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Metro Exodus: Sam's Story - PC performance graphics benchmarks of Graphics Cards and Processors

BASIC GAME INFORMATION

MetroExodus 2020 02 11 20 48 28 585

Release date: 11 February 2020
Genre: Action, 3D, 1st Person
developer: 4A Games
Publisher: Deep Silver

The main character of Metro Exodus: Sam's Story is soldier Sam - an American soldier who felt great both among the residents of the Moscow metro and on board the Aurora train. Ultimately, the hero tries to find a way back to the United States to see if his loved ones survived the war. His search takes him to Vladivostok, devastated by a massive tsunami, where his survival skills are put to the test.

THE GRAFICAL PART

This subsection of our review highlights the main graphical aspects of this game. Particular attention is paid to the version of the graphics engine used, the version of the API used, graphic settings and the quality of development of the main visual aspects. 

SUPPORTED OS AND GRAPHICS API

Metro Exodus is supported by Windows 7/8 and Windows 10.

epic

The priority and main graphics API for Metro Exodus is DirectX 11/12.

GAME ENGINE

4A Engine is a game engine developed by the Ukrainian company 4A Games for use in their computer game "Metro 2033", published by THQ on March 16, 2010. 4A Engine is an internal company engine and is not offered for licensing. The engine uses DirectX API versions 9, 10, 11 and 12, OpenGL versions 3.2 and 4, as well as Nvidia technologies: PhysX physics engine, Nvidia 3D Vision, Nvidia HairWorks and Nvidia RTX real-time ray tracing technology.

MetroExodus 2020 02 11 19 23 03 701 MetroExodus 2020 02 11 19 24 41 400

The engine was developed in Ukraine by a group of people who were fired (according to another version, they voluntarily left) from the GSC Game World company a year before the release of STALKER: Shadow of Chernobyl. First of all, these are Oles Shishkovtsov and Alexander Maksimchuk, who worked as programmers on the development of the X-Ray engine used in the STALKER series of computer games. The engine was originally designed to run on personal computers, Xbox 360 and PlayStation 3. However, the PlayStation 2033 version of Metro 3 was not released.

MetroExodus 2019 02 09 19 37 36 173 MetroExodus 2019 02 09 19 42 20 811

Shishkovtsov and his colleagues left the company during the development of STALKER due to problems with the X-Ray engine. According to Oles, it did not support multi-threading, was equipped with a weak and unsatisfactory network model, poorly managed resources and memory, which generally did not allow the use of streaming data, and the overall level of its capabilities was not suitable for 'next-gen' consoles . Also, according to him, the engine had “terrible text scripting” (X-Ray was written in 2000), which led to delays in the original game.

MetroExodus 2019 02 09 17 13 41 985 MetroExodus 2019 02 09 18 50 49 868

The engine supports multi-threading in such a way that only PhysX has a dedicated thread, and uses a task model without any pre-state checking or pre/post synchronization, thereby allowing tasks to run in parallel. When performance was measured on the Xbox 360 during development, tasks were executed at a rate of "approximately 3000 tasks at 30 ms frames for Xbox 360 in scenes with heavy CPU load and all hardware threads loaded at 100%." Shishkovtsov also said that the architecture of the NV40 chip of the RSX graphics processor in the PlayStation 3 turned out to be very convenient for development, also noting that there were a lot of “empty loops.” The engine can use a deferred shader pipeline and tessellation for greater performance, and also supports HDR (full, including blue-shifted), real-time reflections, color correction, film grain and noise, and multi-core processing.

MetroExodus 2019 02 09 16 10 37 903 MetroExodus 2019 02 09 17 05 33 620

The Metro 2033 game demonstrated a pretty good implementation of volumetric fog, double precision in PhysX calculations, object blur, subsurface breaking for coverage shaders, parallax mapping for all surfaces and high geometric detail with not too resource-intensive LOD objects. Thanks to the use of PhysX, the engine received many features, for example, destructible environments, simulation of bends on clothing, waves on water and other elements that are completely influenced by the environment. The sound part of the engine has support for 3D positioning, creating the impression of space and the location of the sound source.

