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War Thunder may get path tracing on PS5 Pro

Command Gaijin Entertainment commented on the possibility of support path-traced global illumination (PTGI) technologies on the console PlayStation 5 ProIn an interview dedicated to the technical features of War Thunder and the Dagor Engine, Lead Programmer Laszlo Perneky stated that the console technically capable to cope with this task, but the key issue is performance.

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According to the developers, the priority now is implementation basic ray tracing support on consolesBut PTGI-freeOnly after this will it be clear how much GPU-resources remain in the budget, and whether PTGI can be adapted to them. Thus, PTGI support on the PS5 Pro is a thing of the future, a decision on it has not yet been made.

The topic was touched upon separately Nintendo Switch 2. Gaijin CEO Anton Yudintsev confirmed interest in ports of War Thunder and Enlisted for the new platform, but noted that the company is still waiting to receive devkitsThis speaks of the ongoing shortage of equipment among developers, which was reported back in the summer. Many studios, including Gaijin, ready to start adaptation, but cannot begin without access to the tools.

Interestingly, the No game yet offers full path tracing on the PS5 Pro., War Thunder with PTGI may become the first, if Gaijin finds a way to fit within the console's power limits. However, at the moment PTGI support is only possible in the future, The realistic path is waiting for the PS6, which will be able to unlock the full potential of the technology.