Spec Ops The Line Demo test GPU
| BASIC GAME INFORMATION |
release year: 2012
Genre: Shooter/Action
developer: Yager
Publisher: 2K Games
Spec Ops: The Line is an unusual cinematic third-person shooter that will force you to confront not only real opponents, but even your own principles. Get ready to find yourself in a world where there is no place for the concept of "morality" and at every step you have to choose - who to live and who to die.

Dubai was wiped off the face of the Earth by a horrific cataclysm. An unprecedented sandstorm has turned the once luxurious city into ruins. And now you, in the role of Delta Force captain Martin Walker, have to go to an abandoned territory to find and bring home Colonel John Conrad.
Take part in a special operation and fight against opponents who are not afraid even of death. To survive and succeed, you will have to use various combat tactics, a variety of authentic military equipment and landscape features. The unique Dynamic Sand system will become both a reliable ally and an insidious enemy. Sand all cares who is right and who is wrong - a successful shot can bring down silicon masses on the heads of your opponents, but the same can happen to you.
Spec Ops: The Line combines a captivating storyline campaign and immersive multiplayer with an array of competitive and co-op modes. You will be able to enter into a conflict on the side of one of the two factions and prove your superiority against the backdrop of the beautiful and at the same time terrifying landscapes of ruined Dubai.
| THE GRAFICAL PART |
This subsection of our review highlights the main graphical aspects of this game. Particular attention is paid to the version of the graphics engine used, the version of the API used, graphic settings and the quality of development of the main visual aspects.
| Supported OS and graphics API |
Spec Ops The Line Demo supported by major operating systems Windows, which includes Windows XP SP3, Windows Vista and Windows 7. Other operating systems are not currently supported by the developers and are unlikely to receive support.
The priority and main graphics API is only DirectX 9.
| Game engine |
Game engine for Spec Ops The Line Demo is the well-known Unreal Engine version 3.5. UE3 was designed with personal computers using modern rendering systems (DirectX 9/10 and OpenGL 2/3) and consoles (PlayStation 3 and Xbox 360) in mind. Due to the widespread use of multiprocessor systems, the engine uses two parallel main threads - the main thread (responsible primarily for gameplay) and the rendering thread. In addition to the two main threads, secondary threads can be called, which perform one-time tasks. There is now support for multi-threaded dynamic data loading (streaming), for example, loading a “location” directly while moving around it in order to save resources.
The updated graphics engine supports most modern technologies, including HDR, per-pixel lighting, dynamic shadows, shader model 4, geometry shaders. The graphics pipeline itself was transferred to the control of shaders. The Karma physics subsystem was abandoned in favor of another called PhysX from AGEIA. Later, AGEIA released a set of additional libraries for the game, allowing you to use all the capabilities of the physical system (such as the effect of “liquid” or fabric). The FaceFX mechanism is responsible for the animation of the characters' faces. Updated EAX version to version 5. Added SpeedTree support for generating trees. The emphasis was placed on additive geometry, but support for subtractive geometry was not abandoned. The disadvantage of subtractive geometry is primarily the much longer lighting calculation. A new UnrealEd editor has been introduced, rewritten using wxWidgets.
В Unreal Engine version 3.5 An Ambient occlusion post-processing filter has been added to improve shadows and lighting. The number of processed characters in the frame has been increased. Dynamic water surface technology has been reworked to a new level, soft body physics and destructible environments have also been significantly improved.
| Advanced Game Settings |
Spec Ops The Line Demo It has only basic graphic settings. The only thing I can change is the quality of textures and shadows. An additional option is to enable background lighting shading, which apparently works on AMD cards as well.
Below we have provided screenshots of the game at various graphic settings so that our users can see for themselves what they will have to sacrifice if the performance of their home PC is insufficient.
| Low quality settings |
| Medium quality settings |
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| High quality settings |
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How we can see the difference between high and low settings in Spec Ops The Line Demo visible only upon closer examination.
| General visual design and game physics |
Spec Ops The Line Demo looks pretty good, even though current generation consoles are the priority for this game. Particular attention should be paid to the level of detail of the characters, which is done at a very decent level.
The game is straightforward and the game locations are made in a corridor style. Physics, as such, is practically absent in the game. The game is designed for gamepad control and using a mouse and keyboard in the gameplay is not convenient.
Well, then we will move directly to gaming tests and determine what impact this game has on modern computer hardware.
| TEST PART |
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Test configuration |
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test stands |
Test bench No. 1 based on the Intel Socket 2 platform011 Test bench No. 2 based on the Intel Socket 1155 platform Test bench No. 3 based on the Intel Socket 1366 platform Test bench No. 4 based on the Intel Socket 115 platform6 Test bench No. 5 based on the AMD Soket AM platform3 Test bench No. 6 based on the AMD Soket AM3 platform Test bench No. 7 based on the AMD Soket AM platform2 Test bench No. 8 based on the Intel Socket 1155 platform |
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Multimedia equipment |
3D monitor LG W2363D Monitor LG E2750 Dell U3010 monitor product provided by the company AMD 3D Vision Kit product provided by the company Nvidia |
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Software configuration |
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Operating system |
Microsoft Windows 7 Ultimate Edition x64 SP1 |
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Graphics driver |
Nvidia GeForce/ION Driver Release 301.24 AMD Catalyst 12.4 |
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Monitoring program |
MSI Afterburner v2.2 |
| Test GPU |
All video cards were tested at maximum graphics quality using MSI Afterburner. The purpose of the test is to determine how video cards from different manufacturers behave under the same conditions. The average FPS was taken as the performance indicator. Below is a video of the test segment:
Our video cards were tested at separate screen resolutions of 1680x1050, 1920x1080 and 2560x1600 at maximum graphics quality settings allowed by Spec Ops The Line Demo. Multi-chip configurations from NVIDIA have problems with optimization. Cross Fire works without any problems.
Testing at maximum quality settings 1680x1050