TEST PART
Test configuration
test stands

GIGABYTE GA-Z77-D3H

GIGABYTE GA-X79-UD7

GIGABYTE G1.Sniper Z97

GIGABYTE GA-X99-Gaming 7 WIFI

GIGABYTE GA-Z270-Gaming K3

GIGABYTE Z370 AORUS Gaming 7

GIGABYTE GA-990FX-Gaming

GIGABYTE GA-AX370-Gaming 5

GIGABYTE X470 AORUS GAMING 7 WIFI

AORUS RGB M.2 NVMe SSD 256GB

Multimedia equipment Monitor Philips 326M6VJRMB/00
Software configuration
Operating system Windows 10 Pro 1903
Graphics driver

Nvidia GeForce/ION Driver Release 442.19

AMD Radeon Adrenalin Edition 20.2.1

Monitoring programs

PlayClaw

MSI Afterburner

Action!

FRAPS

 
All video cards were tested at maximum graphics quality using MSI Afterburner. The purpose of the test is to determine how video cards from different manufacturers behave under the same conditions. Below is a video of the test segment:

 Our video cards were tested at different screen sizes of 1920x1080, 2560x1600 and 3840x2160 maximum graphics quality settings in DirectX 11 and DirectX 12 (extreme) modes. For RTX series video cards, the mode was additionally tested RTX и DLSS. DLSS at a resolution of 1920x1080 on video cards RTX 2080 and higher it is not available, and at 3840x2160 it is not available on the RTX 2060 (the DLSS tests show the results without it - you can activate it, but in fact it is still not activated, and due to the incorrect display of graphs in module).

NVIDIA GeForce GTX/RTX video cards are provided by LLC Business Development Center.

Links to past Metro Exodus reviews:

Metro Exodus v. 1.0 - PC performance graphics benchmarks of Graphics Cards and Processors

Metro Exodus v. 1.0.1.1 - PC performance graphics benchmarks of Graphics Cards and Processors

Metro Exodus - PC performance graphics benchmarks of Graphics Cards and Processors 2019

GPU TEST

MetroExodus 2020 02 11 20 48 06 974 MetroExodus 2020 02 11 20 48 15 841

 In the video card test, the default resolution is 1920x1080; other resolutions are added and removed manually. You can also remove and add any positions of video cards. You can also select any of our test processors from the list in the drop-down menu, comparing its performance with the given video card tests (by default, the most productive solution is selected).

Metro Exodus: Sam's Story - PC performance graphics benchmarks of Graphics Cards
  • DX11 Extreme
  • DX12 Extreme
  • Ultra + RT
  • Ultra + RT + DLSS Quality
  • Screen resolutions 1 of 3

  • Hide DLSS/FSR video cards

  • Loading ...

DirectX 11

When resolved 1920x1080  an average FPS of 25 frames was shown by video cards of the Radeon RX Vega 56 or GeForce GTX 1650 Super level. Minimum FPS of at least 25 frames can be provided by video cards of the level  Radeon RX Vega 56 or GeForce GTX 1660 Super. A comfortable average FPS of 60 frames can be provided by solutions at the GeForce RTX 2080 Ti level.

When resolved 2560x1440 average FPS of 25 frames showed level video cards Radeon RX Vega 56 or GeForce GTX 1660 Super. Minimum FPS of at least 25 frames can be provided by video cards of the level Radeon RX 5700 or GeForce GTX 1070.

When resolved 3840x2160  average FPS of 25 frames showed level video cards Radeon RX 5700 XT or GeForce RTX 2070. Minimum FPS of at least 25 frames can be provided by video cards of the level  GeForceRTX RTX 2070 Super.

DirectX 12

When resolved 1920x1080  an average FPS of 25 frames was shown by video cards of the Radeon RX 590 or GeForce GTX 1060 level. Minimum FPS of at least 25 frames can be provided by video cards of the level  Radeon RX Vega 56 or GeForce GTX 1660 Super. A comfortable average FPS of 60 frames can be provided by solutions at the GeForce RTX 2080 Ti level.

When resolved 2560x1440 average FPS of 25 frames showed level video cards Radeon RX Vega 56 or GeForce GTX 1660 Super. Minimum FPS of at least 25 frames can be provided by video cards of the level Radeon RX Vega 56 or GeForce RTX 2060.

When resolved 3840x2160  average FPS of 25 frames showed level video cards Radeon RX 5700 XT or GeForce RTX 2070. Minimum FPS of at least 25 frames can be provided by video cards of the level  GeForceRTX RTX 2070 Super.

RTX

RџSЂRё ultra settings RTX with permission 1920x1080 average FPS of 25 frames showed level video cards GeForce GTX 1080 Ti. Minimum FPS of at least 25 frames can be provided by video cards of the level GeForce RTX 2060.

