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Metro 2033/Metro 2033 Redux - PC performance graphics benchmarks of Graphics Cards and Processors

BASIC GAME INFORMATION

metro 2017 07 11 14 52 28 356 

Year of construction: 2011/2014
Genre: FPS
developer: 4A Games
Publisher: THQ/Deep Silver

Well, after the demonstration of Metro Exodus at E3 2017, many people’s mouths were already watering and in their rosy dreams they had already started playing the future new product with the highest quality of the game on a video adapter of a near-average, or near-top level... 

Let’s bring users down to earth a little and present you with testing of the 2010 game, along with the updated 2014 version.

THE GRAFICAL PART

This subsection of our review highlights the main graphical aspects of this game. Particular attention is paid to the version of the graphics engine used, the version of the API used, graphic settings and the quality of development of the main visual aspects. 

SUPPORTED OS AND GRAPHICS API

Metro 2033/Metro 2033 Redux are supported Windows Vista/7/8 and Windows 10.

steam

The priority and main graphics API for Metro 2033/Metro 2033 Redux is DirectX 11. 

GAME ENGINE

Metro 2033 Redux was developed on a modified version of the 4A Engine, which was used in Metro Last Light and Metro2033. Among the improvements, more advanced AI and optimization of the graphics engine should be noted. The engine was developed in Ukraine by a group of people who were fired (according to another version, they voluntarily left) from the GSC Game World company a year before the release of STALKER: Shadow of Chernobyl.

 4A Engine

First of all, these are Oles Shishkovtsov and Alexander Maksimchuk, who worked as programmers on the development of the X-Ray engine used in the STALKER series of computer games. The engine was originally designed to run on personal computers, Xbox 360 and PlayStation 3. However, the PlayStation 2033 version of Metro 3 was not released. Shishkovtsov and his colleagues left during the development of STALKER due to the fact that X-Ray was “incapable of supporting multi-threading, had a weak and poorly functioning network model and simply terrible resource and memory management, which does not allow any type of data streaming and just level its capabilities are not suitable for 'next-gen' consoles" and also had "terrible text scripting", which, according to Oles himself, led to delays in the original game.

  GAME 3

The Metro 2033 game demonstrated a pretty good implementation of volumetric fog, double precision in PhysX calculations, object blur, subsurface breaking for coverage shaders, parallax mapping for all surfaces and high geometric detail with not too resource-intensive LOD objects. Thanks to the use of PhysX, the engine received many features, for example, destructible environments, simulation of bends on clothing, waves on water and other elements that are completely influenced by the environment. The sound part of the engine has support for 3D positioning, creating the impression of space and the location of the sound source. 

Comparison of Metro 2033 and Metro 2033 Redux

The difference is visible very clearly, but it is more determined by the user’s preference for the style of the game. We have previously made a comparative video review and will present it again below:

TEST PART

Test configuration
test stands

Test bench No. 1 based on the Intel Socket 2011 platformv3

Test bench No. 2 based on the Intel Socket 2011 platform

Test bench No. 3 based on the Intel Socket 1155 platform

Test bench No. 4 based on the AMD Soket AM3+ platform

Test bench No. 5 based on the Intel Socket 1150 platform

Test bench No. 6 based on the Intel Socket 1151 platform

Test bench No. 7 based on the AMD Soket AM4 platform

Multimedia equipment Monitor ASUS PQ321QE  
Software configuration
Operating system Windows 10 Pro
Graphics driver

Nvidia GeForce/ION Driver Release 384.80

AMD Radeon Crimson Edition 17.7.1

Monitoring program

MSI Afterburner v4.3

FRAPS

All video cards were tested at maximum graphics quality using the Action! program. The purpose of the test is to determine how video cards from different manufacturers behave under the same conditions. Below is a video of the test segment:

 Our video cards were tested at different screen sizes of 1920x1080, 2560x1600 and 3840x2160 with maximum graphics quality settings (the absolute maximum for both games). AMD CrossFireX and SLI are currently perfectly supported by the game. The benchmark was not taken as a test, since the original version has compatibility problems on some configurations.

TEST GPU

 metro 2017 07 11 14 51 37 698 Metro2033 2017 07 11 15 07 59 317

In the video card test, the default resolution is 1920x1080; other resolutions are added and removed manually. You can also remove and add any positions of video cards. You can also select any of our test processors from the list in the drop-down menu, comparing its performance with the given video card tests (by default, the most productive solution is selected).

Metro 2033/Metro 2033 Redux Ultra test GPU
  • Metro 2033
  • Metro 2033 Redux
  • Screen resolutions 1 of 3

  • Hide DLSS/FSR video cards

  • Loading ...

