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Assassin's Creed Shadows: Ubisoft Forward 2024 Gameplay Showcase and Plot Details

The Ubisoft Forward 2024 presentation ended with a 13-minute gameplay showing of Assassin's Creed Shadows. In this new entry in the series, players will be able to play as two unique characters - samurai Yasuke and shinobi Naoe, each with their own unique playstyles.

Yasuke uses his grappling hook to move and sneak attacks, deftly hiding in the shadows and catching enemies by surprise. Naoe, a dark-skinned warrior, prefers direct and brutal strikes, instilling fear and respect in his opponents. Initially, the heroes are on opposite sides of the conflict, but soon unite for common goals.

Ubisoft has unveiled a mission set in the castle town of Fukuchiyama in Tamba Province, where Naoe and Yasuke hunt down a corrupt daimyo. Players will have to decide who to control at various stages of the story, which adds variety and replayability.

The game world of Assassin's Creed Shadows will be comparable in size to the world of Assassin's Creed Origins. It will be as interactive and intuitive as possible. Players will be able to interact with objects in locations, such as breaking through thin wooden walls with a sword or turning off lights to disappear into the darkness. Dynamic shadows will be an important part of the stealth system.

The open world will be diverse due to the change of seasons: in winter, spring, summer and autumn, locations will change visually and offer new opportunities. For example, in winter you can easily spot a character by following tracks in the snow, and in summer you can hide in thick grass.

In addition, the game will allow you to recruit allies with unique abilities that will help you complete tasks. This innovation adds a strategic element to the gameplay, allowing players to use different tactics and approaches.

Assassin's Creed Shadows promises to be one of the most exciting games in the series, combining a deep story, an interactive world and unique gameplay mechanics.

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