Photos and specifications of the Intel Q46W engineering processor leaked onlinerelated to Meteor Lake-S familyThis chip stands out because does not support Hyper-Threading on productive cores, while having configuration 6P+8E, which makes it unique in the line.
Judging by the markings, the Q46W sample was produced at 51st week of 2023, that is, after Meteor Lake-S was officially no longer promoted for desktop PCs. Therefore, it is logical to assume that this ES2 level engineering sample, used for internal platform testing FCLGA1851 or 800 series chipsets.
The processor has base frequency of 2.8 GHz and turbo frequency up to 4.5 GHzHis power consumption is declared at 65 W (PL1) and 135 W (PL2). Each performance core is equipped with 2 MB of L3 cache. CPU-Z shows 14 streams (6P + 8E) — due to the lack of multithreading on P-cores. In CPU-Z tests, the chip scores 732.3 points in single-threaded mode and 5760.2 in multi-threaded mode, which roughly corresponds to the mobile Meteor Lake-H.
Integrated graphics have an identifier 8086:7D60, which is missing from the official driver INF files, but after forced installation of the driver, it appeared Possibility of graphic output on the engineering board. Some sellers on the Chinese platform Xianyu claim that the processor works only on specialized motherboards.
So the Q46W remains a rare and unusual example of Meteor Lake architecture, possibly created for internal testing or to evaluate power management efficiency without enabling Hyper-Threading.
NVIDIA CEO Jensen Huang is back in the spotlight, but this time not because of technology, but thanks to a stylish gift from a humanoid robot company 1X Technologies. During a visit to the startup's headquarters in San Francisco, Huang received exclusive leather jacket, created by Californian brand ERL and adorned with the NVIDIA logo on the back.
This action was part of a demonstration of potential "physical AI", a new direction that NVIDIA is actively pursuing. 1X Technologies, a company based in Norway, is developing Neo Gamma — humanoid robots, which are expected to start arriving in thousands of homes by the end of 2025. For now, the robots are controlled remotely by operators, but full automation is planned for the future.
Huang appears in a robot jacket became a symbol of the convergence of two spheres: fashion and technology. Judging by the photos published online, the CEO looked pleased and was not averse to posing - this once again emphasizes NVIDIA's status as a technology leader, supporting an ecosystem of companies working with physical AI.
While Jensen is known for his love of leather jackets, this gift was special – it’s not every day that a robot hands you clothes. And during GTC 2025, he already showed off a “shiny” version of his iconic look, perhaps hinting that Team Green’s style will also evolve in the near future.
NVIDIA unveiled Project G-Assist today - an intelligent assistant for GeForce RTX PC, available through the updated NVIDIA App. This AI tool works locally, analyzes performance, manages settings, gives recommendations for game optimization, overclocking video cards and reducing energy consumption - using simple voice or text commands.
G-Assist is built on the NVIDIA ACE platform and allows you to connect your own plugins. Developers can already use the open repository on GitHub to integrate peripheral management, third-party APIs, and other systems. You can access Project G-Assist in the Discovery section of the main NVIDIA App tab.
Parallel DLSS 4 support expanded, including technology Multi Frame Generation, which has appeared in several new games. Among them are E, where DLSS 4 improves performance by 4,3x at 4K, and FBC: Firebreak from Remedy, where DLSS 4 is available at launch along with NVIDIA Reflex and full ray tracing.
DLSS 4 is also now available in Half Life 2 RTX, KARMA: The Dark World, The First Berserker: Khazan, Warhammer 40K: Darktide, Control, Kingdom Come: Deliverance II и RF Online Next. In these games, NVIDIA App allows you to activate New Transformer DLSS Models, while RTX 50 users get a significant FPS boost of up to 3.5–4.3x in 4K.
Microsoft has begun preparations to a possible release Windows 11 version 25:2 pm, although officially it is not yet not announcedIn a recent post on its blog, the company announced that it will soon The Dev channel will be used to test platform changes, which indirectly indicates the development of the next major version of the system.
According to Windows Latest, assembly Windows started the transition to number 26200, which could mean fundamental changes. Although Microsoft calls these builds based on 24H2, journalists believe that this is only a temporary designation and in the future it may change to 25H2.
Still Microsoft has not mentioned version 25H2 in any official statement. However, the practice of testing platform changes through the Dev channel often preceded the release of full-fledged updates. Perhaps the new version will become not cumulative, but full-fledged, with updates to system components and interface.
For now, users will have to wait for more details. If the trend continues, the official announcement of 25H2 could come in the second half of 2025, with the release of builds in the program Windows Insider in the coming months.
Company ASUS confirmed the change designs of proprietary technology Q-Release Slim, designed to quickly disconnect video cards from motherboards without pressing a button. The updated version will be used in new motherboards on the chipset X870, and is aimed at reducing the risk of damage GPU during dismantling.
As ASUS explains, the modifications affected the PCIe slot itself: from the design was metal element removed, which, according to user reviews, could cause deformation of the video card connector when removed. In addition, the slot has been added information stickers, helping to avoid errors when using the mechanism.
ASUS emphasizes that both the original and updated versions of the Q-Release Slim have passed full wear resistance testing and comply with industry standards. The manufacturer recommends that you carefully study the accompanying documentation to ensure proper use of the system.
The essence of Q-Release Slim is that the video card is removed with one tilting motion, without the traditional pressure on the PCIe locking mechanism. It was this feature that caused concern among users: if removed carelessly, it could PCIe interface damage on the graphics card itself. ASUS had not previously made public statements about the changes, but has now confirmed that The updated boards are already on sale.
