Metal Eden Demo - PC performance graphics benchmarks of Graphics Cards and Processors
We have tested the recently released Metal Eden Demo on maximum graphics settings with GeForce RTX and Radeon RX series video cards. We also evaluated the performance and quality of the game's graphics during our tests.
THE GRAFICAL PART |
This subsection of our review highlights the main graphical aspects of this game. Particular attention is paid to the version of the graphics engine used, the version of the API used, graphic settings and the quality of development of the main visual aspects.
Supported OS and Graphics API |
Metal Eden — is a dynamic action game with elements of science fiction, using DirectX 12 and designed for 64-bit OS. The game supports modern video cards from NVIDIA, AMD and Intel, allowing you to customize the graphics for different PC configurations.
System Requirements Metal Eden
Minimum system requirements
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OS: Windows 10 (64-bit)
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Processor: Intel® Core™ i5-6600 or AMD Ryzen™ 3 3100
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Memory: 12 GB
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Video card:
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Nvidia® GeForce GTX™ 1070
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AMD Radeon ™ RX 5700
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Intel® Arc™ A580
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DirectX: Version 12
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Disk space: 30 GB
Recommended System Requirements
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OS: Windows 10 (64-bit)
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Processor: Intel® Core™ i5-11600K or AMD Ryzen™ 5 5600X
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Memory: 16 GB
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Video card:
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Nvidia® GeForce RTX™ 3060 Ti
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AMD Radeon ™ RX 6700 XT
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Intel® Arc™ B580
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DirectX: Version 12
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Disk space: 30 GB
DEVELOPMENT HISTORY |
Metal Eden — a sci-fi first-person shooter developed by Reikon Games, which previously became famous for the RUINER project. Work on the game began in 2021 after receiving funding from publisher Deep Silver. The project was conceived as a dynamic action game with an emphasis on verticality, speed, and visual minimalism in a cyberpunk setting. The game was created on Unreal Engine 5, with a focus on animation and combat mechanics focused on high-speed maneuvers and parkour.
From the very beginning, the developers focused on a high-intensity single-player experience. The main character is ASKA, a combat android whose mission is to save digital copies of citizens' consciousness from the dying metropolis of MOEBIUS. The scenario and world were developed taking into account the philosophy of "digital paradise and techno-anarchy". Reikon Games collaborated with independent concept artists and game designers to build a world that combines dark aesthetics and aggressive rhythm.
The game was announced in the summer of 2023, and a public demo version was released in April 2025. At the same time, a speedrun challenge with prizes was announced to promote the game among genre enthusiasts. The full release is scheduled for May 6, 2025. Development was completed without significant delays, which is rare for projects of this scale in the indie segment.
GRAPHICS |
Metal Eden uses Unreal Engine 5, but it does not rely on photorealism, but on stylized cyberpunk design. The game's visual style combines bright neon accents with the architecture of cold, industrial spaces. The world of MOEBIUS is presented as a technocratic trap - geometrically built levels filled with light noises, holographic signs and clear shadows. The scenes in the game are highly stylized and to some extent resemble comic book or anime aesthetics.
The engine supports Nanite and Lumen, but the demo version uses them partially. Reflections and lighting are implemented through custom post-processing and local light sources. There is no ray tracing, but visual depth is achieved through high contrast and competent work with color. Motion effects such as blur, gunshot trails, screen flickering add a cinematic feel.
Optimization leaves a mixed impression: on powerful systems, the game runs stably at 1440p at 60 FPS, but on mid-budget configurations, frame rate drops are observed. At the time of the demo's release, DLSS and FSR were absent, which limits the flexibility of settings. Users complained about an unstable camera and frame time, especially during sharp jerks and parkour, which is critical for the speed and precision of control.
GAME ENGINE |
At the heart Metal Eden is Unreal Engine 5, which allowed the studio to implement dynamic lighting, high-poly geometry and detailed animations. However, the project does not focus on fully utilizing all the engine's features, such as ray tracing or Path Tracing. The main priority was placed on performance and responsiveness of controls. In particular, the accuracy of dashes, movement speed, jump physics and timeliness of response became key.
