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Darksiders III - PC performance graphics benchmarks of Graphics Cards and Processors

BASIC GAME INFORMATION

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Release date: 27 November 2018
Genre: Action, Slasher, 3D, 3rd Person
developer: Gunfire Games
Publisher: THQ Nordic

Darksiders III является продолжением серии экшен игр Darksiders, в котором впервые предстоит играть за женского персонажа. На смену Войне и Смерти пришла Ярость, владеющая магией и кнутом. При помощи магии она может принимать различные формы, каждая из которых предоставляет ей доступ к новому оружию, атакам и способностями.

Ярость должна сразиться с физическими воплощениями семи смертных грехов, чтобы восстановить равновесие между добром и злом на Земле.

THE GRAFICAL PART

This subsection of our review highlights the main graphical aspects of this game. Particular attention is paid to the version of the graphics engine used, the version of the API used, graphic settings and the quality of development of the main visual aspects. 

SUPPORTED OS AND GRAPHICS API

Darksiders III поддерживается Windows7/8 и Windows 10.

steam 

Приоритетным и основным графическим API для Darksiders III является DirectX 11.

GAME ENGINE

Основой для Darksiders III стал игровой движок Unreal Engine 4, разрабатываемый и поддерживаемый компанией Epic Games. 

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Thanks to his work, each playthrough of the game is unique and inimitable, which increases the replay value of the game. The first game created on the engine, Unreal, appeared in 1998. Since then, various versions of this game engine have been used in more than a hundred games, including Deus Ex, Dishonored, Lineage II, Thief: Deadly Shadows, Postal 2, the Brothers in Arms series, Tom Clancy's Splinter Cell, Tom Clancy's Rainbow Six, as well as in the famous game series Unreal and Unreal Tournament from Epic Games themselves. Being primarily adapted for first-person shooters, the engine was also used to create games of other genres.   

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Written in the high-level language C++, the Unreal Engine 4 allows you to create games for most operating systems and platforms: Microsoft Windows, Linux, Mac OS and Mac OS X, Xbox consoles, Xbox 360, PlayStation 2, PlayStation Portable, PlayStation 3, Wii, Dreamcast and Nintendo GameCube. In December, Mark Rein demonstrated the work of the Unreal Engine 3 on the iPod Touch and iPhone 3GS. In March 2010, the engine was demonstrated on the Palm Pre communicator, based on the webOS mobile platform. 

To simplify porting, the engine uses a modular system of dependent components: supports various rendering systems (Direct3D, OpenGL, Pixomatic; previously supported Glide API, S3 Metal, PowerVR SGL), audio playback (EAX, OpenAL, DirectSound3D; previously supported A3D), voice playback tools text, speech recognition (only for Xbox360, PlayStation 3, Nintendo Wii and Microsoft Windows, also planned for Linux and Mac), modules for working with the network and support for various input devices.

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Windows Live, Xbox Live, and GameSpy technologies are supported for online play, including up to 64 players (clients) simultaneously. Despite the fact that the development tools do not officially include support for a large number of clients on one server, the engine has been used to create MMORPG games. One of the most famous representatives of the genre, Lineage II, uses the Unreal Engine.

ADVANCED GAME SETTINGS

Darksiders III  имеет достаточный широкий спектр графических настроек, который позволяет адаптировать игру практически под любую конфигурацию.

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Below we have provided screenshots of the game at various graphics settings, where our readers can see the difference between the minimum and maximum graphics quality settings. 

DIFFERENT QUALITY MODES

The difference in quality is visible to the naked eye.

COMPARISON OF SMOOTHING MODES

Сглаживание практически  полностью устраняет неровности поверхностей.

GENERAL VISUALS AND GAME PHYSICS

Графика в Darksiders III, как и в прошлых частях серии мультяшна, но по качеству визуального исполнения несколько превосходит их. Физика предметов практически не раскрыта и касается лишь определённых игровых предметов.

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Well, then we will move directly to gaming tests and determine what impact this game has on modern computer hardware.