Metro 2033

When resolved 1920x1080 average FPS in 25 frames were shown by video cards of the Radeon R8 380X or GeForce GTX 960 level. Minimum FPS of at least 25 frames can be provided by video cards of the level Radeon R9 Nano or GeForce GTX 780 Ti. A comfortable average FPS of 60 frames can be provided by solutions of the Radeon RX 480 CF or GeForce GTX 1080 level.

When resolved 2560x1440 average FPS 25 frames were shown by video cards of the level Radeon R9 Nano or GeForce GTX 980. Minimum FPS at least 25 frames can be achieved by video cards of the level Radeon R9 Fury X or GeForce GTX 1070. A comfortable average FPS of 60 frames can be achieved by level solutions GeForce GTX 1080 SLI.

When resolved 3840x2160 мinimical FPS not less than 25 frames were shown by video cards of the level Radeon R9 Fury X CF or GeForce GTX 1080 Ti. Minimum FPS at least 25 frames can be achieved by video cards of the level GeForce GTX 1080 SLI. 

Metro 2033 Redux

When resolved 1920x1080 average FPS in 25 frames were shown by video cards of the Radeon R9 290 or GeForce GTX 1060 level. Minimum FPS of at least 25 frames can be provided by video cards of the level Radeon R9 Fury X or GeForce GTX 1070. A comfortable average FPS of 60 frames can be provided by solutions at the level of Radeon R9 Fury X CF or GeForce GTX 980 SLI.

When resolved 2560x1440 average FPS 25 frames were shown by video cards of the level Radeon RX 480 CF or GeForce GTX 1070. Minimum FPS of at least 25 frames can be provided by video cards of the level GeForce GTX 1080 SLI.

When resolved 3840x2160 There are no gaming solutions with these settings.

VIDEO MEMORY CONSUMPTION

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Testing of video memory consumed by the game was carried out by the program MSI Afterburner. The indicator was based on the results on video cards from AMD and NVIDIA with separate screen sizes 1920x1080 and 2560x1440 with different anti-aliasing settings. By default, the graph displays the most current solutions. Other video cards are added and removed from the chart at the request of the reader.

Metro 2033/Metro 2033 Redux Ultra VRAM test
  • Metro 2033
  • Metro 2033 Redux
  • All screen resolutions

  • Hide DLSS/FSR video cards

3393
2086
1614
3543
2170
1668
3133
1686
1213
3509
1999
1506
3165
1704
1226
3545
2020
1522
3088
1805
1248
3317
1880
1429
3286
1921
1328
3529
2001
1521
3420
1899
1172
2642
1637
1201
3384
1880
1159
2615
1620
1189
3303
1878
1438
3435
1941
1449
3269
1859
1423
3400
1921
1434
3371
1917
1468
3506
1981
1479
2925
1729
1191
2913
1796
1296
2985
1765
1215
2973
1833
1323
3016
1783
1228
3004
1852
1337
3523
2129
1254
2911
1721
1261
3421
1900
1173
2643
1638
1202
3189
1749
1046
2659
1457
1016
3360
1843
1102
2802
1535
1071
3291
1805
1080
2745
1504
1049
3257
1786
1068
2717
1488
1038
3394
1862
1113
2831
1551
1082
3428
1880
1124
2859
1566
1092
3563
1979
1221
2753
1706
1252

GameGPU

 - 3840x2160, Mbyte
 - 2560x1440, Mbyte
 - 1920x1080, Mbyte

Metro 2033

When resolved 1920x1080 Video memory consumption for video cards with 3 gigabytes of onboard memory is 1300 megabytes, with 4 gigabytes 1500 megabytes, with 6 gigabytes 1400 megabytes, with 8 gigabytes 1200 megabytes and with 11 gigabytes 1600 megabytes.

When resolved 2560x1440 Video memory consumption for video cards with 3 gigabytes of onboard memory is 1800 megabytes, with 4 gigabytes 1900 megabytes, with 6 gigabytes 1900 megabytes, with 8 gigabytes 1700 megabytes and with 11 gigabytes 2000 megabytes.

When resolved 3840x2160 Video memory consumption for video cards with 3 gigabytes of onboard memory is 3000 megabytes, with 4 gigabytes 3200 megabytes, with 6 gigabytes 3300 megabytes, with 8 gigabytes 3200 megabytes and with 11 gigabytes 3400 megabytes. 

Metro 2033 Metro 2033 Redux

When resolved 1920x1080 Video memory consumption for video cards with 3 gigabytes of onboard memory is 1300 megabytes, with 4 gigabytes 1500 megabytes, with 6 gigabytes 1500 megabytes, with 8 gigabytes 1500 megabytes and with 11 gigabytes 1700 megabytes.

