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S.T.A.L.K.E.R. 2: Heart of Chornobyl Patch 1.0.2 - PC performance graphics benchmarks of Graphics Cards and Processors

BASIC GAME INFORMATION

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We have tested patch 1.0.2 for S.T.A.L.K.E.R. 2: Heart of Chornobyl, comparing its performance and visual quality with the release version. 1.0. The latest GeForce RTX and Radeon RX series graphics cards were used for testing, and the graphics settings were set to maximum values.

Subscribe to our Telegram-channel GameGPU and you will be among the first to know about the release of tests of new games! 

NEW PRODUCTS PROVIDED FOR TESTS BY DEEPCOOL

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In our review we present you the case DeepCool CH780WH. DeepCool CH780WH – is a spacious Mid Tower case, made in white with a large tempered glass window on the side panel. The case supports the installation of ATX, Micro-ATX and Mini-ITX motherboards, as well as video cards up to 380 mm long. DeepCool CH780WH It is equipped with an excellent cooling system with the ability to install up to 9 fans, and also supports liquid cooling systems with radiators up to 360 mm in size. For ease of assembly, the case has removable dust filters and sufficient space for cable management.

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In our review we present you with a power supply Deepcool PX1200G 1200W. Deepcool PX1200G 1200W has a power of 1200 watts, 80 Plus Gold certification, which guarantees a high level of energy efficiency of up to 92%. It is equipped with a modular cable system for easy cable management and minimizing clutter in the case. The power supply supports protective functions such as OVP (overvoltage protection), SCP (short circuit protection) and OCP (overcurrent protection).

The power supply also supports the standard ATX 3.0, which is important for modern systems with high-performance components, such as the latest generation of graphics cards. The ATX 3.0 standard provides more stable power delivery, improved performance with peak loads, and support for the PCIe 5.0 slot, which is necessary for the latest graphics cards with high power requirements, such as the NVIDIA RTX 40-series. This makes Deepcool PX1200G the optimal choice for gamers and professionals who require reliable and efficient power for their powerful systems.

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We will also consider Deepcool LT720, liquid cooling system with a 360 mm radiator. Deepcool LT720 has three 120 mm fans with addressable ARGB lighting, providing effective cooling and a stylish appearance. The cooler supports Intel LGA1700 and AMD AM5 platforms, making it compatible with most modern processors.

NEW PRODUCTS PROVIDED FOR TESTS BY ASUS

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In our review we present you with the motherboard ASUS ROG Strix B650-A Gaming Wi-Fi. ROG Strix B650-A Gaming WiFi includes 4 DDR5 DIMM modules with a maximum capacity of up to 64 gigabytes and a frequency of up to 6400 MHz. For the file subsystem, the motherboard supports 3 M.2 PCIe 5.0/4.0 x4 slots and 4 SATA 6 Gb/s ports. You can directly view the testing of this motherboard on our website.

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In our review we present you with motherboards ASUS Z790-A GAMING DDR4. We use this motherboard as a test bench for testing new generations of processors. Intel.

 

This time the company's top video card is participating in our test. ASUS ROG Strix GeForce RTX 4070 Ti OC. The GeForce RTX 4070 Ti is based on the AD104 GPU and features 7680 CUDA cores and 12GB of GDDR6X memory. Test this video card on our website.

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This time the company's top video card is participating in our test. ASUS TUF Gaming Radeon RX 7900 XT OC Edition 20 GB.. This video card is based on the RDNA 3 architecture, operates at a frequency of 2500 MHz and has 20 gigabytes of video memory.

NEW PRODUCTS PROVIDED FOR TESTS BY GIGABYTE

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In our review we present you with the motherboard Gigabyte X670E AORUS PRO X. We use this motherboard as a test bench for testing new generations of processors. AMD.
Its testing on our website.

