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The Callisto Protocol - PC performance graphics benchmarks of Graphics Cards and Processors

BASIC GAME INFORMATION

TheCallistoProtocol Win64 Shipping 2022 12 02 15 42 41 005

Year of construction: Dec 2. 2022
Genre: Action/Adventure/Horror
developer: Striking Distance Studios
Publishing house: KRAFTON, INC.

Events The Callisto Protocol take place in the year 2320, in the Black Iron prison located on the surface of Callisto, a moon of Jupiter. Something very strange is happening on the territory of the prison, and an attempt to understand what is happening will lead the main character to unravel the terrible secrets of this space prison.

Testing of later generation video cards that support hardware ray tracing can be found at this link.

IRON IN TESTS

photo 2022 11 28 11 59 30

The company kindly helped us with all possible support in expanding the test stand for this type of testing GIGABYTE .

THE GRAFICAL PART

In this review we present a game test The Callisto Protocol, tested on families of video cards GEFORCE GTX и RADEON RX, which do not support hardware ray tracing. Also in testing we use already outdated CPU models up to the level Core i9 9900K и Ryzen 7 2700X.

This subsection of our review highlights the main graphical aspects of this game. Particular attention is paid to the version of the graphics engine used, the version of the API used, graphic settings and the quality of development of the main visual aspects. 

SUPPORTED OS AND GRAPHICS API

The Callisto Protocol only supported Windows 10/11.

steam 

Priority and main graphics API for The Callisto Protocol is DirectX 11/12.

GAME ENGINE

Basis for The Callisto Protocol became the game engine Unreal Engine 4, developed and supported by Epic Games. 

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Thanks to his work, each playthrough of the game is unique and inimitable, which increases the replay value of the game. The first game created on the engine, Unreal, appeared in 1998. Since then, various versions of this game engine have been used in more than a hundred games, including Deus Ex, Dishonored, Lineage II, Thief: Deadly Shadows, Postal 2, the Brothers in Arms series, Tom Clancy's Splinter Cell, Tom Clancy's Rainbow Six, as well as in the famous game series Unreal and Unreal Tournament from Epic Games themselves. Being primarily adapted for first-person shooters, the engine was also used to create games of other genres.

Written in the high-level language C++, the Unreal Engine 4 allows you to create games for most operating systems and platforms: Microsoft Windows, Linux, Mac OS and Mac OS X, Xbox consoles, Xbox 360, PlayStation 2, PlayStation Portable, PlayStation 3, Wii, Dreamcast and Nintendo GameCube. In December, Mark Rein demonstrated the work of the Unreal Engine 3 on the iPod Touch and iPhone 3GS. In March 2010, the engine was demonstrated on the Palm Pre communicator, based on the webOS mobile platform. 

To simplify porting, the engine uses a modular system of dependent components: supports various rendering systems (Direct3D, OpenGL, Pixomatic; previously supported Glide API, S3 Metal, PowerVR SGL), audio playback (EAX, OpenAL, DirectSound3D; previously supported A3D), voice playback tools text, speech recognition (only for Xbox360, PlayStation 3, Nintendo Wii and Microsoft Windows, also planned for Linux and Mac), modules for working with the network and support for various input devices.

Windows Live, Xbox Live, and GameSpy technologies are supported for online play, including up to 64 players (clients) simultaneously. Despite the fact that the development tools do not officially include support for a large number of clients on one server, the engine has been used to create MMORPG games. One of the most famous representatives of the genre, Lineage II, uses the Unreal Engine.

ADVANCED GAME SETTINGS

The Callisto Protocol has a wide range of graphic settings. We have both basic and advanced settings.

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Below we have provided screenshots of the game at various graphics settings, where our readers can see the difference between the minimum and medium graphics quality settings on video cards GEFORCE GTX и RADEON RX, which do not support hardware ray tracing.

DIFFERENT QUALITY MODES

VARIOUS SMOOTHING MODES

TEST PART
Test configuration
test stands

GIGABYTE G1.Sniper Z97

GIGABYTE GA-X99-Gaming 7 WIFI

ROG STRIX X370-F GAMING

Seasonic PRIME TX-1000 power supply

16 GB DDR3 2133 CL11

16 GB DDR4 3600 CL16 Kingston FURY Renegade  Kingston FURY logo

Multimedia equipment

Monitor Philips 326M6VJRMB/00

Software configuration
Operating system Windows 10 21H2/ Windows 11(Alder Lake)
Graphics driver

Nvidia GeForce/ION Driver Release 527.37 WHQL

AMD Radeon Adrenalin Edition 22.11.2

Monitoring programs

MSI Afterburner

 
All video cards were tested at maximum graphics quality using MSI Afterburner. The purpose of the test is to determine how video cards from different manufacturers behave under the same conditions. Below is a video of the test segment:

 Our video cards were tested at different screen sizes: 1920x1080, 2560x1600, 3840x2160 average graphics quality settings with enabled and disabled FSR, based on the optimal testing of the generation of video cards GEFORCE GTX и RADEON RX.

