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Disintegration - PC performance graphics benchmarks of Graphics Cards and Processors

BASIC GAME INFORMATION

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Release date: 16 June 2020
Genre: Action / Action (Shooter)
developer: V1 Interactive
Publisher: Private Division

Disintegration is a futuristic FPS shooter with tactical elements, which is the debut project of the independent company V1 Interactive, whose founder is the former creative director of Bungie and one of the developers of the Halo series.

The events of the game will take us to the near future, when global epidemics, overpopulation, rapid climate change and the growing problem of hunger have brought humanity to the brink of destruction. To save civilization, technology was developed to embed a human brain into a robot's "body". Soon after this, the baptismal procedure called Integration began to be carried out on a large scale, and people who did this were called Integrated.

THE GRAFICAL PART

This subsection of our review highlights the main graphical aspects of this game. Particular attention is paid to the version of the graphics engine used, the version of the API used, graphic settings and the quality of development of the main visual aspects. 

SUPPORTED OS AND GRAPHICS API

Disintegration supported Windows 7/8/10.

steam

The priority and main graphics API for Disintegration is DX 11.

GAME ENGINE

The basis for Disintegration was the Unreal Engine 4 game engine, developed and supported by Epic Games. 

AWayOut 2018 03 23 17 37 55 692

Thanks to his work, each playthrough of the game is unique and inimitable, which increases the replay value of the game. The first game created on the engine, Unreal, appeared in 1998. Since then, various versions of this game engine have been used in more than a hundred games, including Deus Ex, Dishonored, Lineage II, Thief: Deadly Shadows, Postal 2, the Brothers in Arms series, Tom Clancy's Splinter Cell, Tom Clancy's Rainbow Six, as well as in the famous game series Unreal and Unreal Tournament from Epic Games themselves. Being primarily adapted for first-person shooters, the engine was also used to create games of other genres.

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Written in the high-level language C++, the Unreal Engine 4 allows you to create games for most operating systems and platforms: Microsoft Windows, Linux, Mac OS and Mac OS X, Xbox consoles, Xbox 360, PlayStation 2, PlayStation Portable, PlayStation 3, Wii, Dreamcast and Nintendo GameCube. In December, Mark Rein demonstrated the work of the Unreal Engine 3 on the iPod Touch and iPhone 3GS. In March 2010, the engine was demonstrated on the Palm Pre communicator, based on the webOS mobile platform.

To simplify porting, the engine uses a modular system of dependent components: supports various rendering systems (Direct3D, OpenGL, Pixomatic; previously supported Glide API, S3 Metal, PowerVR SGL), audio playback (EAX, OpenAL, DirectSound3D; previously supported A3D), voice playback tools text, speech recognition (only for Xbox360, PlayStation 3, Nintendo Wii and Microsoft Windows, also planned for Linux and Mac), modules for working with the network and support for various input devices.

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Windows Live, Xbox Live, and GameSpy technologies are supported for online play, including up to 64 players (clients) simultaneously. Despite the fact that the development tools do not officially include support for a large number of clients on one server, the engine has been used to create MMORPG games. One of the most famous representatives of the genre, Lineage II, uses the Unreal Engine.

GRAPHICS SETTINGS

Disintegration has a very wide range of graphical settings:

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Below we have provided screenshots of the game at various graphics settings, where our readers can see the difference between the minimum and maximum graphics quality settings. 

DIFFERENT QUALITY MODES

VARIOUS SMOOTHING MODES

GENERAL VISUALS AND GAME PHYSICS

The graphics in Disintegration are generally standard, as for all games on Unreal Engine 4:

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Well, then we will move directly to gaming tests and determine what impact this game has on modern computer hardware.