The engine also allowed for a modular structure of levels — the player constantly moves between zones through vertical segments, forks and traps. There is support for cinematic inserts, time slowdowns, and scripted events — like in classic shooters of the 2000s. The implementation of weapon animations is done taking into account the cyclical rhythm of combat: shooting, dodging, parrying, dashing and shooting again.
Sound and visual effects are synchronized within the engine, without delays, even at high game speeds. Controls are adapted for gamepads and keyboards. Only basic resolutions are supported - widescreen modes are not declared in the demo. It is not yet clear whether modification functions and support for custom levels will appear after the release, since the engine technically allows it, but such statements have not been received from the developers.
Overall, using UE5 has given Reikon Games a strong visual and technical foundation, but the implementation is focused on gameplay rather than showcasing graphical capabilities.
QUALITY |
RџSЂRё minimum parameters, texture quality and shader complexity are reduced, and some post-processing (such as additional lighting effects and detailed shadows) is disabled or runs at a simplified level. The draw distance is reduced, and the environment may appear less saturated, but the basic atmosphere "Metal Eden" remains recognizable.
On the maximum settings, models and textures become sharper, and the game actively uses advanced lighting effects and dynamic shadows with a high level of detail. The virtual world seems deeper thanks to improved post-processing (volumetric effects, realistic highlights, increased color saturation), which makes immersion in the sci-fi universe "Metal Eden" is noticeably more expressive.
TEST PART |
Below you will find a table of equipment that was kindly provided by our sponsors: GIGABYTE, ASUS, Kingston и Deep Cool. It reflects the list of motherboards, video cards, memory modules and cooling systems used in the tests, and also indicates the current configuration of the operating system and drivers.
Test configuration | |
GIGABYTE | |
motherboards | |
ASUS | |
motherboards | |
Video Cards |
ASUS ROG Strix GeForce RTX 4070 Ti OC |
KINGSTON | |
RAM |
16 GB DDR4 4600 CL19 Kingston FURY Renegade 32 GB DDR4 3600 CL16 Kingston FURY Renegade 32 GB DDR4 4000 CL18 Kingston FURY Renegade 32 GB DDR5 5600 CL40 Kingston Fury Beast 32 GB DDR5 6000 CL30 Kingston FURY Renegade 32 GB DDR5 7200 CL36 Kingston FURY Renegade |
Storage devices |
Kingston FURY Renegade PCIe 4.0 NVMe M.2 SSD |
Deep Cool | |
Cases and cooling |
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Software configuration |
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Operating system | Windows 11 24H2 |
Graphics driver |
Nvidia GeForce/ION Driver Release 572.83 WHQL AMD Software: Adrenalin Edition 25.3.2 |
Monitoring programs | MSI Afterburner 4.6.6 Beta 5 Build 16555 |
All video cards were tested at maximum graphics quality using MSI Afterburner. The purpose of the test is to determine how video cards from different manufacturers behave under the same conditions. Below is a video of a test segment from the game:
Our video cards were tested at different screen sizes 1920x1080, 2560x1440 и 3840x2160 with Ultra High graphics quality settings without upscales.
TEST GPU |
In the video card test, the default resolution is 1920x1080; other resolutions are added and removed manually. You can also remove and add any positions of video cards. You can also select any of our test processors from the list in the drop-down menu, comparing its performance with the given video card tests (by default, the most productive solution is selected). The test is carried out on the most powerful CPU in this game and is scaled to other processors, taking into account their testing on NVIDIA and AMD video cards.
- Epic Lumen
When resolved 1920x1080:
- Average FPS (25 frames): Reached on video cards of the level of Radeon RX 6700 XT or GeForce RTX 3060.
- Minimum FPS (25 frames): Provided by video cards of the Radeon RX 6700 XT or GeForce RTX 3060 level.
- Comfortable average FPS (60 frames): Possible with video cards of the Radeon RX 6800 XT or GeForce RTX 4070 level.
When resolved 2560x1440:
- Average FPS (25 frames): Reached on video cards of the level of Radeon RX 6700 XT or GeForce RTX 2080 Ti.
- Minimum FPS (25 frames): Provided by video cards of the Radeon RX 6800 or GeForce RTX 4060 Ti level.
