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Dune: Awakening Early Access Has Already Launched — But the Servers Are Down

Today, June 5th, it began Early Access to MMO Survival Dune: Awakening — a game based on the Frank Herbert universe. Players who pre-ordered Deluxe Edition or Ultimate Edition, got the opportunity to start the game 5 days before the official release, scheduled for June 10, 2025. However, the launch was not the smoothest: at the time of the server release completely inaccessible.

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The screenshots from the client show that the game launches correctly, works with full display of the interface and system loading - but does not find any server in the selected region (including Europe Beta). It is noted that attempts to update the list or select another region do not lead to a result. At the same time, the client itself does not report a connection error.

Platforms have already accepted payment: on Steam Deluxe Edition costs 1549₴, and the basic version is 1149₴. At the same time, the description directly states that purchasing Deluxe or Ultimate gives immediate access to the game as part of Early Access. However, in reality multiplayer mode is not working yet, and there is no single-player campaign in Dune: Awakening.

At the moment, the developers from Funcom have not released an official statement about the reasons for the lack of servers or the timing of the fix. The game requires a constant connection to the Internet, and the inability to enter the server makes even early access useless. Users have already started complaining en masse in the reviews section, demanding either a refund or prompt restoration of access.

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Metal Gear Solid Delta: Snake Eater - Early Access and System Requirements

Konami Announces Release Date Metal Gear Solid Delta: Snake Eater — a remake of the cult game will go on sale 28 August 2025 year on PlayStation 5, Xbox Series X|S and PC. It also became known that the owners Digital Deluxe Edition get 48 hours early access, beginning with 26 of August, subject to pre-order.

MGSD Product Lineup EN

Edition Standard Edition includes only the main game, and when pre-ordered, also Bonus White Tuxedo Suit... In turn, Digital Deluxe Edition contains Sneaking DLC ​​Pack, and pre-ordering it also gives you early access along with the same costume. This is standard practice for major Konami releases, similar to what is used for the Silent Hill 2 remake.

Also published official system requirements for the PC version. The game is created on Unreal Engine 5, uses modern visual technologies and requires appropriate equipment. Attention is also drawn to the fact that Installation on SSD is recommended without fail.

Minimum requirements:

  • OS: Windows 10 / Windows 11 (64 bit)

  • Processor: Intel Core i5-8600 or AMD Ryzen 5 3600

  • Memory: 16 GB

  • Video Card: NVIDIA GeForce RTX 2060 Super (8GB)

  • DirectX: 12

  • Storage: 100 GB free space

  • Extra charges: SSD recommended

Recommended Requirements:

  • OS: Windows 10 / Windows 11 (64 bit)

  • Processor: Intel Core i7-8700K or AMD Ryzen 5 3600

  • Memory: 16 GB

  • Video Card: NVIDIA GeForce RTX 3080

  • DirectX: 12

  • Storage: 100 GB free space

  • Extra charges: SSD recommended

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Ghost of Yotei will be shown in July - full gameplay will be presented on a separate broadcast

On the past State of Play by Sony a new short scene from was presented Ghost of Yotei, confirming that full gameplay demonstration will take place in July 2025 as part of a separate presentation. Although the details were few, the studio sucker Punch promised that the next video will show the stealth mechanics and combat system.

On the stage shown today, The main character Atsu has a dialogue with a wolf, which she appeared with in previous trailers. It is noted that this may be the opening sequence of the upcoming broadcast: Atsu stands in front of Japanese buildings in the quiet of the night - this is likely where the demonstration of stealth gameplay will begin in July.

Ghost of Yotei release date not yet announced, but the project was previously mentioned in marketing documents as being in preparation for October 2025. However, Sony has not yet specified the exact date of the broadcast, which seems unusual given the announcement of the event itself.

The game is being created as a spiritual successor Ghost of Tsushima, but with a female protagonist, magical elements, and more tactical combat. The world is inspired by the culture of the Hokkaido region, and the wolf companion appears to play an important role in the plot and mechanics.

It is expected that in the July broadcast will show the main mechanics of the game, including open-world movement, stealth elimination of enemies, close-quarters combat, and interaction with a companion. Ghost of Yotei is being developed exclusively for PlayStation 5.

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Silent Hill f will be released on September 25th - the Digital Deluxe version of the game will appear 2 days earlier

During yesterday's event State of Play a new trailer was shown Silent Hill, which officially announced the release date - 25 September 2025 years. The game will be released on PlayStation 5, Xbox Series X|S and PC, and pre-orders are now available at all major digital stores.

The project provides for Digital Deluxe Special Edition, which will give owners access to the game 2 days earlier - September 23, and also includes a number of digital bonuses, including themed items and exclusive content. A similar approach was already applied to the remake of Silent Hill 2 and Metal Gear Solid Delta: Snake Eater, also from Konami.

