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Battlefield 6: First teaser shown at Battlefield Labs presentation

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During the presentation Battlefield Labs, a new space for testing ideas and mechanics in the Battlefield series, the developers unexpectedly showed the first teaser Battlefield 6. This is the first official look at the new part of the cult military shooter, which fans of the series have been waiting for a long time. Although the video itself was short, it confirmed that the game is being developed, and a full announcement may take place soon.

There is no information yet Battlefield 6 very little. However, insiders previously reported that the game will return to classic gameplay, abandoning the specialist mechanics in favor of a traditional class system. A modern setting is also expected, which could be something between Battlefield 3 and Battlefield 4, as well as large-scale battles for 64 playersAt the same time, there is a possibility that new technologies will allow the scale of military operations to be expanded.

Another important aspect is the graphics and technical component. It is quite possible that Battlefield 6 will run on a new version of the Frostbite engine, with improved destruction physics and an advanced animation system. According to insiders, the developers are paying special attention to balance and optimization to avoid the problems that faced Battlefield 2042 at the start.

As for platforms, the game is expected to be released on PC, PlayStation 5 and Xbox Series X|S. However, the question of support for the previous generation of consoles remains open. In any case, More information about the game is expected in the coming months, possibly as early as EA's upcoming gaming event.

Despite the lack of specific details, the very fact that the teaser appeared sparks interest in the community. Players are waiting for the series to return to traditional gameplay, large maps and a well-thought-out class system. Will DICE take into account the mistakes of the past and listen to the wishes of fans? We will find out soon.

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Final Fantasy VII Rebirth Gets First Patch on PC, No FPS Boost

Today Final Fantasy VII Rebirth received first update on PC - patch 1.001, which weighs 17,65 GB on Steam. The developers from Square Enix are focused on Correcting errors and improved stability, but no performance gains have been announced yet.

The list of changes includes: fixed graphic preset for Steam deck, now the game does not start on low settings by default. In addition, DLSS is now enabled by default for NVIDIA graphics cards, which can help with optimization. Also DirectStorage version updated, which will potentially speed up level loading.

Meanwhile, modders are already actively working on improving the graphics in the game. new 4K textures for Tifa, Aerith and Cloud, as well as mods that allow add Sephiroth and Zack to the party. Their functionality is limited for now, but this is just the beginning.

While the patch doesn't solve all the issues, Square Enix is ​​likely preparing a new fixes. Final Fantasy VII Rebirth is available on PC and PlayStation 5 all over the world.

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Battlefield 6: Closed Playtest Coming Next Week

According to information Mp1stThe company EA Prepares for Closed Playtest of Battlefield 6 already next week. About large-scale testing the developers mentioned it back in 2024, and, judging by everything, the plans remain unchanged.

Battlefield 6

Interestingly, the game still doesn't have an official name, and all tests will be conducted under a strict NDA, excluding gameplay leaks. However, sources are confident that the announcement of Battlefield 6 is just around the corner, as the game is fully playable and ready for the final stage of development.

The project development is led by Vince Zampella, known by Titanfall and Star Wars Jedi, and work on the game is ongoing by four studios at once. EA took into account the mistakes Battlefield 2042, so in the new part there will be no 128 player mode and controversial experts.

Battlefield 6 promises to be the largest part of the series throughout its history. Now players awaiting a full announcement, which may take place as early as coming months.

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Intel XeSS Now Supported in 150+ Games – XeSS 2 Begins Its Journey

Intel announced that the technology XeSS is now supported in over 150 games, XeSS 2 is just starting to roll out. Although XeSS 2 is still found in only a few projects, the company promises expand list of compatible games coming soon.

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First version XeSS 1.0 debuted with Intel Arc Alchemist, and since its release has undergone a major update. Despite competition from DLSS and FSR, Intel technology received support from major AAA games.

At the moment full support for XeSS 2 implemented only in F1 2024 and Marvel Rivals, but in the future it will appear in Assassin's Creed Shadows, Killing Floor 3 and other projects.

In addition, Intel is working on xess Frame Generation, an analogue of DLSS Frame Gen and AMD Fluid Motion Frames. However, Frame Generation only available on Arc Battlemage graphics cards. So far in the series Only two models were released – Arc B580 and B570, but they availability remains extremely low.

Intel continues develop XeSS, but for now the technology inferior to DLSS and FSR in terms of distribution. However, with the release new GPU Battlemage and XeSS 2.0 the situation may change.

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Grand Theft Auto: Vice City Pre-Release Build Leaked Online – Hidden Details Found

Today it hit the net Grand Theft Auto: Vice City Pre-Release Build, collected just a week before the final version is released. This build is already being studied by players, and interesting details were found in it, missing from the release.

Vice City

One of the findings was active debug menuwhich allows view in-game mechanics и interact with settings directly, which is usually only available to developers.

In addition, fans noticed improved poster with candy sachswhich in The leaked version has a resolution of 256x256 pixels instead 128 x 128, as in the final release. This may indicate that texture resolution was cut before game launch.

The players continue explore build, and probably there will be other differences in it from the final version. There may be additional cut elements that never made it into release.

Given the importance Vice City for the gaming industry, this leak has become a significant event for fans of the series.

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Dragon Age's Future in Danger: BioWare Loses Key Developers

After failed launch Dragon Age: The Veilguard the fate of the franchise remains obscure. In recent months EA has cut a significant number of BioWare employeesIncluding veterans of the serieswho created it best moments.

