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Shadow of the Tomb Raider - PC performance graphics benchmarks of Graphics Cards and Processors 2018

BASIC GAME INFORMATION

SOTTR 2018 12 24 20 35 39 496

Year of construction: 12 September 2018
Genre: 3D / Action (Adventure) / Shooter / 3rd Person
developer: Eidos-Montréal, supported by Crystal Dynamics
Publishing house: Square Enix

Shadow of the Tomb Raider takes place after the events depicted in RISE OF THE TOMB RAIDER. This time, Miss Croft travels to Latin America, where she travels through the ruins of an ancient civilization (including Mayan and Aztec pyramids), discovers the secrets of the Order of the Trinity, and learns more about the research carried out by her father. The story is more mature than previous games. To portray Lara as a more advanced adventurer, the developers intended to make her face the consequences of the decisions she made.

THE GRAFICAL PART

This subsection of our review highlights the main graphical aspects of this game. Particular attention is paid to the version of the graphics engine used, the version of the API used, graphic settings and the quality of development of the main visual aspects. 

SUPPORTED OS AND GRAPHICS API

Shadow of the Tomb Raider is supported by Windows 7/8 and Windows 10.

lara steam
 

The primary and primary graphics API for Shadow of the Tomb Raider is DirectX 11/12.

GAME ENGINE

For Rise of the Shadow of the Tomb Raider, Crystal Dynamics is using a new game engine called the Foundation Engine.

 Crystal Dynamics

More detailed information about the game engine Rise of the Tomb Raider we couldn't find it.

ADVANCED GAME SETTINGS

Shadow of the Tomb Raider has a wide range of graphical settings.

SOTTR 2018 12 24 20 35 51 142 SOTTR 2018 12 24 20 36 00 766

Below we have provided screenshots of the game at various graphics settings, where our readers can see the difference between the minimum and maximum graphics quality settings. 

DIFFERENT QUALITY MODES

 

The difference between the various settings is visible to the naked eye.

COMPARISON OF SMOOTHING MODES

Activating smoothing completely eliminates all surface irregularities.

GENERAL VISUALS AND GAME PHYSICS

Graphics in Shadow of the Tomb Raider are very, very good:

 SOTTR 2018 09 12 20 35 46 373 SOTTR 2018 09 12 20 37 35 650

SOTTR 2018 09 12 20 40 26 824 SOTTR 2018 09 12 20 40 54 311

SOTTR 2018 12 26 00 52 04 581 SOTTR 2018 12 26 00 53 49 532

Well, then we will move directly to gaming tests and determine what impact this game has on modern computer hardware.

TEST PART
Test configuration
test stands

Test bench No. 1 based on the Intel Socket 2011 platformv3

Test bench No. 2 based on the Intel Socket 2011 platform

Test bench No. 3 based on the Intel Socket 1155 platform

Test bench No. 4 based on the AMD Soket AM3+ platform

Test bench No. 5 based on the Intel Socket 1150 platform

Test bench No. 6 based on the Intel Socket 1151 platform

Test bench No. 7 based on the AMD Soket AM4 platform

Multimedia equipment Monitor Philips 241P6  
Software configuration
Operating system Windows 10 Pro 1809
Graphics driver

Nvidia GeForce/ION Driver Release 417.35

AMD Radeon Crimson Edition 18.12.3

Monitoring program

MSI Afterburner v4.6

FRAPS

 
All video cards were tested at maximum graphics quality using the Action! program. The purpose of the test is to determine how video cards from different manufacturers behave under the same conditions. Below is a video of the test segment:

 Our video cards were tested at different screen sizes of 1920x1080, 2560x1600 and 3840x2160 maximum graphics quality settings in DirectX 11 and DirectX 12 mode.

NVIDIA GeForce RTX video cards are provided by LLC Business Development Center.

GPU TEST

 SOTTR 2018 12 24 20 35 51 142 SOTTR 2018 12 24 20 36 00 766

 In the video card test, the default resolution is 1920x1080; other resolutions are added and removed manually. You can also remove and add any positions of video cards. You can also select any of our test processors from the list in the drop-down menu, comparing its performance with the given video card tests (by default, the most productive solution is selected).