NEW, SUPPLIED FOR TEST BY KINGSTON

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In our review we used RAM: 32 GB DDR4 3600 CL16 Kingston FURY Renegade, 32 GB DDR4 4000 CL18 Kingston FURY Renegade,32 GB DDR5 6000 Kingston FURY Renegade, 16 GB DDR4 4600 CL19 Kingston FURY Renegade  и 32 GB DDR5 7200 Kingston FURY Renegade. And for game tests we use an external Kingston XS2000 Portable SSD 1TB.

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In our review we used RAM Kingston Fury Renegade DDR5 48GB 7200MHz.

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In our review we used RAM Kingston Fury Renegade DDR5-8000 48 GB Limited Edition.

In our review, for the full variety of our test benches, we use SSD drives Kingston KC600 256GB 2.5" SATAIII 3D NAND TLC и SSD drive Kingston NV3 1TB M.2 2280 NVMe PCIe 4.0 x4 , which are an ideal choice for use when there are a large number of components.

Patch 1.0.1 - changes and improvements

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Graphics

Patch 1.0.1 for S.T.A.L.K.E.R. 2: Heart of Chornobyl makes significant changes to the game's graphics, eliminating many bugs and shortcomings that could negatively affect visual perception. First of all, flickering textures in key locations such as the Sphere, Military Base, and Chemical Plant were fixed. These problems could cause visual discomfort, especially with rapid camera movement or dynamic lighting changes.

In addition, the textures of artifacts that could previously be displayed incorrectly or disappear in certain areas have been reworked. Now their appearance has become more detailed and consistent with the environment. Fixes have also affected the display of humanoid bodies, including their limbs, which in some cases could stretch out or disappear. These visual errors not only reduced the level of immersion, but also violated the integrity of the game atmosphere.

The cutscenes have received major improvements. The final videos that conclude the main storylines have missing footage added, texture quality, and character and object animations have been improved. For example, the deer animation in the opening scene has been corrected, allowing for more realistic animal behavior in the frame. These changes are especially important, as the game's cinematic elements play a key role in creating its dark and immersive atmosphere.

Work has also been done to improve dynamic lighting. The developers have eliminated bugs related to incorrect behavior of light sources, which could previously lead to abnormal darkening or overexposure of certain areas. Thanks to these changes, lighting effects have become more natural, which improves the overall visual quality of the game and helps players navigate in dark or closed spaces.

In the final graphics revisions, small details of the surrounding world were reworked, such as the behavior of vegetation under the influence of wind or the animation of objects undergoing destruction. Now trees, bushes and small decorative elements react to external influences more realistically, and destruction has become smoother and more consistent with the laws of physics. These changes create an even deeper and more believable picture of the world of the Zone.


Optimization

Optimizations in patch 1.0.1 are aimed at eliminating the main causes of performance drops and game crashes, ensuring a more stable gameplay even during long gaming sessions. One of the key issues that was solved was a memory leak. This error often led to a drop in FPS or a complete game crash, especially when in densely populated hubs or when interacting with a large number of NPCs. Now, memory management has been optimized, which reduces the load on the system and improves overall stability.

Problems with invisible NPCs and mutants being displayed in the player's field of view have also been fixed. These bugs created serious gameplay problems, especially in tense situations such as shootouts or fights with mutants. Now all characters and enemies are correctly displayed in the field of view, allowing the player to better navigate and plan their actions.

Fire visual effects, which could previously disappear at certain camera angles, have also been fixed. This bug made it difficult to perceive the environment, especially in dark locations or combat encounters. Fire is now rendered correctly at any camera angle, preserving its dynamic nature and adding more realism to scenes using pyrotechnic effects.

Performance in densely populated locations such as hubs has been significantly improved. The developers have eliminated bugs that could cause sharp FPS drops when there are a large number of NPCs on the screen. This change is especially important for the stable operation of the game on weaker systems. Optimization covers not only the work of NPCs, but also their interaction with the environment, which reduces the load on the processor and video card.

The patch also fixes bugs related to EXCEPTION_ACCESS_VIOLATION. This error was one of the most common causes of game crashes, especially on systems with limited RAM. The developers analyzed user reports and made the necessary adjustments, which significantly reduced the likelihood of such crashes.