GPU TEST

TheCallistoProtocol Win64 Shipping 2022 12 03 01 04 49 383 TheCallistoProtocol Win64 Shipping 2022 12 03 01 04 56 194 

In the video card test, the default resolution is 1920x1080; other resolutions are added and removed manually. You can also remove and add any positions of video cards. You can also select any of our test processors from the list in the drop-down menu, comparing its performance with the given video card tests (by default, the most productive solution is selected). The test is carried out on the most powerful CPU in this game and is scaled to other processors, taking into account their testing on NVIDIA and AMD video cards.

The Callisto Protocol - PC performance graphics benchmarks of Graphics Cards
  • Medium
  • Medium + FSR QUALITY
  • Screen resolutions 1 of 3

  • Hide DLSS/FSR video cards

  • Loading ...


When resolved 1920x1080   average FPS of 25 frames showed level video cards Radeon RX 470 or GeForce GTX 1060Minimum FPS of at least 25 frames can be provided by video cards of the level Radeon RX 580 or GeForce GTX 1660 A comfortable average FPS of 60 frames can be provided by solutions Radeon RX Vega 56 or GeForce GTX 1070.

When resolved 2560x1440 average FPS of 25 frames showed level video cards Radeon RX 470 or GeForce GTX 1060Minimum FPS of at least 25 frames can be provided by video cards of the level Radeon RX 5600 XT  or GeForce GTX 1070 A comfortable average FPS of 60 frames can be provided by solutions Radeon RX Vega 64 or GeForce GTX 1080 Ti.

When resolved 3840x2160 average FPS of 25 frames showed level video cards Radeon RX Vega 56 or GeForce GTX 1070 Ti.

FSR QUALITY

When resolved 1920x1080   average FPS of 25 frames showed level video cards Radeon RX 470 or GeForce GTX 1060Minimum FPS of at least 25 frames can be provided by video cards of the level Radeon RX 470 or GeForce GTX 1060 A comfortable average FPS of 60 frames can be provided by solutions Radeon RX 470 or GeForce GTX 1660.

When resolved 2560x1440 average FPS of 25 frames showed level video cards Radeon RX 470 or GeForce GTX 1060Minimum FPS of at least 25 frames can be provided by video cards of the level Radeon RX 570 or GeForce GTX 1660 A comfortable average FPS of 60 frames can be provided by solutions Radeon RX 5600 XT or GeForce GTX 1070 Ti.

When resolved 3840x2160 average FPS of 25 frames showed level video cards Radeon RX 6500 XT or GeForce GTX 1660Minimum FPS of at least 25 frames can be provided by video cards of the level Radeon RX Vega 56 or GeForce GTX 1080 Ti.

VIDEO MEMORY CONSUMPTION

after

Testing of video memory consumed by the game was carried out by the program MSI Afterburner. The indicator was based on the results on video cards from AMD and NVIDIA with separate screen sizes 1920x1080, 2560x1440 and 3840x2160 with various anti-aliasing settings. By default, the graph displays the most current solutions. Other video cards are added and removed from the schedule at the request of the reader.

The Callisto Protocol VRAM test
  • Medium
  • All screen resolutions

  • Hide DLSS/FSR video cards

4726
3264
2821
4085
2997
2584
4167
3057
2636

GameGPU

 - 3840x2160, Mbyte
 - 2560x1440, Mbyte
 - 1920x1080, Mbyte

When resolved 1920x1080 video memory consumption of video cards с 4-yu a gigabyte will be 3 gigabytes, 6-yu gigabytes will be 2 gigabyte, 8-yu gigabytes will be 3gigabyte и с 11-yu gigabytes will be 3 gigabyte .

When resolved 2560x1440 video memory consumption of video cards с 4-yu a gigabyte will be 3 gigabytes, 6-yu gigabytes will be 4 gigabyte, 8-yu gigabytes will be 4 gigabyte и с 11-yu gigabytes will be 4 gigabyte .

When resolved 3840x2160 video memory consumption of video cards с 4-yu a gigabyte will be 2 gigabytes, 6-yu gigabytes will be 5 gigabyte, 8-yu gigabytes will be 6 gigabyte и с 11-yu gigabytes will be 6 gigabyte .

CPU TEST

TheCallistoProtocol Win64 Shipping 2022 12 03 01 04 49 383 TheCallistoProtocol Win64 Shipping 2022 12 03 01 04 56 194 

Testing was carried out at a resolution of 1920x1080. In the processor test, you can remove or add any processor positions. You can also select any tested video card from the list in the drop-down menu, comparing its performance with the given processor test results (by default, the most productive solution from NVIDIA is selected). Testing takes place on the most powerful NVIDIA and AMD video cards and scales to low-end models.

The Callisto Protocol CPU test
  • Medium
  • Medium + FSR QUALITY
  • All screen resolutions

  • All processors

  • Loading ...

When using video cards NVIDIA processors showed an acceptable indicator of at least 25 frames per second Ryzen 5 1400 or Core i 3 8100, and an FPS of at least 60 frames per second will be able to provide solutions at the level Ryzen 5 1600 or Core i 7 4770

When using video cards AMD acceptable figure is not less than 25 frames per second showed processors  Ryzen 3 1200 or Core i 3 7100, and FPS not lower than 60 frames per second will be able to provide level solutions  Ryzen 5 1600 or Core i 7 4770 .

