modular charts from our partner Telemart.

The Witcher 3: Wild Hunt v. 4.01 vs v. 4.02 CPU test
  • The Witcher 3: Wild Hunt v. 4.01
  • The Witcher 3: Wild Hunt v. 4.02
  • All screen resolutions

  • All processors

  • Loading ...

The Witcher 3: Wild Hunt v. 4.01

When using video cards NVIDIA an acceptable rate of at least 25 frames per second was shown by processors Ryzen 5 1600 or Core i5 4670.

When using video cards AMD an acceptable rate of at least 25 frames per second was shown by processors Ryzen 3 1200 or Core i3 4330.

The Witcher 3: Wild Hunt v. 4.02

When using video cards NVIDIA an acceptable rate of at least 25 frames per second was shown by processors Ryzen 5 1400 or Core i7 2600.

When using video cards AMD an acceptable rate of at least 25 frames per second was shown by processors Ryzen 3 1200 or Core i3 4330.

The Witcher 3: Wild Hunt v. 4.01 vs v. 4.02 cores test
  • The Witcher 3: Wild Hunt v. 4.01
  • The Witcher 3: Wild Hunt v. 4.02
  • All screen resolutions

  • All processors

1 core
2 core
3 core
4 core
5 core
6 core
7 core
8 core
1 HT
2 HT
3 HT
4 HT
5 HT
6 HT
7 HT
8 HT
53
49
48
47
42
46
59
1
34
26
32
41
38
30
37
1
57
59
44
52
37
44
29
98
27
41
37
35
29
34
40
44
1 core
2 core
3 core
4 core
1 HT
2 HT
3 HT
4 HT
54
72
84
64
57
48
55
73
63
68
66
77
51
63
56
75
1 core
2 core
3 core
4 core
99
98
93
15
97
98
96
31
1 core
2 core
1 HT
2 HT
86
92
95
87
94
95
95
97
1 core
2 core
3 core
4 core
5 core
6 core
7 core
8 core
1 SMT
2 SMT
3 SMT
4 SMT
5 SMT
6 SMT
7 SMT
8 SMT
42
37
27
28
33
46
91
36
24
27
22
21
87
26
27
38
37
33
28
31
51
32
46
92
25
27
24
21
32
70
31
28
1 core
2 core
3 core
4 core
5 core
6 core
1 SMT
2 SMT
3 SMT
4 SMT
5 SMT
6 SMT
71
63
53
41
58
50
33
36
32
35
61
83
55
48
39
42
53
82
31
30
31
35
56
44
1 core
2 core
3 core
4 core
1 SMT
2 SMT
3 SMT
4 SMT
67
74
61
54
53
58
67
62
69
78
64
57
58
55
75
54
1 core
2 core
3 core
4 core
97
95
92
97
98
97
91
98

GameGPU

 - 1920x1080%

Number of cores to load in v. 4.02 increased, but not much...

RAM TEST

The test was conducted on the base configuration Core i 7 5960X with 16GB DDR4 3200 MHz pre-installed memory. All used RAM was taken as an indicator. The test of RAM on the entire system was carried out on various video cards without running extraneous applications (browsers, etc.). In the graphics, you can add and remove any resolutions and video cards as desired.

The Witcher 3: Wild Hunt v. 4.01 vs v. 4.02 RAM test
  • The Witcher 3: Wild Hunt v. 4.01
  • The Witcher 3: Wild Hunt v. 4.02
  • All screen resolutions

  • Hide DLSS/FSR video cards

11014
9895
9832
11049
10689
10462
11013
9895
9831
11049
10689
10462
11125
9995
9931
11161
10797
10568
12016
11393
11296
12349
10828
10770
GEFORCE GTX 1080 8GB
11796
11750
11734
11742
11810
11869
11915
11869
11853
11861
11929
11989
9001
8928
9470
10617
10557
10451
12804
12630
12632
11927
11893
11734
12153
12106
12090
12098
12168
12229
12676
12504
12506
11808
11774
11617
12137
11508
11410
12474
10937
10879

GameGPU

 - 3840x2160 Mbyte
 - 2560x1440 Mbyte
 - 1920x1080 Mbyte

The Witcher 3: Wild Hunt v. 4.01

With permission 1920x1080 RAM consumption for video cards with 6-yu gigabytes will be 11 gigabyte, 8-yu gigabytes will be 10 gigabyte.

With permission 2560x1440 RAM consumption for video cards with 6-yu gigabytes will be 11 gigabyte, 8-yu gigabytes will be 10 gigabyte.

With permission 3840x2160 RAM consumption for video cards with 6-yu gigabytes will be 12 gigabyte, 8-yu gigabytes will be 10 gigabyte. 

The Witcher 3: Wild Hunt v. 4.02

With permission 1920x1080 RAM consumption for video cards with 6-yu gigabytes will be 11 gigabyte, 8-yu gigabytes will be 10 gigabyte.

With permission 2560x1440 RAM consumption for video cards with 6-yu gigabytes will be 11 gigabyte, 8-yu gigabytes will be 10 gigabyte.

With permission 3840x2160 RAM consumption for video cards with 6-yu gigabytes will be 12 gigabyte, 8-yu gigabytes will be 11 gigabyte. 

UPDATE OUTPUT v. 4.02

It looks like patch 4.02 for The Witcher 3: Wild Hunt didn't go well with the old hardware. Processor performance increased slightly, but graphics cards suffered significantly, especially at 4K resolution. And although this resolution is not particularly important for these cards, the fact is so resonant that it cannot but cause excitement.

In addition, version 4.02 began to crash frequently in DX11 mode with an error, which makes it contraindicated for owners of older PCs.

poeben

So, if you don't have the latest computer, then it might be better for you not to upgrade to the new patch and keep playing on the previous version. In the end, it's better to keep the game stable than to get a slight performance increase that can lead to inconvenience and problems.

 
 

train

  
Тeating  1 1 1 1 1 1 1 1 1 1 Rating 61% [15 Votes] Graphics  1 1 1 1 1 1 1 1 1 1 Rating 39% [11 Votes] Optimization  1 1 1 1 1 1 1 1 1 1 Rating 12% [14 Votes]

Join us on social networks!

tg Facebook insta link redit twiter jute

People in this conversation

Comments (1)

This comment was made by the moderator on the site

FPS has become less))) Hands crooked since the days of Witcher 1 have not straightened CD Project.
In Polish game development, the word "testing" and "optimization" is missing, otherwise what game do not take a disgusting FPS.

Xjax
There are no comments left here yet.