TEST PART
Test configuration
test stands

GIGABYTE GA-Z77-D3H

GIGABYTE GA-X79-UD7

GIGABYTE G1.Sniper Z97

GIGABYTE GA-X99-Gaming 7 WIFI

GIGABYTE GA-Z270-Gaming K3

GIGABYTE Z370 AORUS Gaming 7

GIGABYTE GA-990FX-Gaming

GIGABYTE GA-AX370-Gaming 5

GIGABYTE X470 AORUS GAMING 7 WIFI

AORUS RGB M.2 NVMe SSD 256GB

MSI MPG Z490 GAMING CARBON WIFI

Multimedia equipment

Monitor Philips 326M6VJRMB/00

Seasonic PRIME TX-1000 power supply

Software configuration
Operating system Windows 10 Pro 1909
Graphics driver

Nvidia GeForce/ION Driver Release 446.14

AMD Radeon Adrenalin Edition 20.5.1

Monitoring programs

PlayClaw

MSI Afterburner

Action!

FRAPS

 
All video cards were tested at maximum graphics quality using MSI Afterburner. The purpose of the test is to determine how video cards from different manufacturers behave under the same conditions. Below is a video of the test segment:

 Our video cards were tested at different screen sizes of 1920x1080, 2560x1600 and 3840x2160 maximum game graphics quality settings.

NVIDIA GeForce RTX and GTX video cards are provided by LLC Business Development Center.

GPU TEST

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 In the video card test, the default resolution is 1920x1080; other resolutions are added and removed manually. You can also remove and add any positions of video cards. You can also select any of our test processors from the list in the drop-down menu, comparing its performance with the given video card tests (by default, the most productive solution is selected). The test is performed on the most powerful CPU and is scaled to other processors, taking into account their testing on NVIDIA and AMD video cards.

Disintegration - PC performance graphics benchmarks of Graphics Cards
  • Epic
  • Screen resolutions 1 of 3

  • Hide DLSS/FSR video cards

  • Loading ...


When resolved 1920x1080  an average FPS of 25 frames was shown by video cards of the Radeon RX 560 or GeForce GTX 1050 Ti level. Minimum FPS of at least 25 frames can be provided by video cards of the level Radeon RX 560 or GeForce GTX 1050 Ti. A comfortable average FPS of 60 frames can be provided by solutions Radeon RX 580 or GeForce GTX 1650s.

When resolved 2560x1440 average FPS of 25 frames showed level video cards Radeon RX 470 or GeForce GTX 1050 Ti. Minimum FPS of at least 25 frames can be provided by video cards of the level Radeon RX 470 or GeForce GTX 1650. A comfortable average FPS of 60 frames can be provided by solutions Radeon RX 560 0XT or GeForce GTX 1660s.

When resolved 3840x2160 average FPS of 25 frames showed level video cards Radeon RX 580 or GeForce GTX 1650s. Minimum FPS of at least 25 frames can be provided by video cards of the level Radeon RX 5600 XT or GeForce GTX 1660s. A comfortable average FPS of 60 frames can be provided by solutions GeForce RTX 2080.

VIDEO MEMORY CONSUMPTION

msi rx 2080

Testing of video memory consumed by the game was carried out by the program MSI Afterburner. The indicator was based on the results on video cards from AMD and NVIDIA with separate screen sizes 1920x1080 and 2560x1440 with different anti-aliasing settings. By default, the graph displays the most current solutions. Other video cards are added and removed from the schedule at the request of the reader.

VRAM Disintegration Test
  • Epic
  • All screen resolutions

  • Hide DLSS/FSR video cards

GEFORCE RTX 2070 Super 8 GB
3361
2596
2335
GEFORCE RTX 2080 Super 8 GB
3388
2617
2354
3731
2704
2182
3608
2699
2234
3680
2753
2280
3644
2726
2257
3717
2781
2302
2851
2091
1805

GameGPU

 - 3840x2160, Mbyte
 - 2560x1440, Mbyte
 - 1920x1080, Mbyte

When resolved 1920x1080 video memory consumption for video cards with 4 gigabytes 1800 megabytes, with 6 gigabytes 2200 megabytes, with 8 gigabytes 2300 megabytes, with 11 gigabytes 2700 megabytes and with 16 gigabytes 2200 megabytes.

