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Deck Nine Lays Off Staff Due to Low Sales of Life is Strange: Double Exposure

deck nine, a studio known for the series Life is Strange, announced that it was laying off some of its staff. The decision was explained by "challenging times" for the company, with one possible reason being weak commercial results the last game in the series - Life is Strange: Double Exposure.

On the official pages of Deck Nine, CEO Mark Lyons noted that this decision was extremely difficult. He expressed gratitude to the employees who contributed to the development of the studio, stating:
"We are proud of what we have achieved together and are committed to supporting those leaving the studio in any way we can."

According to unofficial information, the cuts affected about 20% of the main staffThis includes developers who worked on Life is Strange, as well as several managers and marketers whose work was deemed ineffective.

Despite positive reviews from critics and players, Life is Strange: Double Exposure failed to achieve the expected commercial success. Against this backdrop, the studio is reconsidering its structure and development processes.

The future of the Life is Strange series remains in doubt, though Deck Nine says it will continue to make "transformative entertainment." But the cuts show that even established franchises aren't immune to today's economic realities.