When resolved 2560x1440 Video memory consumption for video cards with 3 gigabytes of onboard memory is 1900 megabytes, with 4 gigabytes 2000 megabytes, with 6 gigabytes 2000 megabytes, with 8 gigabytes 2000 megabytes and with 11 gigabytes 2200 megabytes.

When resolved 3840x2160 Video memory consumption for video cards with 3 gigabytes of onboard memory is 3000 megabytes, with 4 gigabytes 3500 megabytes, with 6 gigabytes 3500 megabytes, with 8 gigabytes 3500 megabytes and with 11 gigabytes 3500 megabytes.

TEST CPU

metro 2017 07 11 14 51 37 698 Metro2033 2017 07 11 15 07 59 317 

Testing was carried out at a resolution of 1920x1080. In the processor test, you can remove or add any processor positions. You can also select any tested video card from the list in the drop-down menu, comparing its performance with the given processor tests(by default, the most productive solution from NVIDIA is selected).

Metro 2033/Metro 2033 Redux Ultra test CPU
  • Metro 2033
  • Metro 2033 Redux
  • All screen resolutions

  • All processors

  • Loading ...

When using video cards NVIDIA processors showed an acceptable indicator of at least 25 frames FX-4100 or Core i 3 2100A comfortable average FPS of 60 frames can be achieved by level solutions FX-4100 or Core i 3 2100.

When using video cards AMD processors showed an acceptable indicator of at least 25 frames FX-4100 or Core i 3 2100. A comfortable average FPS of 60 frames can be achieved by level solutions FX-4100 or Core i 3 2100.

The load on processor cores is also shown. By default, results for Core i 7 5960X and Ryzen 7 1800X are shown. In the drop-down menu, you can add and remove absolutely any processors at the reader's discretion.

Metro 2033/Metro 2033 Redux Ultra Test Cores
  • Metro 2033
  • Metro 2033 Redux
  • All screen resolutions

  • All processors

1 core
2 core
3 core
4 core
5 core
6 core
7 core
8 core
1 HT
2 HT
3 HT
4 HT
5 HT
6 HT
7 HT
8 HT
59
27
3
3
34
6
5
2
0
0
5
3
3
2
5
2
44
41
41
36
36
24
53
52
28
27
28
36
44
23
28
20
1 core
2 core
3 core
4 core
5 core
6 core
1 HT
2 HT
3 HT
4 HT
5 HT
6 HT
39
12
47
19
11
8
5
41
2
5
9
6
43
27
30
27
41
27
22
20
19
13
20
26
1 core
2 core
3 core
4 core
1 HT
2 HT
3 HT
4 HT
55
4
34
67
6
19
6
16
65
61
47
54
52
42
28
43
1 core
2 core
3 core
4 core
1 HT
2 HT
3 HT
4 HT
53
4
31
61
5
18
5
15
62
58
44
49
49
39
27
40
1 core
2 core
3 core
4 core
1 HT
2 HT
3 HT
4 HT
50
4
30
59
5
17
5
14
59
55
42
48
47
37
25
38
1 core
2 core
3 core
4 core
62
51
43
57
93
92
78
79
1 core
2 core
3 core
4 core
58
47
40
53
87
86
72
73
1 core
2 core
3 core
4 core
55
44
38
52
83
80
69
72
1 core
2 core
1 HT
2 HT
66
58
71
56
84
87
91
90
1 core
2 core
1 HT
2 HT
59
53
64
51
76
80
82
83
1 core
2 core
1 HT
2 HT
56
50
61
49
72
76
78
79
1 core
2 core
3 core
4 core
5 core
6 core
7 core
8 core
1 SMT
2 SMT
3 SMT
4 SMT
5 SMT
6 SMT
7 SMT
8 SMT
56
30
20
16
9
6
3
2
5
3
5
5
11
8
3
2
60
59
41
36
36
41
38
41
34
38
36
34
30
44
50
43
1 core
2 core
3 core
4 core
5 core
6 core
7 core
8 core
34
47
38
41
24
30
27
13
54
46
57
54
47
62
63
50
1 core
2 core
3 core
4 core
5 core
6 core
7 core
8 core
41
57
45
50
29
36
33
15
65
56
68
65
58
73
77
59
1 core
2 core
3 core
4 core
5 core
6 core
7 core
8 core
38
52
41
46
27
33
30
14
60
51
62
60
53
68
69
55
1 core
2 core
3 core
4 core
5 core
6 core
1 SMT
2 SMT
3 SMT
4 SMT
5 SMT
6 SMT
41
44
28
23
8
9
23
5
3
6
11
3
61
62
41
46
39
41
36
31
24
28
41
42
1 core
2 core
3 core
4 core
5 core
6 core
39
48
55
2
34
43
78
66
76
74
77
67
1 core
2 core
3 core
4 core
5 core
6 core
36
44
50
2
31
39
72
61
69
67
71
61
1 core
2 core
3 core
4 core
69
60
78
55
89
89
87
88
1 core
2 core
3 core
4 core
65
56
72
52
84
83
81
83

