GeForce RTX 6080
GeForce RTX 6080 is NVIDIA's upcoming graphics card based on the architecture Ruby, which will belong to the high-end class of the RTX 6000 series and is aimed at gamers who play at 4K with high settings, as well as users who work with heavy graphics tasks. The card should occupy a position between the 6070 Ti and the flagship 6090, offering powerful graphics, but without extreme power and cooling requirements.
The RTX 6080 is tentatively expected to launch in 2027, shortly after the RTX 6000 series is announced in late 2026.
Architecture
The RTX 6080 is based on a new architecture Ruby, developed by NVIDIA with an eye on further scaling ray tracing and AI acceleration. The architecture uses 3nm process technology from TSMC, which allows to increase the transistor density, reduce the crystal size and improve heat dissipation while maintaining high performance.
Key architectural features of the RTX 6080:
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4x grid
The architectural grid has been redesigned: computing units are combined into compact cells, which allows for a shorter distance between logic elements and increased efficiency of the internal bus. This is important for high frequencies and ray tracing, where data access delays are critical. -
4th generation RT cores
The updated RT units are capable of processing more rays per clock and include acceleration for complex types of reflections and refractions. Ray tracing performance should significantly exceed the RTX 5090, especially when actively generating frames. -
Next-level Tensor Cores
RTX 6080 will receive accelerated AI units that support DLSS-5 и integrated frame generation in the game loop. This allows not only to increase FPS, but also to smooth out visual artifacts in real time. -
Optimized memory
Expected to be used 24 GB GDDR7 with a 384-bit bus, which will ensure throughput up to 1152 GB/s. This configuration will help to cope with high resolutions and heavy textures without bottlenecks in memory. -
Advanced power management logic
Rubin has hardware adaptive voltage reduction units for zones, which reduces heating without frequency drops. This provides an increase in efficiency, especially in non-gaming and semi-loaded scenarios.
Preliminary characteristics
Parameter | GeForce RTX 6080 (presumably) |
---|---|
Architecture | Ruby |
Technical process | 3nm (TSMC) |
CUDA cores | ~12 000 |
RT cores | ~96 (generation 4) |
Tensor cores | ~ 384 |
Video memory | 24 GB GDDR7 |
Memory bus | 384-bit |
Throughput | up to 1152 GB/s |
Frequency Boost | ~2900–3100 MHz |
Energopotreblenie (TDP) | up to 400 W |
Interface | PCIe 5.0 x16 |
Support | DLSS 5, RT Gen4, AV1, DisplayPort 2.1, HDMI 2.1 |
Performance (rumored)
The RTX 6080 is expected to deliver 30% more net productivitythan the RTX 5090, especially in games with ray tracing and frame generation. This makes the card suitable for:
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4K gaming on ultra settings with FPS 90–120 in modern and upcoming projects;
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Work with high resolution textures and Open World scenarios that require high bandwidth;
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Productive tasks for image generation, 8K video editing, 3D rendering and AV1 streaming.
At 1440p, the card will be able to deliver 160–240 FPS depending on the project, and thanks to DLSS 5, it will ensure smooth operation even in the most resource-intensive games.
Advantages
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Significant ray tracing and DLSS gains over RTX 5090
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GDDR7 and 384-bit bus are a great base for 4K without bottlenecks
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Optimize power consumption without sacrificing performance
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Flexibility in professional and gaming tasks
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DLSS 5+ frame generation is built into the architecture, not on top
Restrictions
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Power consumption is about 400 W - requires a powerful PSU and cooling
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Possible high price (probably $1200-1300)
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There is no certainty that the card will be compact - the form factor may remain massive
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DLSS 5 Still Needs Support in Games - Not a Universal Solution
Final World
The GeForce RTX 6080 promises to be a key solution for 4K gamers and those who need high graphics performance without reaching the level of the extreme RTX 6090. This is a powerful video card with Rubin architecture, focused on progressive technologies, next-generation ray tracing and modern standards of working with images. The only question is how NVIDIA will strike a balance between price, cooling and positioning - technically, the RTX 6080 has huge potential.