When resolved 2560x1440 video memory consumption for video cards with 4 gigabytes 2100 megabytes, with 6 gigabytes 2500 megabytes, with 8 gigabytes 2600 megabytes, with 11 gigabytes 2900 megabytes and with 16 gigabytes 2700 megabytes.

When resolved 3840x2160 video memory consumption for video cards with 4 gigabytes 2900 megabytes, with 6 gigabytes 3400 megabytes, with 8 gigabytes 3400 megabytes, with 11 gigabytes 3800 megabytes and with 16 gigabytes 3700 megabytes.

CPU TEST

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Testing was carried out at a resolution of 1920x1080. In the processor test, you can remove or add any processor positions. You can also select any tested video card from the list in the drop-down menu, comparing its performance with the given processor tests(by default, the most productive solution from NVIDIA is selected). Testing takes place on the most powerful NVIDIA and AMD video cards and scales to low-end models.

CPU disintegration test
  • Epic
  • All screen resolutions

  • All processors

  • Loading ...

When using video cards NVIDIA an acceptable rate of at least 25 frames was shown by the FX 4300 or Core i 3 4330 processors, and an FPS rate of at least 60 frames can be achieved by solutions of the level Ryzen 1300X or Core i 3 4330.   

When using video cards AMD processors showed an acceptable indicator of at least 25 frames FX 4300 or Core i 3 4330, and an FPS of at least 60 frames will be able to provide solutions at the level Ryzen 1300X or Core i 3 4330. 

Disintegration test Cores
  • Epic
  • All screen resolutions

  • All processors

1 core
2 core
3 core
4 core
5 core
6 core
7 core
8 core
1 HT
10 HT
2 HT
3 HT
4 HT
5 HT
6 HT
7 HT
8 HT
9 core
9 HT
10 core
53
16
2
0
39
6
5
8
2
3
28
63
45
2
6
8
48
11
3
2
1 core
2 core
3 core
4 core
5 core
6 core
7 core
8 core
1 HT
2 HT
3 HT
4 HT
5 HT
6 HT
7 HT
8 HT
53
42
2
3
48
6
6
3
41
55
48
6
8
16
11
77
1 core
2 core
3 core
4 core
5 core
6 core
7 core
8 core
54
68
64
33
34
22
25
17
1 core
2 core
3 core
4 core
5 core
6 core
1 HT
2 HT
3 HT
4 HT
5 HT
6 HT
58
63
5
6
69
16
56
64
61
67
6
11
1 core
2 core
3 core
4 core
5 core
6 core
61
55
55
71
33
33
1 core
2 core
3 core
4 core
1 HT
2 HT
3 HT
4 HT
53
47
16
89
41
52
56
66
1 core
2 core
3 core
4 core
83
73
72
83
1 core
2 core
1 HT
2 HT
89
72
83
95
1 core
10 core
11 core
12 core
2 core
3 core
4 core
5 core
6 core
7 core
8 core
9 core
1 SMT
10 SMT
11 SMT
12 SMT
2 SMT
3 SMT
4 SMT
5 SMT
6 SMT
7 SMT
8 SMT
9 SMT
47
5
11
16
78
67
25
8
8
5
2
6
5
2
3
2
31
20
2
2
0
3
2
3
1 core
2 core
3 core
4 core
5 core
6 core
7 core
8 core
1 SMT
2 SMT
3 SMT
4 SMT
5 SMT
6 SMT
7 SMT
8 SMT
30
16
23
19
20
28
56
61
11
5
7
3
2
17
3
17
1 core
2 core
3 core
4 core
5 core
6 core
1 SMT
2 SMT
3 SMT
4 SMT
5 SMT
6 SMT
44
34
26
31
64
31
22
8
6
3
6
53
1 core
2 core
3 core
4 core
1 SMT
2 SMT
3 SMT
4 SMT
58
44
50
53
22
19
41
42
1 core
2 core
3 core
4 core
70
67
78
81

GameGPU

 - 1920x1080,%

The game can load up to 12 streams. The game uses only 6 full cores as efficiently as possible.

