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Just Cause 3 - PC performance graphics benchmarks of Graphics Cards

BASIC GAME INFORMATION

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Release date: December 1, 2015
Genre: Action (Shooter) / Racing (Cars / Motorcycles / Civil Aviation / Helicopter / Tank / Naval) / 3D / 3rd Person
developer: Avalanche Studios
Publisher: Square Enix

jc3 sys

The legendary lone hero returns to challenge the military dictatorship once again! This time, the goal of Rico Rodriguez will be the cruel General Di Ravello, who seized power on the island of Medici.


All means are good to fight the junta - you will have to use the already familiar grappling hook and parachute, which will provide access to any location, and also try out unique technical innovations. Chaos and destruction are guaranteed over a vast expanse of a thousand square kilometers, including the seabed and airspace above the damaged Mediterranean republic.

THE GRAFICAL PART

This subsection of our review highlights the main graphical aspects of this game. Particular attention is paid to the version of the graphics engine used, the version of the API used, graphic settings and the quality of development of the main visual aspects.

Supported OS and graphics API

Just Cause 3 is supported by major Windows operating systems, which include Windows 7 and Windows 8 and Windows 10. 

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The priority and main graphics API for Just Cause 3 is DirectX 11. 

Game engine 

 The game engine for Just Cause 3 is Avalanche Engine 3.0. Avalanche Studios wanted to make sure that any idea that players had in their minds could be easily implemented in the game. The developers boast that all the destruction in the game is completely procedural, nothing is calculated in advance, which means that each player will have their own, personal chaos.

Advanced Game Settings

Just Cause 3 has a pretty impressive arsenal of graphical settings. There are no basic settings, so each setting will have to be configured optionally for a certain performance.

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Below we have provided screenshots of the game at various graphics settings, where our readers can see the difference between the minimum, medium and maximum graphics quality settings. 

Various quality modes
niz 1 sr 1 max 1
niz 2 sr 2 max 2

As we can see, the picture quality between different settings is quite significant and is characterized by changes in detail, effects and shadows.

Comparison of FullHD and 4K
hd 1 4k1
hd 2 4k2
Comparison of anti-aliasing modes
aa off aa fxaa aa smaa

None of the smoothing modes completely eliminates surface unevenness. But the most effective is the SMAA mode.

General visual design and game physics

Just Cause 3 showed itself very well in terms of graphics. This is one of the few games this year that fully demonstrates the excellent combination of excellent graphics and hurricane gameplay. The scale and beauty of the world around us can leave few people indifferent:

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It is also worth noting that the game uses proprietary NVIDIA WaveWorks technologies, which significantly improve the visual appearance of the game:

Next, we will move directly to gaming tests and determine what impact this game has on modern computer hardware.  

TEST PART

Test configuration

test stands

Test bench No. 1 based on the Intel Socket 2011 platform v3

Test bench No. 2 based on the Intel Socket 2011 platform

Test bench No. 3 based on the Intel Socket 1155 platform

Test bench No. 4 based on the AMD Soket AM3+ platform

Test bench No. 5 based on the Intel Socket 1150 platform

Multimedia equipment

Monitor AOC Q2770Pqu

Monitor ASUS PQ321QE 

Software configuration

Operating system

Windows10 Pro

Graphics driver

Nvidia GeForce/ION Driver Release 359.00

AMD Catalyst 15.11

Monitoring program

MSI Afterburner v4.1

FRAPS

GPU test

All video cards were tested at maximum graphics quality using MSI Afterburner. The purpose of the test is to determine how video cards from different manufacturers behave under the same conditions. Below is a video of the test segment:    

Our video cards were tested at different screen sizes of 1920x1080, 2560x1600 and 3840x2160 with maximum graphics quality settings allowed by Just Cause 3. AMD CrossFireX and SLI is not currently supported by the game. Also, the latest AMD Crimson driver does not work correctly (problems with textures), so I had to roll back to the penultimate version of the driver. On NVIDIA FRAPS video cards and MSI Afterburner does not work in the game, so I had to use PlayClaw for monitoring.