In the code base AMDGPU Library ID GFX1153 detected, indicating AMD is working on a new generation of integrated graphics based on the architecture RDNA3.5. This GPU, judging by everything, will be used in the next generation APU - Medusa Point, based on the architecture Zen 6.
Until now, RDNA 3.5 has been used in the Strix Point (GFX1150), Strix Halo (GFX1151) and Krackan Point (GFX1152) mobile APUs. The new GFX1153 identifier spotted on the Freedesktop platform indicates that RDNA 3.5 will be extended to future products, although the RDNA 4 architecture will be used exclusively in discrete video cards.
Medusa Point has previously been mentioned in the NBD as a family using new FP10 connector and having larger dimensions compared to Strix PointAccording to preliminary information, the APU will receive 12 cores on one CCD chiplet и dedicated I/O crystal, and the release is expected no earlier than the second half of 2025.
Thus, the current leak confirms that AMD intends to stick with its proven graphics architecture. RDNA 3.5 for Mobile Solutions, gradually increasing its coverage. This also highlights the strategic division: RDNA 4 remains the prerogative of powerful discrete solutions, while flexible and energy-efficient RDNA 3.5 continues to advance in the APU segment.
AMD CEO Lisa Su Confirms, what is the new video card Radeon RX 9070 XT on RDNA 4 architecture became the biggest commercial success in Radeon's history. According to her, sales of the device in the first week found themselves in 10 times higher, than any product of previous generations.
In an interview with ASUS China manager, Su emphasized that the main goal of RDNA 4 is offer maximum performance in games at a “really good price” to give more gamers access to cutting-edge technology. The RX 9070 XT has become the sales leader among allx Radeon and even surpassed the popularity of the launch of the latest solutions from NVIDIA, including the RTX 50 series, despite the shortage and inflated prices of the competitor.
The RX 9070 XT is equipped with 16 GB VRAM, delivers excellent performance at 1440p and 4K and has already become a best-seller in many regions, including Japan, where AMD first reached about 50% of the video card market shareSome retailers sold over 5000 units of the RX 9070 XT on launch day, surpassing even NVIDIA's most successful launches.
AMD also stated that increases production RDNA 4 to cover high demand. According to Su, we should expect the announcement of video cards in the near future Radeon RX 9060, which will be released in versions with 16 GB and 8 GB of memory and will strengthen AMD's position in the mid-range market segment.
Company ASRock Conducted an Internal Investigation regarding numerous reports about processor failure Ryzen 7 9800X3D on platforms with socket AM5, especially on their motherboards. The analysis revealed that The problem was caused by foreign objects in the socket, and not design defects or damage to the VRM.
The problem made a lot of noise after users started posting photos of damaged CPUs and complaining about startup failures. Although similar cases were noted with other manufacturers (MSI, ASUS, Gigabyte), most of the complaints were about ASRock. The company said it had collected the problematic boards from users, and after cleaning the socket of foreign particles, the device started working normally without repairs and successfully passed stress tests.
ASRock provided a before and after photo showing the socket being dirty and its condition after cleaning. no damage was found in the processor power supply area, and all measurements were within specifications. It was previously thought that the memory or BIOS firmware could be the cause, but the latest data does not confirm this hypothesis.
Despite the identified causes, the question remains open: what was the source of the contamination, and are the sockets themselves vulnerable to such cases? Considering that the processors actually burned out, AMD's broader involvement in the investigation is needed. ASRock has already released BIOS updates for its boards, but there is no definitive clarity on the issue yet.
Company NVIDIA has released an update NVIDIA Apps, adding support allх DLSS Super Resolution presets via the Override feature. Users can now choose between modes Performance, Balanced, Quality, DLAA and Ultra Economical performance, even if a particular game does not have built-in support for the technology.
Before this update, there were only two options available via Override: DLAA и Ultra Economical performance, which greatly limited the choice. The first provided improved image quality, but reduced FPS, while the second provided increased performance, but at the expense of visual perception. Now the user can choose the best option for both maximum clarity and balance with performance.
It also became possible custom resolution scaling — from 33% to 100%. This gives the user precise control over image quality: 100% corresponds to DLAA, and 33% to the mode Ultra Performance. This flexibility will allow DLSS to be adapted to any gaming conditions, even without official support from developers.
Additionally, NVIDIA continues to integrate the old Control Panel features into the new app: color rendering and screen scaling parameters are now also available in the NVIDIA App through a modern and user-friendly interface. All innovations are available to users with the GRD or Studio driver version 572.83 WHQL and newer.
At the conference, GDC 2025 Arm announced a full openness of ASR (Accuracy Super Resolution) technology for game developers. Ready-made versions will be released by the end of the year. Plugins for Unity and Unreal Engine, which will simplify the implementation of upscaling in mobile games and improve performance on ARM chips.
ASR is based on the architecture FidelityFX Super Resolution 2 from AMD and is aimed at Android devices. On the chip Immortalis-G720 with a 2-fold increase in resolution, the technology ensured FPS increase by 53% и energy savings up to 20% when installing a quality preset. Unlike Qualcomm solutions, Arm offers open source, which allows developers to flexibly adapt the upscaler to a specific game or engine.
Arm showed ASR in action Unreal Engine 5 at the “Mori” demonstration, where performance increased by 30% without losing visual quality. Support covers almost all modern mobile SoCs: Snapdragon, Dimensity, Exynos, Tensor and even Apple A/M series. Moreover, the technology can be used not only in smartphones, but also in laptops with ARM chips like Snapdragon.
In addition to Unreal and Unity, ASR can be integrated into other game engines, but this will require manual adaptation. Arm positions ASR as a mobile analogue of DLSS and FSR, which makes high frame rate available on mobile platforms without sacrificing quality. Potential first games with ASR could be Genshin Impact, Wuthering Waves and Fortnite.