Additionally, bugs related to long loading of textures and objects have been fixed. This improvement is especially noticeable when quickly moving around the open world or transitioning between locations. Now loading is faster and without noticeable delays, which makes the gameplay smoother.


Rectification

The update covers a wide range of bugs that directly affect the quality of the gameplay. First of all, critical errors in the NPC artificial intelligence have been eliminated. Previously, they could get stuck in locations, fail to achieve mission goals, or behave abnormally, which blocked the player's progress. For example, NPCs now correctly react to cover and do not shoot at walls or objects that hide their target. This change makes AI behavior more realistic and predictable.

Interaction with game objects has also been significantly improved. Bugs related to the inaccessibility of doors, key items, and destructible objects have been fixed. For example, missing internal doors have been added to the X-11 lab that could previously block missions. Bugs with the physics of destructible objects that could get stuck in the air or react incorrectly to player interaction have also been fixed.

Mission lockouts caused by NPCs freezing or artifacts being unavailable have been fixed. Missions like On the Edge and Seek and Find have had their dialogue, objective markers, and environmental interactions tweaked. These changes allow players to complete missions without having to restart or find workarounds.

Graphical bugs affecting visual perception have been eliminated. Textures and animations of objects such as humanoid limbs and mutant corpses, which could previously stretch or disappear, have been fixed. Weather effects and their interaction with the environment have also been improved, including the display of lighting and the behavior of fog.

The game's audio system has also been improved. Fixed bugs that could cause combat music to continue playing after the end of a battle. Fixed issues with NPC voice effects that incorrectly reflected the distance to the sound source. Now the soundtrack matches actions and events, which increases the player's immersion.

Patch 1.0.2 - changes and improvements

The developers have released the second update, fixing errors in six missions, including bugs in the tasks "On the Edge", "Minor Incident" and "Deeper Down". Situations with inaccessible enemies, character getting stuck and missing important NPCs have been fixed.

Additionally, several EXCEPTION_ACCESS_VIOLATION errors have been fixed, improving game stability.

TEST PART
Test configuration
test stands

ROG Strix X570-E Gaming

Z490 AORUS PROAX       

GIGABYTE Z590 VISION   

GIGABYTE Z690 AERO G  

GIGABYTE Z790 GAMING XAX

MSI MPG Z790 Edge WiFi

ASUS ROG Strix B650-A Gaming Wi-Fi 

ASUS ROG Maximus Z790 Apex Encore

Sponsored video cards

ASUS ROG Strix GeForce RTX 4070 Ti OC

ASUS ROG Strix GeForce RTX 4070 Ti SUPER OC

ASUS TUF Gaming Radeon RX 7900XT 20G 

Multimedia equipment

16 GB DDR4 4600 CL19 Kingston FURY Renegade

32 GB DDR4 3600 CL16 Kingston FURY Renegade             

32 GB DDR4 4000 CL18 Kingston FURY Renegade             

32 GB DDR5 5600 CL40 Kingston Fury Beast                      

32 GB DDR5 6000@6400 CL30 Kingston FURY Renegade

32 GB DDR5 7200 CL36 Kingston FURY Renegade

48GB DDR5 7200 CL36 Kingston FURY Renegade

48GB DDR5 8000 CL36 Kingston FURY Renegade    

Kingston FURY Renegade PCIe 4.0 NVMe M.2 SSD

Kingston NV3 1TB M.2 2280 NVMe PCIe 4.0 x4

 

Case DeepCool CH510 WH 

SVO DeepCool LS720 WH

Power supply unit Deepcool PX1200G 1200W

Software configuration
Operating system  Windows 11 24H2
Graphics driver

Nvidia GeForce/ION Driver Release 566.14 WHQL

AMD Software: Adrenalin Edition 24.10.1

Monitoring programs

MSI Afterburner

 
All video cards were tested at maximum graphics quality using MSI Afterburner. The purpose of the test is to determine how video cards from different manufacturers behave under the same conditions. Below is a video of a test segment from the game:

 Our video cards were tested at different screen sizes 1920x1080, 2560x1440 и 3840x2160 with maximum graphics quality settings in 100 rendering.