RAM TEST

10900

The test was carried out on the basic configuration of Core i 9 10900K with 16 GB DDR4 4000 MGz pre-installed memory. All used RAM was taken as an indicator. The RAM test on the entire system was carried out on various video cards without launching third-party applications (browsers, etc.). In the graphics, you can add and remove any resolutions and video cards as desired.

Disintegration test RAM
  • Epic
  • All screen resolutions

  • Hide DLSS/FSR video cards

GEFORCE RTX 2070 Super 8 GB
7215
7140
7072
GEFORCE RTX 2080 Super 8 GB
7273
7198
7129
7301
7218
7165
5697
5652
5612
5813
5766
5726
5755
5709
5669
5870
5823
5782
5751
5687
5610

GameGPU

 - 3840x2160, Mbyte
 - 2560x1440, Mbyte
 - 1920x1080, Mbyte

When resolved 1920x1080 RAM consumption of the system by a video card with 4 gigabytes 5800 megabytes, with 6 gigabytes 6300 megabytes, with 8 gigabytes 7100 megabytes, with 11 gigabytes 6800 megabytes and with 16 gigabytes 7100 megabytes.

When resolved 2560x1440 RAM consumption of the system by a video card with 4 gigabytes 5800 megabytes, with 6 gigabytes 6400 megabytes, with 8 gigabytes 7200 megabytes, with 11 gigabytes 6900 megabytes and with 16 gigabytes 7300 megabytes.

When resolved 3840x2160 RAM consumption of a video card system with 4 gigabytes 5900 megabytes, with 6 gigabytes 6400 megabytes, with 8 gigabytes 7200 megabytes, with 11 gigabytes 6900 megabytes and with 16 gigabytes 7300 megabytes.

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Тeating  1 1 1 1 1 1 1 1 1 1 Rating 79% [22 vote(s)] Graphics  1 1 1 1 1 1 1 1 1 1 Rating 43% [23 vote(s)] Optimization  1 1 1 1 1 1 1 1 1 1 Rating 49% [24 vote(s)]

 

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People participating in this conversation

Comments (75)

This comment was made by the moderator on the site

Running through a section of game gpu on R5 3600 + Vega64 LC 1690/1108 1.05V

Without recording, the average FPS varies 128-129, oddly enough, there is almost no spread, although it is almost impossible to repeat the segment 100%

This comment was made by the moderator on the site

What to do, lower one setting or spend 60-70 tr. and become an Nvidia fan? I chose the first, the picture did not suffer from this, and the frame rate is at a very comfortable level, and at the same time I remained a pragmatic person who knows how to count and spend money adequately.

This comment was made by the moderator on the site

What does Nvidia’s fanaticism and your stub have to do with why not Radeon 7

This comment was made by the moderator on the site

Because it runs games perfectly in full HD.

This comment was made by the moderator on the site

the game is on the list of the best games of the decade
It’s like any other, it’s not for everybody, there are no games that appeal to everyone, and the fact that Rockstar released a game that put the hell out of Pascals and below already shows that they didn’t care about the PC version.
this is a competitor to 2070
How did the rays work on the 5700XT? As soon as they make money, then they will be a competitor to the 2xxx series, but for now let him sit down next to the Pascals, after the release of the radiant consoles, they will go to the cemetery together.
eggs with eggs, money with money
Yeah, there aren't any asses left that game makers haven't licked for the sake of $$$
and make another pastgenic GTA5
Which looks quite normal in 4K + Ultra, maybe it’s time to get off the soapy FHD, you’ll see the graphic will appear in UE4
PS: These debates can go on forever, because we see the same things differently.

This comment was made by the moderator on the site

to each his own, for example, I don’t like corridor jokers, I started getting acquainted with them from the first farik and doom, I didn’t get into doom at all then, just like its continuation now.