Shadow of the Tomb Raider /2018/ - PC performance graphics benchmarks of Graphics Cards
  • Max DX 11
  • Max DX 12
  • Screen resolutions 1 of 3

  • Hide DLSS/FSR video cards

  • Loading ...

DirectX 12

When resolved 1920x1080  an average FPS of 25 frames was shown by video cards of the Radeon R7 370 or GeForce GTX 1050 Ti level. Minimum FPS of at least 25 frames can be provided by video cards of the level Radeon R7 370 or GeForce GTX 1050 Ti. A comfortable average FPS of 60 frames can be provided by solutions at the level of Radeon RX 590 or GeForce GTX 980 Ti.

When resolved 2560x1440 average FPS of 25 frames showed level video cards Radeon R9 380X or GeForce GTX 970. Minimum FPS of at least 25 frames can be provided by video cards of the level Radeon R9 380X or GeForce GTX 970. A comfortable average FPS of 60 frames can be achieved by level solutions Radeon RX Vega 56 or GeForce GTX 1070 Ti.

When resolved 3840x2160  средний показатель FPS в 25 кадров показали video cards уровня Radeon R9 Fury X или GeForce GTX 980 Ti. Minimum FPS of at least 25 frames can be provided by video cards of the level Radeon RX Vega 56 or GeForce GTX 980 TiA comfortable average FPS of 60 frames can be achieved by level solutions GeForce RTX 2080 Ti.

DirectX 11

When resolved 1920x1080  an average FPS of 25 frames was shown by video cards of the Radeon R7 370 or GeForce GTX 1050 Ti level. Minimum FPS of at least 25 frames can be provided by video cards of the level Radeon R9 380X or GeForce GTX 1050 Ti. A comfortable average FPS of 60 frames can be provided by solutions at the level of Radeon RX Vega 56 or GeForce GTX 980 Ti.

When resolved 2560x1440 average FPS of 25 frames showed level video cards Radeon R9 380X or GeForce GTX 970. Minimum FPS of at least 25 frames can be provided by video cards of the level Radeon RX 470 or GeForce GTX 970. A comfortable average FPS of 60 frames can be achieved by level solutions Radeon RX Vega 64 or GeForce GTX 1070 Ti.

When resolved 3840x2160  average FPS of 25 frames showed level video cards Radeon RX Vega 56 or GeForce GTX 980 TiMinimum FPS of at least 25 frames can be provided by video cards of the level Radeon RX Vega 56 or GeForce GTX 1070. A comfortable average FPS of 60 frames can be achieved by level solutions GeForce RTX 2080 Ti.    

VIDEO MEMORY CONSUMPTION

msi rx 2080

Testing of video memory consumed by the game was carried out by the program MSI Afterburner. The indicator was based on the results on video cards from AMD and NVIDIA with separate screen sizes 1920x1080 and 2560x1440 with different anti-aliasing settings. By default, the graph displays the most current solutions. Other video cards are added and removed from the schedule at the request of the reader.

Shadow of the Tomb Raider /2018/ тест VRAM
  • Max DX 11
  • Max DX 12
  • All screen resolutions

  • Hide DLSS/FSR video cards

5865
5180
4550
5955
4870
4539
5985
5286
4643
6077
4969
4632
5780
4603
4340
5375
4513
4196
5646
4953
4686
5569
4742
4422
5645
4952
4685
5568
4742
4422
5898
4697
4429
5485
4605
4282
5703
5003
4733
5625
4790
4467
5541
4870
4385
5355
4550
4109
5712
5021
4521
5521
4691
4236
3837
3552
3621
3932
3787
3894
3798
3515
3584
3892
3748
3854
3836
3551
3621
3931
3786
3893
3797
3515
3584
3891
3748
3853
3915
3624
3695
4012
3864
3973
5821
4840
4598
6101
5091
4602
5768
4805
4554
5855
4829
4377
5712
4758
4510
5797
4781
4334
5598
4664
4420
5683
4687
4248
5705
4744
4506
5981
4991
4510
5655
4711
4465
5740
4734
4291
3209
3468
3577
3850
3872
3597
3081
3330
3434
3697
3718
3453
3209
3469
3577
3851
3872
3597
3144
3398
3504
3772
3793
3524
3111
3363
3468
3733
3754
3487
3215
3475
3584
3858
3880
3604
3274
3539
3650
3929
3951
3670

GameGPU

 - 3840x2160, Mbyte
 - 2560x1440, Mbyte
 - 1920x1080, Mbyte

DirectX 12

When resolved 1920x1080 video memory consumption for video cards with 4 gigabytes is 4000 megabytes, with 6 gigabytes 4500 megabytes, with 8 gigabytes 4300 megabytes and with 11 gigabytes 4600 megabytes.