GPU TEST

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In the video card test, the default resolution is 1920x1080; other resolutions are added and removed manually. You can also remove and add any positions of video cards. You can also select any of our test processors from the list in the drop-down menu, comparing its performance with the given video card tests (by default, the most productive solution is selected). The test is carried out on the most powerful CPU in this game and is scaled to other processors, taking into account their testing on NVIDIA and AMD video cards.

S.T.A.L.K.E.R. 2: Heart of Chornobyl GPU test
  • Epic Patch 1.0.2
  • Epic Release Version
  • Screen resolutions 1 of 3

  • Hide DLSS/FSR video cards

  • Loading ...

Patch 1.0.2

When resolved 1920x1080:

  • Average FPS (25 frames): Reached on video cards of the level of Radeon RX 6600 or GeForce RTX 2060.
  • Minimum FPS (25 frames): Provided by video cards of the Radeon RX 6600 XT or GeForce RTX 2070 level.
  • Comfortable average FPS (60 frames): Possible with video cards of the Radeon RX 7800 XT or GeForce RTX 4070 level.

When resolved 2560x1440:

  • Average FPS (25 frames): Reached on video cards of the level of Radeon RX 6700 XT or GeForce RTX 3060.
  • Minimum FPS (25 frames): Provided by video cards of the Radeon RX 6700 XT or GeForce RTX 3070 level.
  • Comfortable average FPS (60 frames): Possible with video cards of the Radeon RX 7900 XT or GeForce RTX 4070 Ti level.

When resolved 3840x2160:

  • Average FPS (25 frames): Reached on video cards of the level of Radeon RX 6800 XT or GeForce RTX 4070.
  • Minimum FPS (25 frames): Provided by video cards of the Radeon RX 6950 XT or GeForce RTX 4070 level.
  • Comfortable average FPS (60 frames): Possible with video cards of the GeForce RTX 4090 level.

Release Version 1.0

When resolved 1920x1080:

  • Average FPS (25 frames): Reached on video cards of the level of Radeon RX 6600 or GeForce RTX 2060.
  • Minimum FPS (25 frames): Provided by video cards of the Radeon RX 6600 XT or GeForce RTX 2070 level.
  • Comfortable average FPS (60 frames): Possible with video cards of the Radeon RX 7800 XT or GeForce RTX 3080 level.

When resolved 2560x1440:

  • Average FPS (25 frames): Reached on video cards of the level of Radeon RX 6700 XT or GeForce RTX 3060.
  • Minimum FPS (25 frames): Provided by video cards of the Radeon RX 6700 XT or GeForce RTX 3070 level.
  • Comfortable average FPS (60 frames): Possible with video cards of the Radeon RX 7900 XT or GeForce RTX 4070 Ti level.

When resolved 3840x2160:

  • Average FPS (25 frames): Reached on video cards of the level of Radeon RX 6800 XT or GeForce RTX 4070.
  • Minimum FPS (25 frames): Provided by video cards of the Radeon RX 6950 XT or GeForce RTX 3080 level.
  • Comfortable average FPS (60 frames): Possible with video cards of the GeForce RTX 4090 level.
VIDEO MEMORY CONSUMPTION

after

Testing of video memory consumed by the game was carried out by the program MSI Afterburner. The indicator was based on the results on video cards from AMD and NVIDIA with separate screen sizes 1920x1080, 2560x1440 and 3840x2160 with various anti-aliasing settings. By default, the graph displays the most current solutions. Other video cards are added and removed from the chart at the request of the reader.