GameGPU

 - 1920x1080,%

Metro 2033 uses up to 4 threads, a maximum of 3 threads, and Metro 2033 Redux up to 16 threads, but fully utilizes 4 cores.

RAM TEST

sys

The test was carried out on the basic configuration of Core i 7 5960X@4.6 GHz with 32 GB DDR4 2400 MGz pre-installed memory. All used RAM was taken as an indicator. The RAM test on the entire system was carried out on various video cards without launching third-party applications (browsers, etc.). In the graphics, you can add and remove any resolutions and video cards as desired.

Metro 2033/Metro 2033 Redux Ultra RAM test
  • Metro 2033
  • Metro 2033 Redux
  • All screen resolutions

  • Hide DLSS/FSR video cards

3279
3169
3007
3727
3582
3485
2747
2752
2658
3247
3131
3025
2775
2780
2685
3280
3163
3056
2933
2718
2563
3055
2939
2894
3121
2892
2727
3251
3127
3079
2752
2697
2658
3228
3108
2940
2723
2669
2630
3194
3076
2909
2985
2874
2747
3180
3122
3039
2954
2845
2719
3147
3090
3008
3046
2933
2804
3245
3186
3102
2951
2641
2629
4042
3164
2964
3012
2695
2683
4126
3229
3025
3043
2723
2711
4168
3262
3056
2925
2885
2859
3411
3211
3109
2753
2698
2659
3229
3109
2941
2690
2612
2597
3142
2923
2788
2835
2752
2737
3311
3080
2938
2777
2696
2681
3243
3017
2878
2748
2668
2653
3210
2985
2848
2864
2780
2765
3345
3111
2968
2892
2808
2792
3378
3142
2997
2867
2810
2769
3363
3238
3063

GameGPU

 - 3840x2160, Mbyte
 - 2560x1440, Mbyte
 - 1920x1080, Mbyte

Metro 2033

When resolved 1920x1080 RAM consumption of a system by a video card with 3 gigabytes of onboard memory is 2700 megabytes, with 4 gigabytes 2800 megabytes, with 6 gigabytes 2900 megabytes, with 8 gigabytes 2700 megabytes and with 11 gigabytes 3000 megabytes.

When resolved 2560x1440 RAM consumption of a system by a video card with 3 gigabytes of onboard memory is 2700 megabytes, with 4 gigabytes 2900 megabytes, with 6 gigabytes 2900 megabytes, with 8 gigabytes 2800 megabytes and with 11 gigabytes 3200 megabytes.

When resolved 3840x2160 RAM consumption of a system by a video card with 3 gigabytes of onboard memory is 3000 megabytes, with 4 gigabytes 3000 megabytes, with 6 gigabytes 3100 megabytes, with 8 gigabytes 2800 megabytes and with 11 gigabytes 3300 megabytes.

Metro 2033 Redux

When resolved 1920x1080 RAM consumption of a system by a video card with 3 gigabytes of onboard memory is 3100 megabytes, with 4 gigabytes 3100 megabytes, with 6 gigabytes 3100 megabytes, with 8 gigabytes 3100 megabytes and with 11 gigabytes 3500 megabytes.

When resolved 2560x1440 RAM consumption of a system by a video card with 3 gigabytes of onboard memory is 3300 megabytes, with 4 gigabytes 3200 megabytes, with 6 gigabytes 3200 megabytes, with 8 gigabytes 3200 megabytes and with 11 gigabytes 3600 megabytes.

When resolved 3840x2160 RAM consumption of a system by a video card with 3 gigabytes of onboard memory is 4200 megabytes, with 4 gigabytes 3200 megabytes, with 6 gigabytes 3300 megabytes, with 8 gigabytes 3300 megabytes and with 11 gigabytes 3700 megabytes.

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 Evaluation test 1 1 1 1 1 1 1 1 1 1 Rating 80% [61 vote(s)]



Graphics rating  1 1 1 1 1 1 1 1 1 1 Rating 77% [65 vote(s)]



Optimization  1 1 1 1 1 1 1 1 1 1 Rating 37% [69 vote(s)]