Deathloop - PC performance graphics benchmarks of Graphics Cards and Processors
BASIC GAME INFORMATION |
Release date:September 14, 2021
Genre: Action, 1st Person, 3D
developer: Arkane Studios
Publisher: Bethesda Softworks
Deathloop is a new first-person shooter where you'll travel to Black Reef Island and find yourself in a time loop, reliving the same day hundreds of times...
The events of the game take place on the island of Black Reef, where the main character, a man with the call sign Colt, ends up. Colt finds himself in a time loop and is now forced to relive the same day over and over again. And this will happen until he destroys all eight specified targets by the end of the day. And now, you are about to tackle this difficult task.
THE GRAFICAL PART |
This subsection of our review highlights the main graphical aspects of this game. Particular attention is paid to the version of the graphics engine used, the version of the API used, graphic settings and the quality of development of the main visual aspects.
SUPPORTED OS AND GRAPHICS API |
Deathloop supported Windows 10.
The priority and main graphics API for Deathloop is DX12.
GAME ENGINE |
The basis for Deathloop was the game engine Void Engine. Despite the fact that the Void Engine is based on Id Tech 5, according to Sebastian Mitton, lead art director at Arkane Studios, they rewrote Id Tech 5 by more than 70 percent, so Although there are similarities between them, there are still not so many of them. But what did the Void Engine bring to the table in terms of graphics and technology? To begin with, I would like to mention the support for both SSAO shading and the more advanced HBAO+, which make the picture more realistic and add volume to objects. In general, the lighting system for the Void Engine was completely redesigned, which has now become dynamic. Well, the lighting method itself has become per-pixel, and this is a significant leap forward, since the light is now calculated not for individual polygons, but for each individual pixel.
Thanks to the Void Engine, the developers were able to implement really high-quality soft shadows in some places. The engine uses both Normal mapping and Parallax mapping as relief texturing methods. It adds dimension to some flat surfaces and looks amazing. The developers also introduced a more believable skybox, or simply sky, into their engine. As already mentioned, Motion blur effects appeared in Id Tech 5. Well, Void Engine went further and improved literally all the blur effects.
Deathloop Void Engine gets support DX12 and AMD FidelityFX Super Resolution.
SETTINGS |
Deathloop has a sufficient range of graphic settings.
Below we have provided screenshots of the game at various graphics settings, where our readers can see the difference between the minimum and maximum graphics quality settings.
QUALITY MODES |
AMD FidelityFX Super Resolution |
RT ON OFF |
TECHNOLOGIES |
The graphics in Deathloop are quite good, but they don’t look like a new generation game either:
Well, then we will move directly to gaming tests and determine what impact this game has on modern computer hardware.
TEST PART |
Test configuration | |
test stands |
GIGABYTE X470 AORUS GAMING 7 WIFI MSI MPG Z490 GAMING CARBON WIFI |
Multimedia equipment |
Seasonic PRIME TX-1000 power supply |
Software configuration |
|
Operating system | Windows 21:1 |
Graphics driver |
Nvidia GeForce/ION Driver Release 471.96 AMD Radeon Adrenalin Edition 21.9.1 |
Monitoring programs |
MSI Afterburner Action! FRAPS |
Our video cards were tested at different screen sizes of 1920x1080, 2560x1600 and 3840x2160 at ultra default graphics quality settings in the game (so far rays of light without RT). AMD FidelityFX Super Resolution was tested in Ultra quality.
NVIDIA GeForce RTX and GTX video cards are provided by LLC Business Development Center.
TEST GPU |
In the video card test, the default resolution is 1920x1080, other resolutions are added and removed manually. You can also remove and add any video card positions. You can also select any of our test processors from the list in the drop-down menu, comparing its performance with the given video card tests (the most productive solution is selected by default). The test is performed on the most productive CPU and scales to other processors, taking into account their testing on NVIDIA and AMD video cards.
- Ultra +
- Ultra + AMD FidelityFX Super Resolution
- Ultra RT ON
When resolved 1920x1080 an average FPS of 25 frames was shown by video cards of the Radeon RX 590 or GeForce GTX 1060 level. Minimum FPS of at least 25 frames can be provided by video cards of the level adeon Radeon RX 590 or GeForce GTX 1060. A comfortable average FPS of 60 frames can be provided by solutionsRadeon RX 5700 or GeForce RTX 2060.
When resolved 2560x1440 an average FPS of 25 frames was shown by video cards of the Radeon RX 590 or GeForce GTX 1060 level. Minimum FPS of at least 25 frames can be provided by video cards of the level adeon Radeon RX 590 or GeForce GTX 1060. A comfortable average FPS of 60 frames can be provided by solutionsRadeon RX 6600 XT or GeForce RTX 2070s. .
When resolved 3840x2160 an average FPS of 25 frames was shown by video cards of the Radeon RX Vega 56 or GeForce GTX 1080 level. Minimum FPS of at least 25 frames can be provided by video cards of the level adeon Radeon RX Vega 64 or GeForce RTX 2060s. A comfortable average FPS of 60 frames can be provided by solutions Radeon RX 6800 XT or GeForce RTX 3080.
AMD FidelityFX SuperResolution 1.0
When resolved 1920x1080 an average FPS of 25 frames was shown by video cards of the Radeon RX 590 or GeForce GTX 1060 level. Minimum FPS of at least 25 frames can be provided by video cards of the level adeon Radeon RX 590 or GeForce GTX 1060. A comfortable average FPS of 60 frames can be provided by solutionsRadeon RX 590 or GeForce GTX 1660s.