It’s true that the jokers in the open world have now turned into a masturbation room, there is no level of quality of the first farik and crisis...

A remaster of the first crisis will be released soon, but I want the first farik more, the crisis still looks quite playable...

If the count had the second horizon in the first farik, it would have been just a bomb...

This comment was made by the moderator on the site

understand

This comment was made by the moderator on the site

Thank heavens, we chose the second option
Crytek approves, and 15k online on Steam versus 135k for GTA5 make it clear that Rockstar screwed up, but it pleased the Reds, who didn’t even see the third part of the beauty (like the overturned Greens) that was included in the game
https://i.imgur.com/ksYLnGA.png
hundreds of man hours wasted, keep it up Rockstar
And yes, when will 1080ti learn in DH12 without software crutches
Software crutches affect FPS, the lack of rays on the picture as a whole, the comparison is not correct, maybe we can also put shader and shader-less cards in one group?
Graphic pixels will not give birth
Well, keep convincing yourself of this, but since 2015 I have been convinced of the opposite
Sit quietly - I'm not sketching
It's a luxury you can't afford

This comment was made by the moderator on the site

There, on Steam, the rating of GTA 5 schoolchildren seems to have been lowered because of Epic

This comment was made by the moderator on the site

There, on Steam, the rating of GTA 5 schoolchildren seems to have been lowered because of Epic

This comment was made by the moderator on the site

1. Okay, partially convinced, but Rockstars are all equally...
2. Nvidia has 144+ fps in FHD, 60 in 4K on the elderly Pascal, AMD has neither one nor the other, but fans like you, as usual, “Everything is fine”
3. If Pascal were half a year old, I would completely agree with you, but for 3-4 year old cards the performance in most games is simply excellent and even if in some AAA it sags, this still leaves Pascals the title of good VC, and AMD in your own words, he’s just average, which apparently irritates the red fans

This comment was made by the moderator on the site

And how will you make the rays in software? Did you even write a line or did you just decide to agree with the fanatic?

This comment was made by the moderator on the site

1. At the same time, for some reason the Poles managed to make a visually magnificent B3*, and the same skirts with a more technologically advanced engine made the average AC Odyssey, where you can count the beautiful places on one hand, so maybe it’s not a matter of technology?
*It even now looks better than most of what was shown on PS5, and also in honest 4K and 60 fps (on the screen it’s 55, I went too far with the range of the grass)
https://i.ibb.co/Qj2pxbP/witcher3-2020-06-14-13-54-30-543.png https://i.ibb.co/TcJ0KBC/witcher3-2020-06-10-05-35-18-548.png
2. It was not about the quality of the game, but about the performance of AMD vs Nvidia, AMD lost to the screen in all three different areas, that’s all.
3. I’m interested in UE4 games about as much as you are, that is, not at all, but you and I just can’t silently pass by games on it
4. Pascal performs well from the moment of purchase to this day, even if you completely exclude games on UE4, it will not get any worse.
5. I also agree with him, that’s why I’m playing through The Witcher 5 for the 3th time in anticipation of good games, and then I come here... see point 3.
6. Because it feels like the game makers have degenerated, hence the drain on G on this engine, although the engine itself is not bad.

This comment was made by the moderator on the site

Zenux

1. At the same time, for some reason the Poles managed to make a visually magnificent B3

I'm sorry, what? Where is the witcher, and where is the technology? The only thing that allowed the Witcher to come out visually was the work of the artists.
and the same skirts with a more technologically advanced engine made the average AC Odyssey, where you can count the beautiful places on your fingers, so maybe it’s not a matter of technology?