RџSЂRё ultra settings RTX with permission 2560x1440 average FPS of 25 frames showed level video cards GeForce RTX 2060 Super. Minimum FPS of at least 25 frames can be provided by video cards of the level GeForce RTX 2070 Super.

RџSЂRё ultra settings RTX with permission 3840x2160 average FPS of 25 frames showed level video cards GeForce RTX 2080 Ti.

RTX+DLSS

RџSЂRё ultra settings RTX+DLSS with permission 1920x1080 average FPS of 25 frames showed level video cards GeForce RTX 2060. Minimum FPS of at least 25 frames can be provided by video cards of the level GeForce RTX 2060 .

RџSЂRё ultra settings RTX+DLSS with permission 2560x1440 average FPS of 25 frames showed level video cards GeForce RTX 2060. Minimum FPS of at least 25 frames can be provided by video cards of the level GeForce RTX 2060 Super.

RџSЂRё ultra settings RTX+DLSS with permission 3840x2160  average FPS of 25 frames showed level video cards GeForce RTX 2070. Minimum FPS of at least 25 frames can be provided by video cards of the level GeForce RTX 2080 .

VIDEO MEMORY CONSUMPTION

msi rx 2080

Testing of video memory consumed by the game was carried out by the program MSI Afterburner. The indicator was based on the results on video cards from AMD and NVIDIA with separate screen sizes 1920x1080 and 2560x1440 with different anti-aliasing settings. By default, the graph displays the most current solutions. Other video cards are added and removed from the schedule at the request of the reader.

Metro Exodus: Sam's Story VRAM test
  • DX11 Extreme
  • DX12 Extreme
  • Ultra + RT
  • All screen resolutions

  • Hide DLSS/FSR video cards

5140
4627
4416
5010
4387
4445
5858
5252
5041
5245
4721
4506
5112
4477
4536
5978
5359
5144
GEFORCE RTX 2080 Super 8 GB
5010
4493
4284
5020
4436
4257
5826
5263
5029
GEFORCE RTX 2070 Super 8 GB
4970
4457
4250
4979
4400
4222
5779
5220
4988
4934
4426
4220
4944
4369
4192
5738
5183
4953
5025
4507
4297
5035
4449
4269
5843
5278
5044
4964
4448
4238
5259
4476
4299
6087
5497
5290
4963
4448
4238
5258
4475
4298
6086
5497
5289
5035
4516
4306
5045
4458
4278
5855
5289
5054
5014
4493
4281
5312
4521
4342
6148
5553
5343
5224
4682
4473
4982
4340
4132
5546
5195
4979
5198
4658
4450
4957
4318
4111
5517
5169
4954
5251
4705
4496
5007
4362
4153
5574
5221
5004
5145
4610
4405
4906
4274
4069
5461
5116
4903
5304
4753
4541
5058
4406
4195
5630
5274
5055
3731
3982
3983
3608
3486
3756
3693
3942
3943
3572
3451
3719
3769
4023
4024
3645
3522
3795
5538
5125
4957
5376
4736
4672
5174
4697
4492
5165
4577
4529
5100
4640
4450
5110
4518
4463
5395
4948
4706
5334
4695
4575
5342
4900
4660
5281
4649
4530
5236
4802
4568
5177
4557
4440
5152
4687
4495
5162
4564
4508
5428
5023
4859
5270
4642
4580
5289
4851
4614
5229
4603
4485
3679
3926
3927
3558
3437
3704

GameGPU

 - 3840x2160, Mbyte
 - 2560x1440, Mbyte
 - 1920x1080, Mbyte

DirectX 11

When resolved 1920x1080 video memory consumption for video cards with 4 gigabytes 4000 megabytes, with 6 gigabytes 4500 megabytes, with 8 gigabytes 4300 megabytes, with 11 gigabytes 4500 megabytes and with 16 gigabytes 4500 megabytes.

When resolved 2560x1440 video memory consumption for video cards with 4 gigabytes 4000 megabytes, with 6 gigabytes 4700 megabytes, with 8 gigabytes 4400 megabytes, with 11 gigabytes 4700 megabytes and with 16 gigabytes 4600 megabytes.

When resolved 3840x2160 video memory consumption for video cards with 4 gigabytes 4000 megabytes, with 6 gigabytes 5200 megabytes, with 8 gigabytes 5100 megabytes, with 11 gigabytes 5200 megabytes and with 16 gigabytes 5100 megabytes.

