GS GeForce 7100
The chip, manufactured using a 110-nm process technology, lacked support for HDR (high dynamic range rendering) and was a modified version of the GeForce 6200TC. The fact that the 7100GS, unlike the GeForce 6200TC made on an identical chip, supported SLI is a merit of the company's software department (it's a matter of drivers). The chips of both video cards operated at a frequency of 350 MHz, and the card's memory was even slightly slower - 667 MHz (700 MHz for the 6200TC) with the same 64-bit bus. In order to reduce the cost of final products, NVIDIA chose to use DDR2 instead of GDDR2 in the reference design.
Unlike the GeForce 6200TC, the 7100GS was released with no less than 128 MB of physical memory (also expandable to 512 MB using TurboCache technology of system memory). The imminent release of Vista and the requirements of its interface for the video accelerator played a role here.
It can be noted that the GeForce 6200TC could be turned into a GeForce 7100GS by simply changing the firmware.
Characteristics of NVIDIA GeForce 7100
Name | GS GeForce 7100 |
Core | NV44 |
Process technology (µm) | 0.11 |
Transistors (millions) | 112 |
Core frequency | 350 |
Memory operating frequency (DDR) | 333 (666) |
Bus and memory type | GDDR2 64 Bit |
Bandwidth (Gb/s) | 5,3 |
Pixel pipelines | 4 |
TMU on conveyor | 1 |
Textures per beat | 4 |
Textures per pass | 4 |
Vertex conveyors | 3 |
Pixel Shaders | 3.0 |
Vertex Shaders | 3.0 |
Fill Rate (Mpix/s) | 700 |
Fill Rate (Mtex/s) | 1400 |
DirectX | 9.0c |
Anti-Aliasing (Max) | SS & MS - 8x |
Anisotropic Filtering (Max) | 16x |
Memory Capacity | 128 (512) |
Interface | PCI-E/AGP |
RAMDAC | 2x400 |