Testing at 1920x1080 resolution

 JustCause3 2015 11 29 19 29 17

Testing at maximum quality settings 1920x1080 

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With these settings, video cards of the Radeon HD 7850 or GeForce GTX 750 Ti level showed an acceptable FPS. The optimal solutions would be Radeon R7 370 or GeForce GTX 760.

Testing at 2560x1440 resolution

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Testing at maximum quality settings 2560x1440

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With these settings, video cards of the Radeon R7 370 or GeForce GTX 680 level showed an acceptable FPS. The optimal solutions would be Radeon HD 7970 or GeForce GTX 960.

Testing at 3840x2160 resolution

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Testing at maximum quality settings 3840x2160

jc3 3840 

With these settings, video cards of the Radeon R9 290 or GeForce GTX 780 Ti level showed an acceptable FPS. The optimal solutions will be GeForce GTX 980 Ti and higher.

 

Testing of video memory consumed by the game was carried out by the program MSI Afterburner. The indicator was based on results on top video cards from AMD and NVIDIA with separate screen sizes 1920x1080 and 2560x1440 with different anti-aliasing settings.

Testing at maximum memory GPU quality settings

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The recommended amount of video memory usage for a resolution of 1920x1080 will be 3076 MB of video memory, for a resolution of 2560x1440 - 3076 MB of video memory, and for a resolution of 3840x2160 about 4096 MB of video memory. 

CPU test

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We tested processor dependence on 16 models of basic configurations that are relevant today. The test was carried out in those places where the value of video cards for the game is minimal and its load was less than 99%, this time at a resolution of 1920x1080.  Test section:

Testing at maximum quality settings 1920x1080 

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The performance in the game does not blow the stars out of the sky, but it is also quite sufficient for the available solutions.

Loading of processor coresat maximum quality settings 1920x1080 Intel% 

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Loading of processor cores at maximum quality settings 1920x1080 AMD% 

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Just Cause 3 uses up to 8 computing threads.

RAM test

The test was carried out on the basic configuration of Core i 7 5960X@4.6 GHz with 32 GB DDR4 2400 MGz pre-installed memory. The entire used operational memory was taken as an indicator. The RAM test on the entire system was carried out on various test benches without launching third-party applications (browsers, etc.).

Testing the game's RAM consumption at various quality settings 

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As we can see, with various quality settings, the amount of RAM consumed in Just Cause 3 is within 4300 megabytes.

Testing system RAM consumption  

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If you have a system with 6 gigabytes, Just Cause 3 consumes about 6 gigabytes of RAM (somewhat uncomfortable to play). In the presence of a system with 8 gigabytes, the RAM consumption of all RAM was 7.3 gigabytes. With a 16 GB system, the total memory consumption was almost 8.2 gigabytes. And with 32 gigabytes of RAM, the system consumes 9.2 gigabyte of RAM. 



Rate our test  1 1 1 1 1 1 1 1 1 1 Rating 87% [89 vote(s)]


Rate the graphics  1 1 1 1 1 1 1 1 1 1 Rating 60% [96 vote(s)]


Evaluate optimization  1 1 1 1 1 1 1 1 1 1 Rating 45% [108 vote(s)]

 

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Comments (31)

This comment was made by the moderator on the site

I began to understand English with the help of the English puzzle [url]http://puzzle-english.com/p/62806[/url] now at least Russian voiceovers are not needed and there is no need to read subtitles!

This comment was made by the moderator on the site

LEOPARDI've already finished it. The plot seemed a bit short. :-)

This comment was made by the moderator on the site

all more cheerfully and further)) [url]http://youtu.be/JkAXhbjZ8f4[/ Url]

This comment was made by the moderator on the site

the beginning is bullshit, then it’s all HELL! When you capture large bases, everything attacks you - aircraft, ships, anti-aircraft guns, snipers, grenade launchers, miniguns of all sorts do not allow you to approach the equipment. if you manage to sit down, several hits and a corpse. I'm tired of capturing Porto Cavo. :lol: By the way, a lot of things are destroyed except tanks and electrical boxes - hangars, sheds, sniper towers. though from heavy weapons, from a helicopter or a tank.

This comment was made by the moderator on the site

[Url]http://youtu.be/oLPAHTGfNwA[/url] Ehhhh, it would be like that in all games............. the games would be more interesting: lol:

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