World War Z - PC performance graphics benchmarks of Graphics Cards and Processors
BASIC GAME INFORMATION |
Release date: 16 April 2019
Subscriptions: PC
Genre: Action (Shooter) / Survival / 3rd Person
developer: Saber Interactive
Publisher: MadDog Games, Focus Home Interactive
World War Z is an exciting four-player cooperative third-person shooter about facing off against hordes of zombies as they prowl for prey. Developed for modern consoles and PCs, the action-packed game based on the incredibly popular Paramount Pictures film of the same name, World War Z, will feature new storylines and heroes from around the world, whose mission is to survive intense, ultra-difficult and terrifying missions.
The zombie horde feels neither fear nor pity. She rushes forward, destroying everything in her path. Hold a joint defense using an arsenal of deadly weapons against hundreds of swarming zombies. Experience the real taste of life by cheating death and defeat the overwhelming forces of the invaders. Destroy the living dead using rocket launchers, machine guns, anti-aircraft guns, turrets, anti-tank guns, barbed wire and much more.
THE GRAFICAL PART |
This subsection of our review highlights the main graphical aspects of this game. Particular attention is paid to the version of the graphics engine used, the version of the API used, graphic settings and the quality of development of the main visual aspects.
SUPPORTED OS AND GRAPHICS API |
World War Z is supported Windows 7 / 8 and Windows 10
The priority and main graphics API for World War Z is DirectX 11 and Vulkan.
GAME ENGINE |
The game engine Swarm Engine for World War Z is a product of Saber Interactive's own development. Swarm Engine was designed to run on PC and current generation gaming consoles.
One of the key features in the game is the fast-moving crowds of the living dead; in the gameplay, their behavior is shaped by artificial intelligence. Also another feature of World War Z is the number and variety of enemies: players can face either one impressive enemy or thousands of infected...
GRAPHICS SETTINGS |
World War Z has a wide range of graphic settings. Most settings require a restart of the game to apply.
Below we have provided screenshots of the game at various graphics settings, where our readers can see the difference between the minimum and maximum graphics quality settings.
DIFFERENT QUALITY MODES |
The difference between the various settings is visible to the naked eye.
COMPARISON OF SMOOTHING MODES |
Smoothing almost completely eliminates all surface irregularities.
GENERAL VISUALS AND GAME PHYSICS |
The graphics in World War Z are quite mediocre and do not match modern game projects:
Well, then we will move directly to gaming tests and determine what impact this game has on modern computer hardware.
TEST PART |
Test configuration | |
test stands |
Test bench No. 1 based on the Intel Socket 2011 platformv3 Test bench No. 2 based on the Intel Socket 2011 platform Test bench No. 3 based on the Intel Socket 1155 platform Test bench No. 4 based on the AMD Soket AM3+ platform Test bench No. 5 based on the Intel Socket 1150 platform |
Multimedia equipment | Monitor Philips 241P6 |
Software configuration |
|
Operating system | Windows 10 Pro 1809 |
Graphics driver |
Nvidia GeForce/ION Driver Release 425.31 AMD Radeon Crimson Edition 19.4.2 |
Monitoring program |
MSI Afterburner v4.6 FRAPS |
Our video cards were tested at different screen sizes of 1920x1080, 2560x1600 and 3840x2160 at Ultra default graphics quality settings in DirectX 11 mode and Vulkan.
NVIDIA GeForce RTX and GTX video cards are provided by LLC Business Development Center.
TEST GPU |
In the video card test, the default resolution is 1920x1080; other resolutions are added and removed manually. You can also remove and add any positions of video cards. You can also select any of our test processors from the list in the drop-down menu, comparing its performance with the given video card tests (by default, the most productive solution is selected).
- DX11 Ultra
- Vulkan Ultra
DirectX 11
When resolved 1920x1080 an average FPS of 25 frames was shown by video cards of the Radeon RX 460 or GeForce GTX 750 Ti level. Minimum FPS of at least 25 frames can be provided by video cards of the level Radeon RX 460 or GeForce GTX 960. A comfortable average FPS of 60 frames can be provided by solutions Radeon R9 290 or GTX 970 .