When resolved 2560x1440 an average FPS of 25 frames was shown by video cards of the Radeon RX 590 or GeForce GTX 1060 level. Minimum FPS of at least 25 frames can be provided by video cards of the level adeon Radeon RX 590 or GeForce GTX 1060. A comfortable average FPS of 60 frames can be provided by solutionsRadeon RX Vega 56 or GeForce RTX 2060.
When resolved 3840x2160 an average FPS of 25 frames was shown by video cards of the Radeon RX 5600 XT or GeForce RTX 2060 level. Minimum FPS of at least 25 frames can be provided by video cards of the level adeon Radeon RX 5700 or GeForce GTX 1070. A comfortable average FPS of 60 frames can be provided by solutions Radeon RX 6800 or GeForce RTX 3070.
RT
When resolved 1920x1080 an average FPS of 25 frames was shown by video cards of the Radeon RX 6600 XT or GeForce RTX 2060 level. Minimum FPS of at least 25 frames can be provided by video cards of the level adeon Radeon RX 6600 XT or GeForce RTX 2060. A comfortable average FPS of 60 frames can be provided by solutionsRadeon Radeon RX 6700 XT or GeForce RTX 2060s.
When resolved 2560x1440 an average FPS of 25 frames was shown by video cards of the Radeon RX 6600 XT or GeForce RTX 2060s level. Minimum FPS of at least 25 frames can be provided by video cards of the level adeon Radeon RX 6600 XT or GeForce RTX 2060s. A comfortable average FPS of 60 frames can be provided by solutionsRadeon RX 6700 XT or GeForce RTX 2080.
When resolved 3840x2160 an average FPS of 25 frames was shown by video cards of the Radeon RX 6700 XT or GeForce RTX 2060s level. Minimum FPS of at least 25 frames can be provided by video cards of the level adeon Radeon RX 6700 XT or GeForce RTX 2070s. A comfortable average FPS of 60 frames can be provided by solutions Radeon RX 6900 XT or GeForce RTX 3080.
VIDEO MEMORY CONSUMPTION |
Testing of video memory consumed by the game was carried out by the program MSI Afterburner. The indicator was based on the results on video cards from AMD and NVIDIA with separate screen sizes 1920x1080 and 2560x1440 with different anti-aliasing settings. By default, the graph displays the most current solutions. Other video cards are added and removed from the chart at the request of the reader.
- Ultra +
GameGPU
When resolved 1920x1080 video memory consumption of video cards with 6 gigabytes 6000 megabytes, with 8 gigabytes 7200 megabytes, with 11 gigabytes 10000 megabytes, with 16 gigabytes 11000 megabytes.
When resolved 2560x1440 video memory consumption of video cards with 6 gigabytes 6000 megabytes, with 8 gigabytes 73000 megabytes, with 11 gigabytes 10300 megabytes, with 16 gigabytes 11600 megabytes.
When resolved 3840x2160 video memory consumption of video cards with 6 gigabytes 6000 megabytes, with 8 gigabytes 7300 megabytes, with 11 gigabytes 9800 megabytes, with 16 gigabytes 12800 megabytes.
TEST CPU |
Testing was carried out at a resolution of 1920x1080. In the processor test, you can remove or add any processor positions. You can also select any tested video card from the list in the drop-down menu, comparing its performance with the given processor tests(by default, the most productive solution from NVIDIA is selected). Testing takes place on the most powerful NVIDIA and AMD video cards and scales to low-end models.
- Ultra +
When using video cards NVIDIA processors showed an acceptable indicator of at least 25 frames Ryzen 5 1400 or Core i 3 1100, and an FPS of at least 60 frames will be able to provide solutions at the level Ryzen 5 1400 or Core i 3 10100.
When using video cards AMD processors showed an acceptable indicator of at least 25 frames Ryzen 5 1400 or Core i 3 10100, and an FPS of at least 60 frames will be able to provide solutions at the level Ryzen 5 1400 or Core i 3 10100.
- Ultra +
The game can load up to 18 streams. The game uses 8 cores as efficiently as possible.
RAM TEST |
The test was carried out on the basic configuration of Core i 9 11900K with 16 GB DDR4 3733 MGz pre-installed memory. All used RAM was taken as an indicator. The RAM test on the entire system was carried out on various video cards without launching third-party applications (browsers, etc.). In the graphics, you can add and remove any resolutions and video cards as desired.
- Ultra +
GameGPU
When resolved 1920x1080 RAM consumption of the system with a video card with 6 gigabytes 9100 megabytes, 8th gigabyte 8200 megabytes, with 11 gigabytes 8600 megabytes, with 16 gigabytes 8700 megabytes.
When resolved 2560x1440 RAM consumption of the system with a video card with 6 gigabytes 980 megabytes, 8th gigabyte 8700 megabytes, with 11 gigabytes 8600 megabytesс, with 16 gigabytes 8700 megabytes.
When resolved 3840x2160 RAM consumption of the video card system с 6th gigabyte 10900 megabytes, 8th gigabyte 9400 megabytes, 11 gigabytes 9600 megabytesс, with 16 gigabytes 8700 megabytes.
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Тeating 1 1 1 1 1 1 1 1 1 1 Rating 67% [40 vote(s)] | Graphics 1 1 1 1 1 1 1 1 1 1 Rating 49% [48 vote(s)] | Optimization 1 1 1 1 1 1 1 1 1 1 Rating 31% [48 vote(s)] |