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Ray tracing may return to Dying Light: The Beast in the coming days.

According to our information, the developers Dying Light: The Beast They are preparing an upcoming update which will bring back ray tracing, cut from the release version of the game. A patch will be released already tomorrow or the day after tomorrow, exactly one week after the project’s release.

At the release, many players noticed the absence of the promised RT effects — reflections, shadows, and global illumination. As it turned out, ray tracing was temporarily disabled in the final build due to serious bugs and performance issues. RT components weren't completely removed, but they were deactivated on all platforms.

Now, according to our sources, Techland is finishing work on a patch that will restore full functionality. ray-traced graphicsThe update is in the final testing stage and will be released. within the next 48 hours, unless unforeseen delays arise.

On PC, ray tracing should work in full, including realistic reflections, dynamic shadows and advanced lightingConsole versions will likely receive limited support, depending on the platform's performance. The patch will be the first technical update since release and will restore the visual effects fans have come to expect.