At a resolution of 1680x1050 at maximum settings, all of our video cards showed acceptable minimum and average FPS, starting from the level of the Radeon HD 5750 or GeForce GTS 450.
Testing at maximum quality settings 1920x1080

With a resolution of 1920x1080 at maximum settings, normal medium FPS indicator provided video cards of the level Radeon HD 5770 or GeForce GTX 550 Ti.
Testing at maximum quality settings 2560x1600

At 25600x1600 resolution at maximum settings in Spec Ops The Line Demo average FPS of 25 frames provided video cards of the level Radeon HD 5850 or GeForce GTX 560. At the moment, AMD cards are more preferable for gaming, and representatives of the 7XXX series will show the best performance.
| VRAM test |
Testing of video memory consumed by the game was carried out by the program MSI Afterburner. The indicator was based on results on top video cards from AMD and NVIDIA with separate screen sizes 1680x1050, 1920x1080 and 2560x1600.
Testing at maximum memory quality settings GPU

The optimal amount of video memory for this game is 512 for standard resolutions, and about 768 megabytes for ultra-high resolutions.
| Test CPU |
We tested processor dependence on 12 models of basic configurations that are relevant today. The test was carried out in those places where the video card value for the game is minimal and its load was less than 99%, this time at a resolution of 1024x768 with maximum graphics quality settings.
Testing at minimum quality settings 1024x768

All of our CPU test models provided optimal performance. The game scales well with an increase in the number of additional cores, but even 2 cores Spec Ops The Line Demo Enough with your head.
| RAM test |
Testing of the RAM consumed by the game was carried out by monitoring directly through the task manager Windows. The test was conducted on the base configuration of Core i 7 3930K@4.8 GHz with pre-installed video memory of 8GB DDR3 2400 MGz.
Testing at various quality settings

As we can see, with different quality settings, the amount of RAM consumed in Spec Ops The Line Demo is at the same level and amounts to 900-1000 megabytes.
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| Тeating {vote 6} | Graphics {vote 7} | Optimization {vote 8} |
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