When resolved 2560x1440 an average FPS of 25 frames was shown by video cards of the level Radeon RX 460 or GeForce GTX 1050 Ti. Minimum FPS of at least 25 frames can be provided by video cards of the level Radeon R9 380X or GeForce GTX 960. A comfortable average FPS of 60 frames can be achieved by level solutions Radeon RX 480 or GeForce GTX 980 Ti.
When resolved 3840x2160 an average FPS of 25 frames was shown by video cards of the level Radeon R9 290 or GeForce GTX 1060. Minimum FPS of at least 25 frames can be provided by video cards of the level Radeon R9 290X or GeForce GTX 980. A comfortable average FPS of 60 frames can be achieved by level solutions Radeon RX Vega 64 or GeForce RTX 2080.
Vulkan
When resolved 1920x1080 an average FPS of 25 frames was shown by video cards of the Radeon RX 460 or GeForce GTX 1050 Ti level. Minimum FPS of at least 25 frames can be provided by video cards of the level Radeon RX 460 or GeForce GTX 1050 Ti. A comfortable average FPS of 60 frames can be provided by solutions Radeon R9 380X or GTX 1060 .
When resolved 2560x1440 an average FPS of 25 frames was shown by video cards of the level Radeon R7 370 or GeForce GTX 1050 Ti. Minimum FPS of at least 25 frames can be provided by video cards of the level Radeon R7 370 or GeForce GTX 970. A comfortable average FPS of 60 frames can be achieved by level solutions Radeon RX 470 or GeForce GTX 980 Ti.
When resolved 3840x2160 an average FPS of 25 frames was shown by video cards of the level Radeon R9 290 or GeForce GTX 980. Minimum FPS of at least 25 frames can be provided by video cards of the level Radeon R9 Nano or GeForce GTX 980 Ti. A comfortable average FPS of 60 frames can be achieved by level solutions Radeon RX Vega 64 or GeForce RTX 2080 Ti.
VIDEO MEMORY CONSUMPTION |
Testing of video memory consumed by the game was carried out by the program MSI Afterburner. The indicator was based on the results on video cards from AMD and NVIDIA with separate screen sizes 1920x1080 and 2560x1440 with different anti-aliasing settings. By default, the graph displays the most current solutions. Other video cards are added and removed from the chart at the request of the reader.
- DX11 Ultra
- Vulkan Ultra
GameGPU
DirectX 11
When resolved 1920x1080 video memory consumption for video cards with 4 gigabytes 2200 megabytes, with 6 gigabytes 2400 megabytes, with 8 gigabytes 2400 megabytes, with 11 gigabytes 2500 megabytes and with 16 gigabytes 2600 megabytes.
When resolved 2560x1440 video memory consumption for video cards with 4 gigabytes 2700 megabytes, with 6 gigabytes 2700 megabytes, with 8 gigabytes 2800 megabytes, with 11 gigabytes 3000 megabytes and with 16 gigabytes 3100 megabytes.
When resolved 3840x2160 video memory consumption for video cards with 4 gigabytes 3500 megabytes, with 6 gigabytes 3600 megabytes, with 8 gigabytes 3600 megabytes, with 11 gigabytes 4000 megabytes and with 16 gigabytes 3800 megabytes.
Vulkan
When resolved 1920x1080 video memory consumption for video cards with 4 gigabytes 2700 megabytes, with 6 gigabytes 2900 megabytes, with 8 gigabytes 2900 megabytes, with 11 gigabytes 3300 megabytes and with 16 gigabytes 3100 megabytes.
When resolved 2560x1440 video memory consumption for video cards with 4 gigabytes 3300 megabytes, with 6 gigabytes 3400 megabytes, with 8 gigabytes 3400 megabytes, with 11 gigabytes 3500 megabytes and with 16 gigabytes 3500 megabytes.