The fact of the matter is that this engine does not know how to use modern APIs, that is, most modern technologies will not work there
2. It was not about the quality of the game, but about the performance of AMD vs Nvidia, AMD lost to the screen in all three different areas, that’s all.

this reminded me of the Quake 2 benchmark, when the 1800X showed 998 fps, and the 7700K 1000 fps, intol won. Attention, question: don't you give a fuck?
3. I’m interested in UE4 games about as much as you are, that is, not at all, but you and I just can’t silently pass by games on it

don't let you pass by. And I'm not saying that all Y4 games are bad. Chernoblet seems to be good, even visually (which is not typical for turkey uyo4), the Varior Sword is not my thing, and the graphics outside the hangar are simply terrible, but the game has too many fans, that is, it simply cannot be bad, it’s just not my thing. Valorant is also popular now. Jedi. But I haven’t yet heard any flattering reviews about Disintegration from at least one reviewer (was the game even released?), mostly talking about banality without any zest. But you elevate longer stripes in such trash to such heights, as if they were making up for the fiasco in RDR2. Sorry, it doesn't work
4. Pascal has shown itself perfectly from the moment of purchase to this day, there is nothing to justify it for.

Of course it’s great when you compare it with Vega, which is a competitor to 1080
6. Because it feels like the game makers have degenerated, hence the drain on G on this engine, although the engine itself is not bad.

publishers spoil everything. Previously, games were made for the soul, but now deadlines are running out, and editors are interfering with the script, and epdorasty is being imposed, and all sorts of other varieties of tolerance for the various LGBT mistakes of nature, and different types of feminism...
All this is cumulative and has affected the quality of the games - there are too many frameworks, restrictions, and deadlines are running out. The end result is crude projects, because the developers, instead of doing what they’re supposed to do, do what they impose.
I take my hat off to the developers of Kingdom Come Deliverance for not bending to idiots and not adding blacks to the game.
https://dtf.ru/flood/15973-kingdom-come-i-temnokozhie-istoriya-konflikta
I have nothing against blacks, but where would they come from in medieval Eastern Europe?

This comment was made by the moderator on the site

Okay, I continue to wait for the B3 level game .
When the difference is 3 fps out of 1000, then it doesn’t matter when 81\118 and 49\66 don’t
I compare mine with the R7, flagship versus flagship, even if the AMD one came out 2 years later (and the 5700XT in 4K wallpaper... is no longer interesting).
The modern gaming industry is 99% people without eggs, hence the obscurantism in games

This comment was made by the moderator on the site

Zenux

When the difference is 3 fps out of 1000, then it doesn’t matter when 81\118 and 49\66 don’t

That’s what I said about RDR2, and you keep saying “stuffy game for an amateur”, “boring gameplay”, “soap factory”, “poor”, “I’ll go play Crusis 3”. But the truth will always break through - the game is on the list of the best games of the decade, and everyone turned out to not care whether your green favorite is dragging there or not. Apart from you two, who are inflamed, we don’t care. Everyone understands the level of support for the “penultimate” generations of Nvidia
I compare mine with the R7, flagship versus flagship, even if the AMD one came out 2 years later

Well, Vega confidently tramples 1080, except for turkey uyo4 and several green titles. As you can see, I didn’t run for Radeon 7, because it still needs water - the refs are crap
and the 5700XT in 4K wallpaper... is no longer interesting

This is a competitor to the 2070, cheaper and faster, and came out even before the 2070S. What does 1080 have to do with it?
The modern gaming industry is 99% people without eggs, hence the obscurantism in games

eggs with eggs, money with money

This comment was made by the moderator on the site

for lamp furnishings.

relax.

This comment was made by the moderator on the site

when there is the wrong wood, the wrong directive, the wrong game, the wrong engine, a musical pause will help.

This comment was made by the moderator on the site

Now there will be complaints about Force skating to the music

This comment was made by the moderator on the site

Let them burn, for your health. Maybe they will finally draw conclusions for themselves

This comment was made by the moderator on the site

Rather, you are blazing old fart igrulya on the 4th ten

This comment was made by the moderator on the site

You are blazing here with an amuda stove and a vega. bx ssd stub 500 gigs and 1080p soap AMD fanatic for 4 decades

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