GeForce GTX 260

Characteristics of NVIDIA GeForce GTX 260
Name | GeForce GTX 260 |
Core | GT200 (D10U-20) |
Process technology (µm) | 0.065 |
Transistors (millions) | 1400 |
Core frequency | 576 |
Memory operating frequency (DDR) | 999 |
Bus and memory type | GDDR3 448-bit |
Bandwidth (Gb/s) | 111,89 |
Unified shader units | 192 |
Unified shader unit frequency | 1242 |
TMU on conveyor | 64 |
ROP | 28 |
Shader Model | 4.0 |
Fill Rate (Mtex/s) | 36864 |
DirectX | 10 |
Interface | PCIe 2.0 |
The GeForce GTX 260 consumes less power than the GeForce GTX 280, so both of its power connectors are 6-pin. In practice, this means wider compatibility with power supplies, both in terms of power and connectors. After all, 8-pin power connectors, like those of the GeForce GTX 280, have not yet become widespread. And finally, we note that the GeForce GTX 260 supports 3-way SLI technology, just like its older sister. There is nothing surprising in this, because both video cards are based on absolutely identical printed circuit boards, with the only difference being that the younger model, the GTX 260, lacks several memory chips.
Even without overclocking, the GeForce GTX 260 video card demonstrates very high results and is second only to the more expensive GeForce GTX 280. If you overclock it, the difference becomes even smaller, making this video card a good choice for gamers, but with the release of the new GeForce GTX 260 core 216, this is a purchase has become impractical, since at the same price the latter has greater productivity.
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