The Callisto Protocol Test Cores
  • Medium
  • All screen resolutions

  • All processors

1 core
2 core
3 core
4 core
5 core
6 core
7 core
8 core
1 HT
2 HT
3 HT
4 HT
5 HT
6 HT
7 HT
8 HT
37
73
34
27
69
69
22
32
11
16
19
22
15
9
11
13
1 core
2 core
3 core
4 core
5 core
6 core
1 HT
2 HT
3 HT
4 HT
5 HT
6 HT
41
78
36
24
34
41
12
23
16
31
19
14
1 core
2 core
3 core
4 core
5 core
6 core
64
89
67
45
66
52
1 core
2 core
1 HT
2 HT
81
73
78
77
1 core
2 core
3 core
4 core
5 core
6 core
7 core
8 core
1 SMT
2 SMT
3 SMT
4 SMT
5 SMT
6 SMT
7 SMT
8 SMT
31
27
29
29
11
21
75
41
46
40
9
11
11
5
13
62
1 core
2 core
3 core
4 core
5 core
6 core
1 SMT
2 SMT
3 SMT
4 SMT
5 SMT
6 SMT
54
44
33
38
45
43
16
14
11
16
21
34
1 core
2 core
3 core
4 core
1 SMT
2 SMT
3 SMT
4 SMT
68
78
45
63
48
34
39
31
1 core
2 core
3 core
4 core
87
89
86
71

GameGPU

 - 1920x1080,%

The game can load up to 12 threads. The game uses 4 cores as efficiently as possible.

RAM TEST

9900

The test was carried out on the basic configuration of Core i 9 9900K with 16GB DDR4 3600 MHz pre-installed memory. All used RAM was taken as an indicator. The RAM test on the entire system was carried out on various video cards without launching third-party applications (browsers, etc.). In the graphics, you can add and remove any resolutions and video cards as desired.

The Callisto Protocol RAM test
  • Medium
  • All screen resolutions

  • Hide DLSS/FSR video cards

8769
8711
8621
9035
8993
8905
9216
9173
9083

GameGPU

 - 3840x2160, Mbyte
 - 2560x1440, Mbyte
 - 1920x1080, Mbyte

When resolved 1920x1080 RAM consumption for video cards с 4-yu a gigabyte will be 9 gigabytes, 6-yu gigabytes will be 10 gigabyte, 8-yu gigabytes will be 9 gigabyte и с 11-yu gigabytes will be 9 gigabyte .

When resolved 2560x1440 RAM consumption for video cards с 4-yu a gigabyte will be 10 gigabytes, 6-yu gigabytes will be 10 gigabyte, 8-yu gigabytes will be 9 gigabyte и с 11-yu gigabytes will be 9 gigabyte .

When resolved 3840x2160 RAM consumption for video cards с 4-yu a gigabyte will be 12 gigabytes, 6-yu gigabytes will be 10 gigabyte, 8-yu gigabytes will be 9 gigabyte и с 11-yu gigabytes will be 9 gigabyte .

Testing of later generation video cards that support hardware ray tracing can be found at this link.

 
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Тeating  1 1 1 1 1 1 1 1 1 1 Rating 59% [18 vote(s)] Graphics  1 1 1 1 1 1 1 1 1 1 Rating 43% [15 vote(s)] Optimization  1 1 1 1 1 1 1 1 1 1 Rating 28% [17 vote(s)]

 

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People participating in this conversation

Comments (14)

This comment was made by the moderator on the site

Still, the difference between Dx11 and Dx12 is interesting, maybe it’s better to go back???

This comment was made by the moderator on the site

return what?

Now they are testing more old cards and 2 times the optimal settings for them, which is not satisfactory, because before they wanted more gentle settings for older cards!

This comment was made by the moderator on the site

The game works in Dx11, this is UE4, just wondering, maybe the problem is in Dx12??? And here the cards are a problem in the crooked engine that constantly loads the level, the same friezes were in Star Wars Fallen Order! Here, SSD PCI Ex 4,0 can minimize the game with friezes.

This comment was made by the moderator on the site

1060 сallм weak

This comment was made by the moderator on the site

the most popular, if you look at steam statistics

This comment was made by the moderator on the site

and then tryndels should be compared together with 4090 and put in one graph...

This comment was made by the moderator on the site

I’m more than sure that these are the same people who asked to test the old hardware on separate settings. There is a category of people who will always be dissatisfied with anything. And even if there are no objective reasons for dissatisfaction, they will still find them

This comment was made by the moderator on the site

The most popular now is 1650))) The bottom has already been broken)))

This comment was made by the moderator on the site

what, did you outpace 1060? Looks like people are downgrading

This comment was made by the moderator on the site

It's a terrible idea to split the tests into two parts. And also test on old processors. Return it to how it was.

This comment was made by the moderator on the site

Great idea. And it’s good that they don’t forget about the old hardware

This comment was made by the moderator on the site

Medium is the limit of quality - at minimum the game looks just crap...