enfrdepluk
Search find 4120  disqus socia  tg2 f2 lin2 in2 X icon 3 y2  p2 tik steam2

Fortnite: review on Nintendo Switch

BASIC GAME INFORMATION

2018061311354700 F489C99A244DF57DCBDC4BFD2DB926F1

Year of construction: 2018
Genre: MMO, Action, Shooter, 3rd person, Adventure
developer: Epic Games
Publishing house: Epic Games

Fortnite Battle Royal is a breathtaking Action game in the Battle Royale genre released by Epic Game in 2017. Compared to its competitors, the game boasts larger battles, changing times of day and the ability to set many traps in order to get rid of rivals.

The game was released on Nintendo Switch in June 2018.

TECHNICAL INFORMATION

Fortnite is version 4.4.2. When purchasing a game in a store Nintendo downloads it to a MicroSD card or internal memory.

2018062312484900 57B4628D2267231D57E0FC1078C0596D

The total size of the downloaded game is about 2 gigabytes, which is much smaller than the PC version.

GAME ENGINE

Fortnite is based on the Unreal Engine 4 game engine, developed and supported by Epic Games. 

AWayOut 2018 03 23 17 37 55 692

Thanks to his work, each playthrough of the game is unique and inimitable, which increases the replay value of the game. The first game created on the engine, Unreal, appeared in 1998. Since then, various versions of this game engine have been used in more than a hundred games, including Deus Ex, Dishonored, Lineage II, Thief: Deadly Shadows, Postal 2, the Brothers in Arms series, Tom Clancy's Splinter Cell, Tom Clancy's Rainbow Six, as well as in the famous game series Unreal and Unreal Tournament from Epic Games themselves. Being primarily adapted for first-person shooters, the engine was also used to create games of other genres.   

Written in the high-level language C++, the Unreal Engine 4 allows you to create games for most operating systems and platforms: Microsoft Windows, Linux, Mac OS and Mac OS X, Xbox consoles, Xbox 360, PlayStation 2, PlayStation Portable, PlayStation 3, Wii, Dreamcast and Nintendo GameCube. In December, Mark Rein demonstrated the work of the Unreal Engine 3 on the iPod Touch and iPhone 3GS. In March 2010, the engine was demonstrated on the Palm Pre communicator, based on the webOS mobile platform. 

2018061311371000 F489C99A244DF57DCBDC4BFD2DB926F1

To simplify porting, the engine uses a modular system of dependent components: supports various rendering systems (Direct3D, OpenGL, Pixomatic; previously supported Glide API, S3 Metal, PowerVR SGL), audio playback (EAX, OpenAL, DirectSound3D; previously supported A3D), voice playback tools text, speech recognition (only for Xbox360, PlayStation 3, Nintendo Wii and Microsoft Windows, also planned for Linux and Mac), modules for working with the network and support for various input devices.  

2018061311375400 F489C99A244DF57DCBDC4BFD2DB926F1

Windows Live, Xbox Live, and GameSpy technologies are supported for online play, including up to 64 players (clients) simultaneously. Despite the fact that the development tools do not officially include support for a large number of clients on one server, the engine has been used to create MMORPG games. One of the most famous representatives of the genre, Lineage II, uses the Unreal Engine.

CONTROL

The control settings are standard, as for other consoles. Absolutely all buttons are used.

2018062316040900 F489C99A244DF57DCBDC4BFD2DB926F1 

As such, there are no individual settings for the game...

SETTINGS

And there are no graphics settings in the game, only changing the brightness is available.

2018062316040300 F489C99A244DF57DCBDC4BFD2DB926F1 

Well, then let’s see how the game differs from the PC version.

MODES COMPARISON between Nintendo Switch and PC

Now let's compare it with the PC version of the project. “Medium”, “low”, “maximum” settings were taken as the basis. 

In the first case, as we see, the Nintendo Switch shows a better picture than the low settings on the PC. Average quality is somewhat controversial. Maximum quality is, of course, beyond the reach of the Nintendo Switch.

Well, in the second case we have a similar picture.

COMPARISON OF TV AND PORTABLE MODE

In this review, we presented comparisons of the rendering quality of stationary and portable modes:

As we can see, when switching to portable mode, the developers decided to sacrifice the grass, but otherwise the picture is almost identical to the TV mode.

OVERALL GAMING IMPRESSION

Fortnite on Nintendo Switch certainly doesn’t look top-notch, but it has one undeniable advantage - it’s portable, you can play the most popular game anywhere and anyhow.

2018062313355100 F489C99A244DF57DCBDC4BFD2DB926F1 2018062313361700 F489C99A244DF57DCBDC4BFD2DB926F1

2018062313370300 F489C99A244DF57DCBDC4BFD2DB926F1 2018062313382900 F489C99A244DF57DCBDC4BFD2DB926F1

No serious problems or bugs were identified with the game.

GAME PROCESS

Well, below are 15 minutes of play on the console itself:

 Disadvantages:

- the picture in the game is at a lower level than on older platforms

Advantages:

- excellent graphics, like for a port U, especially in portable mode

- one of the most popular games today

 

1 1 1 1 1 1 1 1 1 1 Rating 90% [4 vote(s)]