The main character will be Hinako Shimizu, a high school student from the Japanese city of Ebisugaoka. After paranormal events begin, she must survive in a distorted world, explore locations, and accept morally significant decisions, on which the finale will depend. According to the authors, the player will have to choose between fear and overcoming, between beauty and madness.

The project is distinguished by its careful elaboration of the atmosphere - the action takes place in Japan in the 1960s, featuring a 4K visual style and fog effects that are classic to the series. Artist kera created the monsters inspired by Japanese legends, and the music is being worked on by Akira Yamaoka and Kensuke Inajo.

The developers promise dynamic combat system, focused on close combat. Silent Hill f does not require familiarity with the previous games, but contains references and Easter eggs for fans. A separate graphics mode with a performance priority will be available for the PS5 Pro.

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Metal Gear Solid 3 Remake Coming August 28

During the presentation State of Play 2025 A new trailer for the remake was shown Metal Gear Solid Delta: Snake Eater, which is a reimagining of the classic game from 2004. The developers promise to fully preserve the plot and atmosphere of the original with modernization of the visual and technical components.

Players are expecting the return of Naked Snake, the future Big Boss, in a Cold War setting. According to the authors, the remake does not make any changes to the script, dialogues or musical accompaniment. However, everything else has been updated: photorealistic graphics, reworked animations, more realistic cut scenes and improved control. The AI ​​of opponents has also been updated, and they now react more accurately to the player's actions.

The return of the mini-game deserves special attention. Snake vs. Monkey - it will be exclusive for PlayStation 5 and will be included in the special edition of the game. In this mini-game, Snake catches monkeys from the Ape Escape series. It's a small but significant bonus for fans of both franchises.

Log out Metal Gear Solid Delta: Snake Eater takes place 28 August 2025 year. The game will be available on PlayStation 5, Xbox Series X|S and PC. The project is already being called one of the most anticipated remakes in the history of video games.

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007 First Light is officially presented - IO showed the first trailer for the spy action movie about James Bond

At the presentation State of Play in June 2025 IO Interactive has made a surprise appearance with its long-awaited James Bond game - 007 First Light. The project received a full-fledged cinematic trailer, which gave viewers their first glimpse of IO's signature 007 aesthetic. A gameplay trailer will be shown later this week, presumably during the studio's own presentation on Friday.

The trailer showcased many of the franchise's signature elements: gadgets, chases, charisma and signature action scenes, in which Bond, as always, acts coolly and confidently. Judging by the visual style and production, IO is betting on traditional character image, avoiding excessive stylization or deviation from the canons. This especially distinguishes the game from modern adaptations, placing an emphasis on the classics in the spirit of the "spy Bond" of the 60s and 70s.

The project received release window 2026, which gives the developers at least a year for final polishing. The first trailer already shows how high the level of production is, and if the upcoming gameplay demonstration lives up to expectations, 007 First Light Could Be a Major Bond Relaunch in GamingIO Interactive, previously of Hitman fame, takes the same approach - strict attention to detail, pacing and mission design.

Details about the platform, plot and mechanics have not yet been revealed, but it is already clear: IO is doing everything to restore Bond's status as the standard spy heroThis week's gameplay reveal could set the tone for years to come.

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Lineage 2 – an old game on new hardware: which servers will be suitable in 2025

Lineage 2 is a game with a history that people return to again and again. But if earlier we chose servers based on reviews on forums, today it is important to consider the technical side: how the client works on a modern PC, how stable and optimized it is. Especially if you have powerful hardware and you do not want to lose FPS due to poor assembly. On the page with current Lineage 2 server announcements, you will find hundreds of offers with different chronicles, rates and opening dates. This is a great opportunity to choose Lineage 2 serversthat will perfectly suit your gaming style and your computer.

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Why old clients are slow on new systems

Lineage 2 can lag even on assemblies with RTX 4070 and SSD. The reasons are in the architecture of the old client:

  • Chronicles like Interlude and C4 are not optimized for modern OS and video cards;
  • old anti-cheats conflict with Windows 11 or load the processor;
  • clients do not take advantage of multi-core;
  • Some launchers are overloaded and unstable.

If the server developers have not adapted the client, the game may freeze even on top-end hardware.

How to choose the right server

On the TopServers200 website, you can conveniently filter Lineage 2 servers by chronicles, rates, and opening date. But in addition to game parameters, it is worth considering technical aspects:

  • x64 client - more stable and faster on modern systems;
  • availability of an optimization patch - the ability to disable unnecessary effects;
  • launcher operation - should update quickly, not load the CPU and not cause errors;
  • build stability - check if the game crashes, if there are any interface bugs.

