Crash Bandicoot N Sane Trilogy: review on Nintendo Switch
BASIC GAME INFORMATION |
Year of construction: Jun 29 2018
Genre: Adventure, Arcade, Platformer
developer: Vicarious Visions, Iron Galaxy
Publishing house: Activision
Everyone's favorite marsupial, Crash Bandicoot™, is back! In the N. Sane Trilogy collection, he has become even faster, more fun and charming! Now you can get the most out of the iconic Crash Bandicoot series. Spin like a top and jump, jump and spin! A lot of adventure and good humor awaits you in the three great games that started it all: Crash Bandicoot™, Crash Bandicoot™ 2: Cortex Strikes Back and Crash Bandicoot™ 3: Warped.
Relive your favorite moments from Crash's story in the full glory of completely remastered graphics! Get ready for some real fun!
TECHNICAL INFORMATION |
Crash Bandicoot N Sane Trilogy is version 1.0. When purchasing a game in a store Nintendo downloads it to a MicroSD card or internal memory.
The total size of the downloaded game is about 5 gigabytes, which is much smaller than the PC version, which weighs about 30 gigabytes.
GAME ENGINE |
The heart of the Crash Bandicoot N Sane Trilogy is Vicarious Visions Alchemy. Vicarious Visions Alchemy (formerly Intrinsic Alchemy) is a game engine developed by Intrinsic Graphics and later acquired by Vicarious Visions for use in its own developments. The engine has undergone several improvements. PCs running Microsoft Windows or Linux, Mac, and gaming consoles Xbox, Xbox 360, PlayStation 2, PlayStation 3, GameBoy Advance, GameCube, Wii, Nintendo DS and PSP are supported.
The Vicarious Visions Alchemy engine was created with an eye to optimal use of the power of the sixth and seventh generation of game consoles, but also supports a personal computer (in this case, image rendering can be performed in both DirectX and OpenGL modes). Representing a typical middleware, the engine consists of several interconnected components, however, each of these components can be used separately (in conjunction with solutions from other manufacturers). For example, “Pirates of the Burning Sea” uses only the graphic part of “Alchemy”.
It supports per-vertex and per-pixel lighting, projection and volumetric shadows, texturing with the bump mapping technique, shader effects and several types of animation for characters (inverse kinematics and skeletal animation). There is also an effect that processes the image, giving it a hand-drawn cartoon style.
SETTINGS |
And there are no graphics settings in the game, practically none...
Well, then let’s see how the game differs from the PC version.
MODES COMPARISON between Nintendo Switch and PC |
Now let's compare it with the PC version of the project. “Medium”, “low”, “maximum” settings were taken as the basis.
In the first case, as we see, the difference is visible in the lighting, the quality of the fur and the shadows.
Well, in the second case, there is less grass on Switch, and there are no shadows from trees...
COMPARISON OF TV AND PORTABLE MODE |
In this review, we presented comparisons of the rendering quality of stationary and portable modes:
As we can see, when switching to portable mode, the developers decided to sacrifice resolution.
OVERALL GAMING IMPRESSION |
Crash Bandicoot N Sane Trilogy, thanks to the updated engine, looks very bright and modern. The game is fun and completely relaxed. More than suitable for portable mode.
No special shortcomings, bugs or crashes were noticed.
GAME PROCESS |
Well, below are 10 minutes of play on the console itself:
Disadvantages:
- price is the same as all games for Switch
Advantages:
- Crash Bandicoot is now on Nintendo Switch!
1 1 1 1 1 1 1 1 1 1 Rating 73% [4 vote(s)]