When resolved 2560x1440 video memory consumption for video cards with 4 gigabytes is 4000 megabytes, with 6 gigabytes 5000 megabytes, with 8 gigabytes 4600 megabytes and with 11 gigabytes 5300 megabytes.

When resolved 3840x2160 video memory consumption for video cards with 4 gigabytes is 4000 megabytes, with 6 gigabytes 5700 megabytes, with 8 gigabytes 5800 megabytes and with 11 gigabytes 6000 megabytes. 

DirectX 11

When resolved 1920x1080 video memory consumption for video cards with 4 gigabytes is 4000 megabytes, with 6 gigabytes 4200 megabytes, with 8 gigabytes 4100 megabytes and with 11 gigabytes 4700 megabytes.

When resolved 2560x1440 video memory consumption for video cards with 4 gigabytes is 4000 megabytes, with 6 gigabytes 4700 megabytes, with 8 gigabytes 4500 megabytes and with 11 gigabytes 4900 megabytes.

When resolved 3840x2160 video memory consumption for video cards with 4 gigabytes is 4000 megabytes, with 6 gigabytes 5500 megabytes, with 8 gigabytes 5400 megabytes and with 11 gigabytes 6000 megabytes.

CPU TEST

 SOTTR 2018 12 24 20 35 51 142 SOTTR 2018 12 24 20 36 00 766

Testing was carried out at a resolution of 1920x1080. In the processor test, you can remove or add any processor positions. You can also select any tested video card from the list in the drop-down menu, comparing its performance with the given processor tests(by default, the most productive solution from NVIDIA is selected).

Shadow of the Tomb Raider /2018/ тест CPU
  • Max DX 11
  • Max DX 12
  • All screen resolutions

  • All processors

  • Loading ...

DirectX 12

When using video cards NVIDIA an acceptable figure of at least 25 frames was shown by the FX 4300 or Core i 3 2100 processors, and an average FPS of at least 60 frames can be achieved by solutions of the level  Ryzen 3 1200 or Core i 3 4330.   

When using video cards AMD an acceptable figure of at least 25 frames was shown by the FX 4300 or Core i 3 2100 processors, and an average FPS of at least 60 frames can be achieved by solutions at the FX 8350 or Core i 3 7100 level.    

DirectX 11

When using video cards NVIDIA an acceptable figure of at least 25 frames was shown by the FX 8350 or Core i 3 2100 processors, and an average FPS of at least 60 frames can be achieved by solutions of the level Core i 7 4770.   

When using video cards AMD processors showed an acceptable indicator of at least 25 frames Ryzen 3 1200 or Core i 3 4330, and an average FPS of at least 60 frames will be able to provide solutions of the level Core i 3 8100

Shadow of the Tomb Raider /2018/ тест Cores
  • Max DX 11
  • Max DX 12
  • All screen resolutions