S.T.A.L.K.E.R. 2: Heart of Chornobyl VRAM test
  • Epic Patch 1.0.2
  • Epic Release Version
  • All screen resolutions

  • Hide DLSS/FSR video cards

10026
8427
7970
9673
8229
7840
9926
8236
7830
9684
8029
7301
9438
7698
7285
9494
7933
7419
9533
7776
7359
9590
8013
7494
7704
7633
7555
7646
7591
7027
7727
7656
7578
7669
7614
7048
7712
7641
7563
7654
7599
7034
7572
7503
7426
7516
7462
6907
GEFORCE RTX 2070 Super 8 GB
7627
7556
7479
7569
7515
6956
7719
7648
7570
7661
7606
7041
GEFORCE RTX 2080 Super 8 GB
7688
7618
7540
7631
7576
7013
10626
8656
7899
10563
9018
8348
9107
7410
6869
9197
7673
7114
9293
7561
7009
9385
7830
7259
9252
7521
7061
9380
7815
7350
7935
7986
7929
7901
7805
7533

GameGPU

 - 3840x2160, Mbyte
 - 2560x1440, Mbyte
 - 1920x1080, Mbyte

Patch 1.0.2

Resolution 1920x1080:

  • Video cards with 8 GB of video memory: consume 8 GB
  • Video cards with 12 GB of video memory: consume 8 GB
  • Video cards with 16 GB of video memory: consume 8 GB
  • Video cards with 24 GB of video memory: consume 8 GB

Resolution 2560x1440:

  • Video cards with 8 GB of video memory: consume 8 GB
  • Video cards with 12 GB of video memory: consume 8 GB
  • Video cards with 16 GB of video memory: consume 8 GB
  • Video cards with 24 GB of video memory: consume 8 GB

Resolution 3840x2160:

  • Video cards with 8 GB of video memory: consume 8 GB
  • Video cards with 12 GB of video memory: consume 10 GB
  • Video cards with 16 GB of video memory: consume 10 GB
  • Video cards with 24 GB of video memory: consume 10 GB

Release Version 1.0

Resolution 1920x1080:

  • Video cards with 8 GB of video memory: consume 7 GB
  • Video cards with 12 GB of video memory: consume 7 GB
  • Video cards with 16 GB of video memory: consume 7 GB
  • Video cards with 24 GB of video memory: consume 8 GB

Resolution 2560x1440:

  • Video cards with 8 GB of video memory: consume 8 GB
  • Video cards with 12 GB of video memory: consume 8 GB
  • Video cards with 16 GB of video memory: consume 8 GB
  • Video cards with 24 GB of video memory: consume 8 GB

Resolution 3840x2160:

  • Video cards with 8 GB of video memory: consume 8 GB
  • Video cards with 12 GB of video memory: consume 9 GB
  • Video cards with 16 GB of video memory: consume 9 GB
  • Video cards with 24 GB of video memory: consume 10 GB
CPU TEST 

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Testing was carried out at a resolution of 1920x1080. In the processor test, you can remove or add any processor positions. You can also select any tested video card from the list in the drop-down menu, comparing its performance with the given processor test results (by default, the most productive solution from NVIDIA is selected). Testing takes place on the most powerful NVIDIA and AMD video cards and scales to low-end models.

S.T.A.L.K.E.R. 2: Heart of Chornobyl CPU test
  • Epic Patch 1.0.2
  • Epic Release Version
  • All screen resolutions

  • All processors

  • Loading ...

Patch 1.0.2

When using NVIDIA video cards:

  • Processors for acceptable FPS (not lower than 25 frames per second):
    • AMD Ryzen 3 3100
    • Intel Core i3-10100
  • Processors for comfortable FPS (at least 60 frames per second):
    • AMD Ryzen 9 7950X
    • Intel Core i5-12600K

When using AMD video cards:

  • Processors for acceptable FPS (not lower than 25 frames per second):
    • AMD Ryzen 3 3100
    • Intel Core i3-10100
  • Processors for comfortable FPS (at least 60 frames per second):
    • AMD Ryzen 7 7700
    • Intel Core i5-13400

Release Version 1.0

When using NVIDIA video cards:

  • Processors for acceptable FPS (not lower than 25 frames per second):
    • AMD Ryzen 3 3100
    • Intel Core i3-10100
  • Processors for comfortable FPS (at least 60 frames per second):
    • AMD Ryzen 9 7950X
    • Intel Core i9-12900K