When resolved 3840x2160 video memory consumption for video cards with 4 gigabytes 4000 megabytes, with 6 gigabytes 4300 megabytes, with 8 gigabytes 4300 megabytes, with 11 gigabytes 4500 megabytes and with 16 gigabytes 4300 megabytes.
CPU TEST |
Testing was carried out at a resolution of 1920x1080. In the processor test, you can remove or add any processor positions. You can also select any tested video card from the list in the drop-down menu, comparing its performance with the given processor tests(by default, the most productive solution from NVIDIA is selected).
- DX11 Ultra
- Vulkan Ultra
DirectX 11
When using video cards NVIDIA an acceptable figure of at least 25 frames was shown by the FX 4300 or Core i 3 2100 processors, and an average FPS of at least 60 frames can be achieved by solutions of the level FX 6300 or Core i 3 2100.
When using video cards AMD an acceptable figure of at least 25 frames was shown by the FX 4300 or Core i 3 2100 processors, and an average FPS of at least 60 frames can be achieved by solutions at the FX 6300 or Core i 3 2100 level.
Vulkan
When using video cards NVIDIA an acceptable figure of at least 25 frames was shown by the FX 4300 or Core i 3 2100 processors, and an average FPS of at least 60 frames can be achieved by solutions of the level FX 6300 or Core i 3 2100.
When using video cards AMD an acceptable figure of at least 25 frames was shown by the FX 4300 or Core i 3 2100 processors, and an average FPS of at least 60 frames can be achieved by solutions at the FX 6300 or Core i 3 2100 level.
- DX11 Ultra
- Vulkan Ultra
GameGPU
The game uses up to 16 computing threads, but uses 8 most effectively.
RAM TEST |
The test was carried out on the basic configuration of Core i 9 9900K with 32 GB DDR4 3200 MGz pre-installed memory. All used RAM was taken as an indicator. The RAM test on the entire system was carried out on various video cards without launching third-party applications (browsers, etc.). In the graphics, you can add and remove any resolutions and video cards as desired.
- DX11 Ultra
- Vulkan Ultra
GameGPU
DirectX 11
When resolved 1920x1080 RAM consumption of the system by a video card with 4 gigabytes 6700 megabytes, with 6 gigabytes 7300 megabytes, with 8 gigabytes 6900 megabytes, with 11 gigabytes 7400 megabytes and with 16 gigabytes 7400 megabytes.
When resolved 2560x1440 RAM consumption of the system by a video card with 4 gigabytes 6800 megabytes, with 6 gigabytes 7300 megabytes, with 8 gigabytes 6900 megabytes, with 11 gigabytes 7500 megabytes and with 16 gigabytes 7500 megabytes.
When resolved 3840x2160 RAM consumption of a video card system with 4 gigabytes 7100 megabytes, with 6 gigabytes 7500 megabytes, with 8 gigabytes 7300 megabytes, with 11 gigabytes 7700 megabytes and with 16 gigabytes 7600 megabytes.
Vulkan
When resolved 1920x1080 RAM consumption of the system by a video card with 4 gigabytes 8000 megabytes, with 6 gigabytes 7700 megabytes, with 8 gigabytes 8000 megabytes, with 11 gigabytes 8400 megabytes and with 16 gigabytes 8900 megabytes.
When resolved 2560x1440 RAM consumption of the system by a video card with 4 gigabytes 8000 megabytes, with 6 gigabytes 7800 megabytes, with 8 gigabytes 8000 megabytes, with 11 gigabytes 8800 megabytes and with 16 gigabytes 9200 megabytes.
When resolved 3840x2160 RAM consumption of a video card system with 4 gigabytes 8500 megabytes, with 6 gigabytes 8500 megabytes, with 8 gigabytes 8400 megabytes, with 11 gigabytes 8100 megabytes and with 16 gigabytes 9600 megabytes.
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Тeating 1 1 1 1 1 1 1 1 1 1 Rating 81% [34 vote(s)] | Graphics 1 1 1 1 1 1 1 1 1 1 Rating 41% [42 vote(s)] | Optimization 1 1 1 1 1 1 1 1 1 1 Rating 64% [45 vote(s)] |