  • All processors

1 core
2 core
3 core
4 core
5 core
6 core
7 core
8 core
1 HT
2 HT
3 HT
4 HT
5 HT
6 HT
7 HT
8 HT
78
91
99
83
82
91
86
79
86
76
76
76
91
83
78
86
31
42
21
21
99
99
33
20
27
30
17
84
21
25
21
20
1 core
2 core
3 core
4 core
5 core
6 core
7 core
8 core
1 HT
2 HT
3 HT
4 HT
5 HT
6 HT
7 HT
8 HT
63
73
84
67
66
73
69
64
69
61
61
61
73
67
63
69
25
34
17
17
94
88
27
16
22
24
14
68
17
20
17
16
1 core
2 core
3 core
4 core
5 core
6 core
7 core
8 core
89
95
96
91
94
91
100
90
49
41
30
46
32
68
42
22
1 core
2 core
3 core
4 core
5 core
6 core
1 HT
2 HT
3 HT
4 HT
5 HT
6 HT
92
88
93
86
88
89
96
77
75
83
84
78
28
27
21
32
26
90
20
66
20
20
18
17
1 core
2 core
3 core
4 core
5 core
6 core
91
98
91
94
91
98
75
40
34
47
38
95
1 core
2 core
3 core
4 core
1 HT
2 HT
3 HT
4 HT
100
100
98
100
100
99
100
100
61
73
52
48
43
41
46
93
1 core
2 core
3 core
4 core
1 HT
2 HT
3 HT
4 HT
100
98
91
98
97
92
95
97
57
68
48
45
41
39
43
87
1 core
2 core
3 core
4 core
1 HT
2 HT
3 HT
4 HT
94
89
83
89
88
84
86
88
52
62
44
41
37
35
39
79
1 core
2 core
3 core
4 core
99
100
100
100
74
74
82
95
1 core
2 core
3 core
4 core
100
100
100
100
87
89
96
99
1 core
2 core
3 core
4 core
100
100
100
100
78
80
89
100
1 core
2 core
3 core
4 core
100
99
100
100
72
73
80
91
1 core
2 core
1 HT
2 HT
100
100
100
100
99
98
99
99
1 core
2 core
1 HT
2 HT
100
100
100
100
90
99
99
99
1 core
2 core
1 HT
2 HT
99
100
100
100
86
98
91
97
1 core
2 core
3 core
4 core
5 core
6 core
7 core
8 core
1 SMT
2 SMT
3 SMT
4 SMT
5 SMT
6 SMT
7 SMT
8 SMT
71
73
66
67
59
61
52
61
43
55
50
56
68
67
61
58
49
23
15
15
22
17
16
86
13
10
18
12
15
18
16
16
1 core
2 core
3 core
4 core
5 core
6 core
7 core
8 core
1 SMT
2 SMT
3 SMT
4 SMT
5 SMT
6 SMT
7 SMT
8 SMT
75
77
69
70
62
64
55
64
45
58
53
59
72
70
64
61
52
24
16
16
23
18
17
90
14
11
19
13
16
19
17
17
1 core
2 core
3 core
4 core
5 core
6 core
7 core
8 core
94
92
92
94
92
92
92
97
52
23
55
36
39
63
44
38
1 core
2 core
3 core
4 core
5 core
6 core
1 SMT
2 SMT
3 SMT
4 SMT
5 SMT
6 SMT
82
80
79
73
73
71
65
71
77
74
74
65
48
21
17
16
22
17
86
21
13
17
18
19
1 core
2 core
3 core
4 core
5 core
6 core
1 SMT
2 SMT
3 SMT
4 SMT
5 SMT
6 SMT
86
84
83
77
77
75
68
75
81
78
78
68
51
22
18
17
23
18
91
22
14
18
19
20
1 core
2 core
3 core
4 core
5 core
6 core
97
98
98
94
99
99
61
41
36
29
41
39
1 core
2 core
3 core
4 core
1 SMT
2 SMT
3 SMT
4 SMT
79
89
90
87
82
85
89
86
57
32
36
21
27
28
31
77
1 core
2 core
3 core
4 core
1 SMT
2 SMT
3 SMT
4 SMT
83
94
95
92
86
89
94
90
60
34
38
22
28
29
33
81
1 core
2 core
3 core
4 core
93
90
93
90
61
64
76
68
1 core
2 core
3 core
4 core
90
93
99
95
29
30
35
85
1 core
2 core
3 core
4 core
98
95
98
95
64
67
80
72
1 core
2 core
3 core
4 core
98
100
99
99
73
69
74
80

GameGPU

 - 1920x1080,%

Game in DirectX 12 mode uses up to 16 computing threads, and  DirectX 11 maximum 4.

RAM TEST

9900 k

The test was carried out on the basic configuration of Core i 9 9900K with 32 GB DDR4 3200 MGz pre-installed memory. All used RAM was taken as an indicator. The RAM test on the entire system was carried out on various video cards without launching third-party applications (browsers, etc.). In the graphics, you can add and remove any resolutions and video cards as desired.

