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PC Gaming Strengthens Its Position in the Gaming Industry

Analysts have released fresh statistics showing the dominant role of PCs in the video game industry. According to data published by Epyllion, spending on content in the PC gaming segment has grown by 65% morethan in the home console segment. This is equivalent to $30 billion, which is 225% more than total console spend.

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Against the backdrop of slowing growth of other platforms, the PC continues to steadily strengthen its share. For 2024 53% All non-mobile gaming content spending comes from PCs, while consoles, including handhelds, account for the remaining 47%. Back in 2004, PCs accounted for only 29%, but in 20 years, they have almost doubled, while consoles have been stagnating since 2021.

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At the same time, mobile games remain the largest segment with growth of $ 83 billion since 2011, but the PC remains the main platform for premium gaming and eSports. Virtual reality (VR) is gradually finding its audience, adding $1-2 billion in 2024. However, traditional platforms such as arcade machines and portable consoles are showing negative dynamics: $ 9 billion losses in portable devices and $ 2 billion at the arcades.