DirectX 12

When resolved 1920x1080 video memory consumption for video cards with 4 gigabytes 4000 megabytes, with 6 gigabytes 4100 megabytes, with 8 gigabytes 4200 megabytes, with 11 gigabytes 4500 megabytes and with 16 gigabytes 4500 megabytes.

When resolved 2560x1440 video memory consumption for video cards with 4 gigabytes 4000 megabytes, with 6 gigabytes 4400 megabytes, with 8 gigabytes 4400 megabytes, with 11 gigabytes 4500 megabytes and with 16 gigabytes 4500 megabytes.

When resolved 3840x2160 video memory consumption for video cards with 4 gigabytes 4000 megabytes, with 6 gigabytes 5100 megabytes, with 8 gigabytes 5000 megabytes, with 11 gigabytes 5100 megabytes and with 16 gigabytes 5100 megabytes.

RTX

Video memory consumption when activated RTX increases to 15%.

CPU TEST

MetroExodus 2020 02 11 20 48 06 974 MetroExodus 2020 02 11 20 48 15 841

Testing was carried out at a resolution of 1920x1080. In the processor test, you can remove or add any processor positions. You can also select any tested video card from the list in the drop-down menu, comparing its performance with the given processor tests(by default, the most productive solution from NVIDIA is selected).

Metro Exodus: Sam's Story CPU test
  • DX11 Extreme
  • DX12 Extreme
  • Ultra + RT
  • Ultra + RT + DLSS Quality
  • All screen resolutions

  • All processors

  • Loading ...

DirectX 11

When using video cards NVIDIA Ryzen 25 3 or Core i 1200 3 processors showed an acceptable rate of at least 4330 frames, and an average FPS of at least 60 frames can be achieved by solutions of the level Core i 5 8600.   

When using video cards AMD processors showed an acceptable indicator of at least 25 frames Ryzen 5 2400G or Core i 5 2500.  

DirectX 12

When using video cards NVIDIA processors showed an acceptable indicator of at least 25 frames Ryzen 3 1200 or Core i 3 4330, and an average FPS of at least 60 frames will be able to provide solutions at the level Core i7 8700K.   

When using video cards AMD processors showed an acceptable indicator of at least 25 frames FX 8350 or Core i 3 2100.   

RTX

Technology activation RTX: an acceptable figure of at least 25 frames was shown by Ryzen 5 1400 or Core i 3 7100 processors.

Metro Exodus: Sam's Story Test Cores
  • DX11 Extreme
  • DX12 Extreme
  • All screen resolutions

  • All processors

1 core
2 core
3 core
4 core
5 core
6 core
7 core
8 core
1 HT
2 HT
3 HT
4 HT
5 HT
6 HT
7 HT
8 HT
69
83
38
38
44
47
38
39
30
31
36
27
30
31
39
33
33
81
61
47
41
44
44
34
38
53
39
33
33
40
22
27
1 core
2 core
3 core
4 core
5 core
6 core
7 core
8 core
66
75
75
59
62
46
61
50
49
42
70
54
43
51
58
67
1 core
2 core
3 core
4 core
5 core
6 core
1 HT
2 HT
3 HT
4 HT
5 HT
6 HT
66
63
70
56
55
47
47
52
52
64
55
55
60
68
55
42
39
42
48
56
47
49
44
47
1 core
2 core
3 core
4 core
5 core
6 core
83
92
86
87
84
88
79
84
86
75
79
75
1 core
2 core
3 core
4 core
1 HT
2 HT
3 HT
4 HT
78
70
81
72
70
73
63
70
70
64
64
67
58
53
63
67
1 core
2 core
3 core
4 core
97
98
99
98
86
85
88
86
1 core
2 core
1 HT
2 HT
97
95
97
98
91
86
94
88
1 core
10 core
11 core
12 core
2 core
3 core
4 core
5 core
6 core
7 core
8 core
9 core
1 SMT
10 SMT
11 SMT
12 SMT
2 SMT
3 SMT
4 SMT
5 SMT
6 SMT
7 SMT
8 SMT
9 SMT
80
59
53
58
67
72
66
55
14
61
6
58
72
3
56
19
84
64
73
61
58
70
34
6
75
58
64
67
78
72
73
64
36
63
56
55
77
3
63
41
61
69
58
33
18
5
3
50
1 core
2 core
3 core
4 core
5 core
6 core
7 core
8 core
1 SMT
2 SMT
3 SMT
4 SMT
5 SMT
6 SMT
7 SMT
8 SMT
77
81
77
58
69
66
58
61
63
75
70
53
56
61
63
63
66
66
64
66
59
55
52
58
61
81
58
59
52
53
54
56
1 core
2 core
3 core
4 core
5 core
6 core
7 core
8 core
86
77
78
80
75
83
75
70
48
56
62
80
72
67
22
75
1 core
2 core
3 core
4 core
5 core
6 core
1 SMT
2 SMT
3 SMT
4 SMT
5 SMT
6 SMT
69
81
73
75
64
66
58
69
84
61
61
59
63
61
78
52
55
48
52
59
86
45
47
48
1 core
2 core
3 core
4 core
5 core
6 core
89
84
88
81
80
84
67
75
72
78
67
78
1 core
2 core
3 core
4 core
1 SMT
2 SMT
3 SMT
4 SMT
73
80
67
69
71
77
77
79
67
56
64
52
59
63
61
69
1 core
2 core
3 core
4 core
100
100
100
100
78
88
84
92
1 core
2 core
3 core
4 core
98
94
99
99
95
97
97
98

