DiRT 4 APU test
BASIC GAME INFORMATION |
Genre: Racing, Simulation, Sports
developer: Codemasters
Publisher: Codemasters
The first rally races can be remembered from the days of Plastation 1, for which more than one mud racing simulator was released. Having gone through a long path of evolution, racing simulators have improved visually, and updated game engines have completely erased the line between the control physics of a real car and the one depicted in the game. DiRT 4 is a racing simulator and includes the latest achievements in the development of automobile games.
Considering the 4th part in the DiRT game series, we can conclude that there are no fewer fans of mud racing. The development of the new part is led by Codemasters studio, which has such games as F1 2016, Grid and previous parts of DiRT.
THE GRAFICAL PART |
This subsection of our review highlights the main graphical aspects of this game. Particular attention is paid to the version of the graphics engine used, the version of the API used, graphic settings and the quality of development of the main visual aspects.
SUPPORTED OS AND GRAPHICS API |
DiRT 4 is supported by Windows 7/8 and Windows 10.
The priority and main graphics API for DiRT 4 is DirectX 11.
GAME ENGINE |
DiRT 4, like all the latest games from this studio, was developed on a modified EGO engine version 3.0. EGO is a game engine, a modified version of the Neon engine used in the game Colin McRae: DiRT, developed by Codemasters and Sony Computer Entertainment using Sony's cross-platform PhyreEngine graphics engine. The engine is targeted at the PC, Xbox 360 and PlayStation 3 hardware and software platforms.
On July 6, 2009, Brian Marshall, Codemasters' technical director, officially announced that the PC version of DiRT 2, which would use the "EGO" engine, would add support for DirectX 11. Thus, the "EGO" engine became the first engine for which DirectX 11 support was implemented.
DIFFERENT QUALITY MODES |
The difference between AMD and Intel solutions is almost invisible.
TEST PART |
Test configuration | |
test stands |
Intel Core i7-4770K Intel Core i7-5775C Intel Core i7-6700K AMD A10-Series A10-7850K AMD A10-Series A10-7870K 8 Gb DDR3-2666 Kingston HyperX Predator ASUS A88X-PRO Asus Z87-A Asus H97-PLUS Asus H110M-C |
Multimedia equipment | Samsung 2333T LS23CMZKFZ |
Software configuration | |
Operating system | Windows 10 Pro |
Graphics driver |
Intel Iris and HD Graphics Driver for Windows 17.6.2 AMD Radeon Software Crimson Edition Display Driver 17.5.2 |
Monitoring program |
MSI Afterburner v4.2 FRAPS |
APU TEST |
Testing at low quality settings 1280x720
В это раз Intel показали себя гораздо лучше AMD...
VIDEO MEMORY CONSUMPTION |
Testing of video memory consumed by the game was carried out by the program MSI Afterburner. The indicator was based on results on systems Core i 7 5775С and AMD A10-7870K for separate screen displays 1920x1080 с высокими настройками качества.
Тестирование при низких memory GPU quality settings
At a resolution of 1280x720, APU video memory consumption is 1200 мб видеопамяти.
ЗАГРУЗКА ПОТОКОВ |
Loading of processor cores at low quality settings 1280x720 %
When using built-in graphics solutions, the game can support up to 4 computing threads.
RAM TEST |
The test was carried out on the basic configurations of Core i 7 5775C and AMD A10-7870K with 8 GB DDR3/4 2666 MGz pre-installed memory. The RAM test on the entire system was carried out without launching third-party applications (browsers, etc.).
Testing system RAM consumption
If there is a system with Core i 7 5775С игра потребляет 3,2 гигабайта ОЗУ. При наличии системы на базе AMD A10-7870K RAM consumption of all RAM was also 3,2 gigabytes.
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