When using AMD video cards:

  • Processors for acceptable FPS (not lower than 25 frames per second):
    • AMD Ryzen 3 3100
    • Intel Core i3-10100
  • Processors for comfortable FPS (at least 60 frames per second):
    • AMD Ryzen 7 7700
    • Intel Core i5-13400

S.T.A.L.K.E.R. 2: Heart of Chornobyl Test Cores
  • Epic Patch 1.0.2
  • Epic Release Version
  • All screen resolutions

  • All processors

1 core
10 core
2 core
3 core
4 core
5 core
6 core
7 core
8 core
9 core
1 HT
10 HT
2 HT
3 HT
4 HT
5 HT
6 HT
7 HT
8 HT
9 HT
59
38
63
55
49
43
44
51
67
66
34
51
36
35
33
34
35
33
56
45
55
35
62
51
46
43
40
39
74
40
46
52
36
33
34
33
34
36
34
65
1 core
2 core
3 core
4 core
5 core
6 core
7 core
8 core
1 HT
2 HT
3 HT
4 HT
5 HT
6 HT
7 HT
8 HT
48
69
60
57
54
50
47
72
45
43
42
46
40
42
41
46
48
66
68
62
60
60
54
53
50
43
41
43
42
39
40
46
1 core
2 core
3 core
4 core
5 core
6 core
1 HT
2 HT
3 HT
4 HT
5 HT
6 HT
61
73
56
63
62
60
74
58
67
71
6
68
55
71
65
66
63
61
74
57
52
56
52
51
1 core
2 core
3 core
4 core
1 HT
2 HT
3 HT
4 HT
66
71
73
74
75
63
75
62
65
77
74
76
71
71
76
70
1 core
10 core
11 core
12 core
2 core
3 core
4 core
5 core
6 core
7 core
8 core
9 core
1 SMT
10 SMT
11 SMT
12 SMT
2 SMT
3 SMT
4 SMT
5 SMT
6 SMT
7 SMT
8 SMT
9 SMT
43
26
25
21
31
35
72
63
30
33
32
23
19
29
27
19
60
49
36
43
33
38
33
28
63
63
61
55
45
48
43
43
38
28
38
32
38
29
35
29
56
33
26
28
29
25
27
24
1 core
2 core
3 core
4 core
5 core
6 core
7 core
8 core
1 SMT
2 SMT
3 SMT
4 SMT
5 SMT
6 SMT
7 SMT
8 SMT
62
56
49
43
41
42
60
63
62
66
49
76
42
38
36
39
52
55
53
43
48
50
42
47
62
25
71
62
44
41
45
46
1 core
2 core
3 core
4 core
5 core
6 core
1 SMT
2 SMT
3 SMT
4 SMT
5 SMT
6 SMT
63
68
58
61
42
59
66
71
62
63
65
51
61
66
70
57
57
52
65
60
57
62
54
53
1 core
2 core
3 core
4 core
1 SMT
2 SMT
3 SMT
4 SMT
71
78
71
66
74
77
77
68
71
80
76
72
73
78
80
72

GameGPU

 - 1920x1080,%

Loading and using streams:

  • Maximum load: The game can load up to 24 streams.
  • Optimal loading: Uses up to 16 threads as efficiently as possible.
RAM TEST

sys

The test was carried out on the basic configuration of Core i 9 13900K with 32 GB DDR5 6400 MHz pre-installed memory. All used RAM was taken as an indicator. The RAM test on the entire system was carried out on various video cards without launching third-party applications (browsers, etc.). In the graphics, you can add and remove any resolutions and video cards as desired.