GameGPU

 - 1920x1080,%

The game uses a maximum of 16 computing threads.

RAM TEST

9900 k

The test was carried out on the basic configuration of Core i 9 9900K with 32 GB DDR4 3200 MGz pre-installed memory. All used RAM was taken as an indicator. The RAM test on the entire system was carried out on various video cards without launching third-party applications (browsers, etc.). In the graphics, you can add and remove any resolutions and video cards as desired.

Metro Exodus: Sam's Story RAM test
  • DX11 Extreme
  • DX12 Extreme
  • Ultra + RT
  • All screen resolutions

  • Hide DLSS/FSR video cards

6400
6322
6187
6917
6908
6858
7112
7069
7066
6531
6451
6313
7058
7049
6998
7257
7213
7210
GEFORCE RTX 2080 Super 8 GB
6456
6332
6294
6960
6922
6931
7058
7038
7010
GEFORCE RTX 2070 Super 8 GB
6404
6281
6244
6904
6867
6875
7001
6981
6953
6358
6237
6199
6855
6818
6827
6951
6932
6904
6475
6351
6313
6981
6943
6952
7079
7059
7031
5843
5812
5751
6443
6193
6140
6524
6415
6411
5842
5812
5750
6442
6193
6139
6524
6415
6411
6488
6364
6326
6995
6957
6966
7093
7073
7045
5902
5871
5809
6508
6256
6202
6590
6480
6476
5647
5583
5493
7183
7169
7100
7833
7530
7530
5618
5555
5465
7146
7132
7064
7793
7492
7492
5676
5611
5521
7219
7205
7136
7872
7569
7569
5561
5498
5410
7073
7060
6992
7713
7416
7416
5733
5668
5577
7292
7278
7208
7952
7645
7645
8146
7424
6081
7937
7169
6818
8065
7350
6021
7858
7098
6750
8230
7501
6144
8019
7243
6888
5961
5911
5913
7285
7190
7212
6198
6208
6214
7661
7626
7564
5162
5120
5160
6300
6264
6257
6675
6663
6654
7655
7951
7895
6609
6597
6589
7580
7873
7817
6479
6467
6459
7430
7717
7663
5214
5172
5212
6364
6327
6320
5843
5793
5795
7141
7048
7070
6544
6532
6524
7505
7795
7740
8032
7321
5997
7827
7069
6723

GameGPU

 - 3840x2160, Mbyte
 - 2560x1440, Mbyte
 - 1920x1080, Mbyte

DirectX 11

When resolved 1920x1080 RAM consumption of the system by a video card with 4 gigabytes 6100 megabytes, with 6 gigabytes 5500 megabytes, with 8 gigabytes 6200 megabytes, with 11 gigabytes 6300 megabytes and with 16 gigabytes 6200 megabytes.

When resolved 2560x1440 RAM consumption of the system by a video card with 4 gigabytes 7500 megabytes, with 6 gigabytes 5600 megabytes, with 8 gigabytes 6300 megabytes, with 11 gigabytes 6400 megabytes and with 16 gigabytes 6200 megabytes.

When resolved 3840x2160 RAM consumption of a video card system with 4 gigabytes 8200 megabytes, with 6 gigabytes 5700 megabytes, with 8 gigabytes 6500 megabytes, with 11 gigabytes 6400 megabytes and with 16 gigabytes 6200 megabytes.