BioWare

Former developer Mark Darrah I had previously predicted that the studio would remain for the first time with one major project. However, instead team redistribution, many experienced specialists were fired. Among them Trick WeeksAuthor Mordina from Mass Effect 2 and 3and Solas and the Iron Bull in Inquisition.

Critics of EA's decisions have spoken out publicly. Michael Dawes, Director of Publications Larian Studios (the developers of Baldur's Gate 3), condemned loss of key frames:

"Companies don't have to fire hundreds of people after every project. Keeping knowledge in-house is critical for future games, but instead it all comes down to aggressive cost cutting."

In his opinion, EA Sacrifices Long-Term Strategy for the sake of short-term savings. He compares what is happening to "a pirate ship whose captain should have been thrown overboard long ago".

Dragon Age: The Veilguard could become turning point, but now the franchise can to be left without a future. Considering previous comments creator of the series David Gaider about EA's "quiet disregard" for writers, the situation looks like recurring crisis inside the company.

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Gaming industry to grow 4,6% by 2031, but growth will slow

The gaming industry is going through a rough patch difficult times – massive layoffs and studio closures have become the norm. The reasons lie in rising prices for games, declining purchasing power and growing competition. Despite this, according to the forecast MiDiA Research, the market will continue slow growth and will increase by 4,6% per year to 2031 years, which corresponds inflation expectations.

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Experts note that the industry has become mature, and therefore more will not be able to grow at double-digit rates. The main growth will be provided by premium releases: coming soon GTA 6, Monster Hunter Wilds, Civilization VII and Assassin's Creed Shadows. Also expected Nintendo Switch 2 Release, which will lead to a surge in sales of games and consoles.

In recent years, developers have been actively relying on live service games, but the trend is changing. The industry is forecast to will return to premium projects, and the share in-game payments will decrease to 67% by 2031. This suggests that players are increasingly prefer to buy full-fledged games, rather than investing in microtransactions.

Despite the controversy surrounding mobile gaming, it is he who remains leader in revenue - 54% of all revenue in the software sector comes from mobile games. At the same time, release of large AAA projects will also have a significant impact on overall market growth.

Analysts believe the industry will remain complex and competitive, but talent and creativity of developers will help you adapt to new challenges.

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Killing Floor 3 Coming March 25 – Price, Beta Test, and System Requirements

Studio Tripwire Interactive announced the release date Killing Floor 3 - a cooperative shooter will appear March 25 on PC, PlayStation 5 and Xbox Series X|S. Along with the announcement, a gameplay trailerand pre-order is open.

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Basic version of the game costs $40, deluxe edition - 60, Elite Nightfall – 80. The developers also announced closed beta testing from February 20 to 24, you can apply at the official website.

The plot takes players to 2091 year, where are the squad fighters "Dusk" are fighting with Horizon Corporation and her army of mutants. One of the enemies will be "Siren", the appearance of which has already been demonstrated in new materials.

System Requirements

Minimal:
OS: Windows 10
Processor: Intel Core i7-4790 / AMD Ryzen 5 2600
Everything is: 16 GB
Video card: GeForce GTX 1060 / Radeon RX 480
Disk space: 20 GB

Recommended:
OS: Windows 10
Processor: Intel Core i7-9700K / AMD Ryzen 7 7700X
Everything is: 16 GB
Video card: GeForce RTX 3060 / Radeon RX 6750 XT
Disk space: 20 GB

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Ubisoft Continues to Cut Staff – Company May Not Survive 2025

Blogger SmashJT сообщил, which according to an internal Ubisoft letter, the company is in in a crisis situation, new layoffs are inevitableMoreover, the publisher can won't live to see 2025, unless it improves financial performance.

Ubisoft

It is worth noting that SmashJT is not a reliable insider, however, he was previously the first to report cuts in BioWare, which were then confirmed. Now his information concerns Ubisoft, which has already been fired 185 employees and closed several studios.

The company's latest releases have proven to be financial failures. Among them Skull and Bones, Star Wars: Outlaws, Avatar: Frontiers of Pandora и Prince of Persia: The Lost Crown. Ubisoft also closed xdefiant and other projects in an attempt to cut costs.

An internal company letter confirms the difficult situation:

"Together, we have navigated these uncertain times with resilience and an unwavering commitment to creating exceptional games and driving innovation. However, to ensure our long-term stability and future success, we must continue to make very difficult decisions."

Ubisoft management explicitly states that staff cuts will continue, since the company cannot ensure financial stability. Now all hopes are pinned on Assassin's Creed: Shadows, but even good sales of this game can can't save Ubisoft.

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RTX Mega Geometry in Alan Wake 2: +13% FPS and VRAM reduction on RTX 40

NVIDIA enabled RTX Mega Geometry in Alan Wake 2 with the release updates 1.2.8This technology is significantly increases productivity и Reduces VRAM consumption, even on GPUs RTX 40 series, which are not equipped with 4th generation tracing cores.

According to tests conducted by Compusemble, in mode 4K with DLAA, DLSS Quality and Maximum Path Tracing, the inclusion of RTX Mega Geometry provides 13% increase in productivity и noticeable reduction in video memory usage. This makes the technology useful even on previous generation video cards.

RTX Mega Geometry was introduced along with the graphics cards RTX 50 series, where it uses new optimizations for geometry and ray tracing. However, it is now available on RTX 40, albeit without the next-gen hardware accelerators.

In addition to this technology, the update brought improved DLSS Super Resolution, based on Transformer models, which increases image detail. The exception is multi-frame generation (Multi Frame Generation), which will remain exclusive to the new cards.

So even RTX 40 owners will be able to increase FPS and reduce the load on video memory, which is especially important in demanding path tracing games.

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