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Microsoft Adds Neural Rendering to DirectX, a New Milestone for NVIDIA RTX 50

Microsoft has officially announced support neural rendering в DirectX, which opens up new horizons for AI-powered graphics computing. The feature has already created a stir in the industry and will be available on a variety of architectures, including NVIDIA RTX 50, where Tensor Cores can unleash the full potential of AI accelerators.

Neural Rendering in DirectX

Neural rendering allows GPU learn and predict rendering elements, speeding up the rendering process and improving image quality. Microsoft confirmed that "cooperative vectors" will become part of DirectX, allowing for more efficient resource allocation GPU when working with variable amounts of data.

"DirectX now supports neural shaders that fully exploit the capabilities of Tensor Cores on GeForce RTX. This opens up new avenues for creating realistic graphics solutions and accelerates the development of optimal ray tracing algorithms," " said Brian Langley, a Microsoft spokesman.

Cooperative Vectors optimize matrix-vector operations, making data processing faster and more efficient. In the future, this will provide developers with tools for creating AI rendering and generating photorealistic objects and scenes.

Microsoft is actively collaborating with NVIDIA, AMD, Intel, and Qualcomm to bring new technologies to the DirectX ecosystem. The integration of neural rendering with RTX 50 promises to revolutionize graphics, making them even more realistic and immersive.