S.T.A.L.K.E.R. 2: Heart of Chornobyl RAM test
  • Epic Patch 1.0.2
  • Epic Release Version
  • All screen resolutions

  • Hide DLSS/FSR video cards

16854
16596
16306
18503
18430
18374
16751
16426
16101
18550
17699
18188
16418
15752
15647
18738
18130
17614
16584
15911
15805
18927
18313
17792
16725
15889
15653
20061
18221
17737
16775
15937
15700
20121
18276
17790
16741
15905
15669
20081
18239
17754
16440
15618
15386
19719
17910
17434
GEFORCE RTX 2070 Super 8 GB
16557
15730
15496
19859
18038
17559
16758
15921
15684
20101
18258
17772
GEFORCE RTX 2080 Super 8 GB
16691
15857
15622
20020
18185
17701
16467
16302
15982
20471
21080
20802
17469
17277
17211
21393
21275
21206
17826
17630
17562
21830
21709
21639
18086
17878
17785
21595
21270
21458
18480
17401
15988
25165
23094
21564

GameGPU

 - 3840x2160, Mbyte
 - 2560x1440, Mbyte
 - 1920x1080, Mbyte

Patch 1.0.2

Resolution 1920x1080:

  • Video cards with 8 GB of video memory: consume 16 GB of RAM
  • Video cards with 12 GB of video memory: consume 16 GB of RAM
  • Video cards with 16 GB of video memory: consume 16 GB of RAM
  • Video cards with 24 GB of video memory: consume 16 GB of RAM

Resolution 2560x1440:

  • Video cards with 8 GB of video memory: consume 16 GB of RAM
  • Video cards with 12 GB of video memory: consume 16 GB of RAM
  • Video cards with 16 GB of video memory: consume 16 GB of RAM
  • Video cards with 24 GB of video memory: consume 16 GB of RAM

Resolution 3840x2160:

  • Video cards with 8 GB of video memory: consume 17 GB of RAM
  • Video cards with 12 GB of video memory: consume 16 GB of RAM
  • Video cards with 16 GB of video memory: consume 16 GB of RAM
  • Video cards with 24 GB of video memory: consume 16 GB of RAM

Release Version 1.0

Resolution 1920x1080:

  • Video cards with 8 GB of video memory: consume 17 GB of RAM
  • Video cards with 12 GB of video memory: consume 17 GB of RAM
  • Video cards with 16 GB of video memory: consume 18 GB of RAM
  • Video cards with 24 GB of video memory: consume 18 GB of RAM

Resolution 2560x1440:

  • Video cards with 8 GB of video memory: consume 18 GB of RAM
  • Video cards with 12 GB of video memory: consume 18 GB of RAM
  • Video cards with 16 GB of video memory: consume 18 GB of RAM
  • Video cards with 24 GB of video memory: consume 18 GB of RAM

Resolution 3840x2160:

  • Video cards with 8 GB of video memory: consume 20 GB of RAM
  • Video cards with 12 GB of video memory: consume 19 GB of RAM
  • Video cards with 16 GB of video memory: consume 18 GB of RAM
  • Video cards with 24 GB of video memory: consume 18 GB of RAM
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CONCLUSION ON OPTIMIZATION Patch 1.0.1

Patch 1.0.2 for S.T.A.L.K.E.R. 2: Heart of Chornobyl brings some improvements to the technical side of the game, although key optimization issues remain relevant.

Processor load after installing the update has noticeably decreased, which has led to a slight increase in FPS on systems with mid-range processors. However, comfortable gameplay still requires powerful hardware, such as AMD Ryzen 7 9800X3D or Intel Core i9-14900K, especially in densely populated areas or during long gaming sessions.

Problems with video memory have become less pronounced. The game now runs more stably on video cards with 8 GB VRAM, and the RAM consumption has been significantly reduced. This allows the game to run with higher performance, although for maximum settings it is still recommended to use video cards with 12 GB VRAM and above.

FSR 3 Frame Generation remains a problematic technology, especially on NVIDIA RTX 4000-series graphics cards. Even after the patch, its use can lead to a decrease in FPS, which makes this feature practically useless for owners of these GPUs. Players on these graphics cards are advised to disable FSR 3 for stable performance.

Update 1.0.2 takes a step forward in terms of optimization, but key technical limitations, especially those related to processor load and compatibility with new technologies, still require some work.