DirectX 12

When resolved 1920x1080 RAM consumption of the system by a video card with 4 gigabytes 6800 megabytes, with 6 gigabytes 7100 megabytes, with 8 gigabytes 7000 megabytes, with 11 gigabytes 7000 megabytes and with 16 gigabytes 7500 megabytes.

When resolved 2560x1440 RAM consumption of the system by a video card with 4 gigabytes 7200 megabytes, with 6 gigabytes 7200 megabytes, with 8 gigabytes 7000 megabytes, with 11 gigabytes 7000 megabytes and with 16 gigabytes 7600 megabytes.

When resolved 3840x2160 RAM consumption of a video card system with 4 gigabytes 8100 megabytes, with 6 gigabytes 7200 megabytes, with 8 gigabytes 7000 megabytes, with 11 gigabytes 7000 megabytes and with 16 gigabytes 7600 megabytes.

RTX

When technology is activated RTX RAM consumption increases up to 7%, depending on the video cards model.

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Тeating  1 1 1 1 1 1 1 1 1 1 Rating 78% [39 vote(s)] Graphics  1 1 1 1 1 1 1 1 1 1 Rating 58% [46 vote(s)] Optimization  1 1 1 1 1 1 1 1 1 1 Rating 21% [59 vote(s)]

 

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Comments (85)

This comment was made by the moderator on the site

The site is really bullshit. On my 2060 the game gave 60+ fps without RTX. With rtx about 30-40. Where do you get your numbers from, I don't know. I’ve noticed for a long time that you are spouting nonsense. I thought you were wrong, but apparently not.

This comment was made by the moderator on the site

Well, where are the results of a complete repetition of the test segment with similar settings? Or again, all flies for me, but I won’t tell you how... On my 2070 all matches, apparently your 2060 is 2 times cooler than mine

This comment was made by the moderator on the site

By the way, the game itself is invigorating if you don’t mess with the settings. There are games with much worse performance.

This comment was made by the moderator on the site

Tell me that maybe I’m playing this add-on and then these and the game itself switches from automatic to charging, the light turns on and off itself, what could it be?

This comment was made by the moderator on the site

If the gamepad is enabled, disable it. Or try resetting the controls to default

This comment was made by the moderator on the site

The problem with this game is that all the settings are crammed into one preset and it is not possible to find the one that is consuming. there may be MSAA8x and some VXAO thread and much more. If you lower the preset, you will have to lose textures with details.
on the other hand, if you break down the preset into settings, then no one will rush to update the video, which is not good for business.

This comment was made by the moderator on the site

I usually go through what I buy. I bought the metro and played it at the start and don’t regret the purchase, but.... I passed it and forgot about all the previous 9999 games I bought and completed until the next part.
how this went is already my business. someone is actually speedrunning. I'm interested in the balance between shooting and exploring. there is one in the metro.
As a friend passes, so is his personal business, his money. I don’t interfere and don’t teach properly.

Who doesn't like this?

Any kind of DLS doesn’t suit me on principle, even if it’s for the game of the millennium I don’t care. I won’t buy it even for 10 rubles.

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Well, everyone goes through it in their own way. someone to explore, someone to shoot. If there is no point in leveling up (everyone is killed anyway), then there is no particular interest in exploring.

This comment was made by the moderator on the site

The metro is, first of all, an atmosphere, an allen, a lore. For those who don’t like this, it’s better to pass by and not force your wallet and hardware. Metro is not about gameplay, the shooting was not very good, and remains so

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Not. Now I don’t do any active work unless it’s something expensive to quickly look at and demolish. If you take an active item, you have to resist and complete the game as quickly as possible, otherwise the thread will definitely be updated and the active item will fly off. and yes, there’s one lying around on the pay acc to epic for 100 rubles, I saw it.

It's not like it's for 2 hours

Friend ran two captains in 2 hours. From this I concluded that this is no more.

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The key word is "ran". But we have to play. I explore every nook and cranny, read all the notes, listen to all the dialogues

This comment was made by the moderator on the site

Metro Exodus: Sam's Story Extreme +RTX Ultra settings 2560x1440 first 45 min. RTX 2080ti OC

This comment was made by the moderator on the site

Yes, the main problem of HRT in the metro is that the rooms are too dark, in fact, the lack of a mode for adapting the eyes to the dark.

This comment was made by the moderator on the site

I recently replayed the metro with full extreme and RTX, so all the other sensations from the game. Refractions of light, reflections, all this is by no means superfluous in the game. And it greatly complements the effects.

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Good noodles.

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