Choose those projects where the developers really care about the technical side, and not just about donations and advertising.

Which Chronicles are Better for Modern PCs

If you want to get the most out of the game without lag, take a look at the following chronicles:

  • high Five and Essence are better optimized than Interlude;
  • clients with the ability to choose textures and rendering distance;
  • servers without overloading with effects and a lot of unstable mods.

On the server announcements page, you can select exactly those projects that are being launched in the coming days - and test their client in advance.

What's wrong?

Here are the key recommendations:

  • check what anti-cheats are used;
  • check if there is DirectX 11 support;
  • see if the client works without emulators and additional libraries;
  • Read the reviews - they often mention technical bugs.

Don't be afraid to check out the CBT (closed beta test) - it will give you a real idea of ​​the performance.

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Oblivion Remastered Gets Update 1.1 — Bugs, Quests, and Crashes Already Fixed in Steam Beta

June 5th came out Update 1.1 for The Elder Scrolls IV: Oblivion Remastered - it is already available in Steam Beta and will be released on all platforms 11 June. The update includes dozens of fixes, from game crashes to map, animation, and main quest bugs. This is the first of two planned series of updates, with the next one focusing on performance.

The update adds support for commands ToggleHudVisibility и ShowHud in the console, and also eliminates client crashes when loading and moving, including after fast-forwarding to Vilverin, Mortal Camp, Bravil Castle, and other locations. Fixed issues with creating potions with stolen ingredients, bugs with chests, switching between performance and high-quality graphics modes, and saves and Alt+Tab.

The developers have fixed it bugs with NPC and horse animations, bugs with the first-person camera, the Chameleon effect getting stuck, and incorrect map display in interiors. Fixed glitches with light spells, Staff of Sheogorath, skin display when sick, and offset map markers on second monitor.

Particular attention is paid to quests: Fixed crashes in “The Battle for Kvatch”, “A Knife in the Dark”, “The Elven Maiden”, as well as a bug with NPCs disappearing at the start of the Thieves Guild quest. Fixed voice issues at Peryite Shrine and a crash caused by an NPC attempting to take a bust from a cabinet.

Steam Beta is already active - those who wish can test the update by selecting [beta] in the game settings. The developers promise to closely monitor feedback and are preparing next update to improve performance.

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Tim Sweeney: Neural Networks Will Let 10 People Create AAA Games Like Zelda

At the conference, State of Unreal 2025 Epic Games CEO Tim Sweeney made a big announcement: AI will be the basis of future game engines and will allow small studios to develop AAA games on a scale comparable to The Legend of Zelda: Breath of the WildHe is confident that the coming years will usher in a new era for independent developers, where a team of 10 people will be able to create rich interactive worlds and complex dialogues – using neural networks.

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Sweeney drew a parallel with previous technological leaps: The advent of 3D graphics led to the birth of Doom, and multiplayer battle royales were only possible thanks to modern engines and server solutions. Now AI will give developers the opportunity to create large-scale worlds with hundreds of NPCs, where the writers only define the basic traits of the characters, and the dialogues and reactions themselves are generated automatically.

Epic Games actively integrates neural networks into its projects - one example was the implementation AI Versions of Darth Vader in Fortnite, capable of not only reacting to the player's actions, but also conducting a dialogue, singing and remembering previous events. Sweeney is convinced that it is deep AI integration will define the future of the industry and make AAA development accessible to small teams. This will lead to the emergence of new genres and formats, previously impossible without the resources of major studios.

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Ubisoft Cancels Ubisoft Forward 2025 — No Showcase for First Time Since 2020

For the first time since 2020, Ubisoft will not hold its annual presentation Ubisoft Forwards. The company confirmed that the 2025 event has been cancelled, but promised that it will “continue to look for ways to share news” and “engage players in future announcements.” The decision to cancel its own show is due to changes within the company and, apparently, an attempt to restructure the corporate structure after the deal with Tencent.

Ubisoft Forwards

Despite this, Ubisoft will still be taking part in several major events this summer: IGN Live (June 7-8), PC Gaming Show (June 8), and so in Gamescom 2025, which will take place in August. However, you shouldn’t expect a full-fledged stage and showcase in the Forward format — the company preferred Do not comment directly on the reasons for cancellation and did not say whether the format would return in 2026.

According to journalists, the situation inside Ubisoft remains unstable. The company's portfolio has only one clear success this year: Assassin’s Creed Shadows, while other projects are either not ready for release or are closed. Ubisoft recently finally stopped work on the failed multiplayer shooter xdefiant, and proceedings are still being carried out against former top managers harassment trialsAgainst this background, Ubisoft's current silence seems natural - the company clearly has no time for holidays.

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