- Comfortable average FPS (60 frames): Possible with graphics cards like Radeon RX 9070 or GeForce RTX 4070 Ti S.
When resolved 3840x2160:
- Average FPS (25 frames): Reached on video cards of the level of Radeon RX 6950 XT or GeForce RTX 3080 Ti.
- Minimum FPS (25 frames): Provided by video cards of the Radeon RX 9070 or GeForce RTX 4070 Ti S level.
- Comfortable average FPS (60 frames): Possible with video cards of the GeForce RTX 5090 level.
VIDEO MEMORY CONSUMPTION |
Testing of video memory consumed by the game was carried out by the program MSI Afterburner. The indicator was based on the results on video cards from AMD and NVIDIA with separate screen sizes 1920x1080, 2560x1440 and 3840x2160 with various anti-aliasing settings. By default, the graph displays the most current solutions. Other video cards are added and removed from the chart at the request of the reader.
- Epic Lumen
GameGPU
Resolution 1920x1080:
- Video cards with 12 GB of video memory: consume 6 GB
- Video cards with 16 GB of video memory: consume 6 GB
- Video cards with 24 GB of video memory: consume 6 GB
- Video cards with 32 GB of video memory: consume 7 GB
Resolution 2560x1440:
- Video cards with 12 GB of video memory: consume 7 GB
- Video cards with 16 GB of video memory: consume 7 GB
- Video cards with 24 GB of video memory: consume 7 GB
- Video cards with 32 GB of video memory: consume 8 GB
Resolution 3840x2160:
- Video cards with 12 GB of video memory: consume 9 GB
- Video cards with 16 GB of video memory: consume 9 GB
- Video cards with 24 GB of video memory: consume 9 GB
- Video cards with 32 GB of video memory: consume 10 GB
CPU TEST |
Testing was carried out at a resolution of 1920x1080. In the processor test, you can remove or add any processor positions. You can also select any tested video card from the list in the drop-down menu, comparing its performance with the given processor test results (by default, the most productive solution from NVIDIA is selected). Testing takes place on the most powerful NVIDIA and AMD video cards and scales to low-end models.
- Epic Lumen
When using NVIDIA video cards:
- Processors for acceptable FPS (not lower than 25 frames per second):
- AMD Ryzen 3 3100
- Intel Core i3-10100
- Processors for comfortable FPS (at least 60 frames per second):
- AMD Ryzen 3 3300
- Intel Core i3-10100
When using AMD video cards:
- Processors for acceptable FPS (not lower than 25 frames per second):
- AMD Ryzen 3 3100
- Intel Core i3-10100
- Processors for comfortable FPS (at least 60 frames per second):
- AMD Ryzen 3 3300
- Intel Core i3-10100
- Epic
Loading and using streams:
- Maximum load: The game can load up to 16 streams.
- Optimal loading: Uses up to 12 threads as efficiently as possible.
RAM TEST |
The test was carried out on the basic configuration of Core i 9 13900K with 32 GB DDR5 6400 MHz pre-installed memory. All used RAM was taken as an indicator. The RAM test on the entire system was carried out on various video cards without launching third-party applications (browsers, etc.). In the graphics, you can add and remove any resolutions and video cards as desired.
- Epic Lumen
GameGPU
Resolution 1920x1080:
- Video cards with 12 GB of video memory: consume 10 GB of RAM
- Video cards with 16 GB of video memory: consume 9 GB of RAM
- Video cards with 24 GB of video memory: consume 10 GB of RAM
- Video cards with 32 GB of video memory: consume 10 GB of RAM
Resolution 2560x1440:
- Video cards with 12 GB of video memory: consume 10 GB of RAM
- Video cards with 16 GB of video memory: consume 9 GB of RAM
- Video cards with 24 GB of video memory: consume 10 GB of RAM
- Video cards with 32 GB of video memory: consume 10 GB of RAM
Resolution 3840x2160:
- Video cards with 12 GB of video memory: consume 10 GB of RAM
- Video cards with 16 GB of video memory: consume 10 GB of RAM
- Video cards with 24 GB of video memory: consume 10 GB of RAM
- Video cards with 32 GB of video memory: consume 10 GB of RAM
SPONSORS TESTS |
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