Shadow of the Tomb Raider /2018/ тест RAM
  • Max DX 11
  • Max DX 12
  • All screen resolutions

  • Hide DLSS/FSR video cards

6181
6167
6055
6800
6730
6585
6001
5987
5879
6602
6534
6393
5813
5820
5807
5366
5206
5155
6084
6087
6085
5067
4979
4971
6083
6086
6084
5066
4978
4970
5699
5706
5693
5261
5104
5054
6145
6148
6146
5118
5029
5021
5849
5758
5659
5058
4874
4813
6223
6126
6021
5381
5186
5121
8123
7000
6698
7274
6353
5668
8038
6927
6628
7198
6287
5609
8291
7146
6837
7425
6485
5785
8207
7073
6767
7349
6419
5726
8461
7292
6977
7577
6618
5904
7006
7024
6969
5617
5453
5371
6648
6637
6589
5709
5567
5276
7099
7088
7037
6097
5946
5634
6325
6315
6269
5432
5297
5020
6800
6817
6764
5452
5293
5213
6454
6444
6397
5543
5405
5122
9815
8193
7772
9202
7061
6035
9717
8111
7694
9110
6991
5975
8907
7435
7053
8350
6408
5477
8725
7283
6909
8180
6277
5365
8634
7207
6837
8094
6212
5309
8998
7511
7125
8435
6473
5533
9088
7586
7196
8520
6538
5588

GameGPU

 - 3840x2160, Mbyte
 - 2560x1440, Mbyte
 - 1920x1080, Mbyte

DirectX 12

When resolved 1920x1080 RAM consumption of the system by a video card with 4 gigabytes is 7000 megabytes, with 6 gigabytes 6000 megabytes, with 8 gigabytes 5800 megabytes and with 11 gigabytes 5900 megabytes.

When resolved 2560x1440 RAM consumption of the system by a video card with 4 gigabytes is 7200 megabytes, with 6 gigabytes 6100 megabytes, with 8 gigabytes 5800 megabytes and with 11 gigabytes 5900 megabytes.

When resolved 3840x2160 RAM consumption of a video card system with 4 gigabytes is 8500 megabytes, with 6 gigabytes 6200 megabytes, with 8 gigabytes 5800 megabytes and with 11 gigabytes 6000 megabytes.

DirectX 11

When resolved 1920x1080 RAM consumption of the system by a video card with 4 gigabytes is 5900 megabytes, with 6 gigabytes 5100 megabytes, with 8 gigabytes 5100 megabytes and with 11 gigabytes 6300 megabytes.

When resolved 2560x1440 RAM consumption of the system by a video card with 4 gigabytes is 6600 megabytes, with 6 gigabytes 5200 megabytes, with 8 gigabytes 5200 megabytes and with 11 gigabytes 6500 megabytes.

When resolved 3840x2160 RAM consumption of a video card system with 4 gigabytes is 7500 megabytes, with 6 gigabytes 5100 megabytes, with 8 gigabytes 5300 megabytes and with 11 gigabytes 6600 megabytes.

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Comments (9)

This comment was made by the moderator on the site

Posted by Marc Crass:

Х-м, неужели при смете "директа" в игре процы так сильно увеличивают ФПС? Изначально же движок Лары разрабатывался под DX11, а "12" прикручивали патчем. Чего ж тогда в других играх не видно такого эффекта?
<br />Прибавка производительности была и в ROTR весьма внушительная:<br />[url]https://www.youtube.com/watch?v=k8QnjdKoDao[/ Url]

This comment was made by the moderator on the site

глубину резкости тоже выключить

This comment was made by the moderator on the site

Posted by Roman13:

Установил игру, all на макс , а она как в тумане у вас тоже так. FX 8350 разогнал 4,4 Ггц, северник 2600 Мгц и память 2133 Мгц, RX 570 8g и игра резво идет на старичке.
<br />просто выключи сглаживание и сразу прозреешь.<br />при активации ЛЮБОГО сглаживания в игре мыло мыльное сразу будет.

This comment was made by the moderator on the site

Установил игру, all на макс , а она как в тумане у вас тоже так. FX 8350 разогнал 4,4 Ггц, северник 2600 Мгц и память 2133 Мгц, RX 570 8g и игра резво идет на старичке.

This comment was made by the moderator on the site

Posted by korn87:

Zmey<br />вин10 не нужна, говорили они (grabli)
<br />"они" много чего говорили . пусть дальше занимаются аутотренингом

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