TEST PART
Test configuration
test stands

Test bench No. 1 based on the Intel Socket 2011 platformv3

Test bench No. 2 based on the Intel Socket 2011 platform

Test bench No. 3 based on the Intel Socket 1155 platform

Test bench No. 4 based on the AMD Soket AM3+ platform

Test bench No. 5 based on the Intel Socket 1150 platform

Test bench No. 6 based on the Intel Socket 1151 platform

Test bench No. 7 based on the AMD Soket AM4 platform

Multimedia equipment Monitor Philips 241P6  
Software configuration
Operating system Windows 10 Pro
Graphics driver

Nvidia GeForce/ION Driver Release 416.94

AMD Radeon Crimson Edition 18.11.2

Monitoring program

MSI Afterburner v4.5

FRAPS

 
All video cards were tested at maximum graphics quality using the Action! program. The purpose of the test is to determine how video cards from different manufacturers behave under the same conditions. Below is a video of the test segment:

 Our video cards were tested at different screen sizes of 1920x1080, 2560x1600 and 3840x2160 максимльных настройках качества графики по умолчанию. Игра имеет лок в 60 кадро, он он убирается через конфиг игры.

GPU TEST

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 In the video card test, the default resolution is 1920x1080; other resolutions are added and removed manually. You can also remove and add any positions of video cards. You can also select any of our test processors from the list in the drop-down menu, comparing its performance with the given video card tests (by default, the most productive solution is selected).

Darksiders III - PC performance graphics benchmarks of Graphics Cards
  • Very high
  • Screen resolutions 1 of 3

  • Hide DLSS/FSR video cards

  • Loading ...

When resolved 1920x1080  an average FPS of 25 frames was shown by video cards of the Radeon R7 370 or GeForce GTX 750 Ti level. Minimum FPS of at least 25 frames can be provided by video cards of the level Radeon R9 380X or GeForce GTX 1050. A comfortable average FPS of 60 frames can be provided by solutions at the level of Radeon R9 Nano or GeForce GTX 1060.

When resolved 2560x1440 average FPS of 25 frames showed level video cards Radeon R9 380X or GeForce GTX 1050 Ti. Minimum FPS of at least 25 frames can be provided by video cards of the level Radeon R9 290X or GeForce GTX 970. A comfortable average FPS of 60 frames can be provided by solutions at the level of Radeon RX Vega 64 or GeForce GTX 980 Ti.

 When resolved 3840x2160 average FPS of 25 frames showed level video cards Radeon R9 Fury X or GeForce GTX 980 Ti. Minimum FPS of at least 25 frames can be provided by video cards of the level Radeon RX Vega 64LC или GeForce GTX 1070 Ti.

VIDEO MEMORY CONSUMPTION

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Testing of video memory consumed by the game was carried out by the program MSI Afterburner. The indicator was based on the results on video cards from AMD and NVIDIA with separate screen sizes 1920x1080 and 2560x1440 with different anti-aliasing settings. By default, the graph displays the most current solutions. Other video cards are added and removed from the schedule at the request of the reader.

Darksiders III тест VRAM
  • Very high
  • All screen resolutions

  • Hide DLSS/FSR video cards

4942
3673
3230
4493
3339
2936
3120
2812
2698
2931
2642
2535
3088
2784
2671
2994
2698
2589

GameGPU

 - 3840x2160, Mbyte
 - 2560x1440, Mbyte
 - 1920x1080, Mbyte

When resolved 1920x1080 Video memory consumption for video cards with 3 gigabytes of onboard memory is 2100 megabytes, with 4 gigabytes 3000 megabytes, with 6 gigabytes 2800 megabytes, with 8 gigabytes 2900 megabytes and with 11 gigabytes 3500 megabytes.

When resolved 2560x1440 Video memory consumption for video cards with 3 gigabytes of onboard memory is 2100 megabytes, with 4 gigabytes 3000 megabytes, with 6 gigabytes 3400 megabytes, with 8 gigabytes 3500 megabytes and with 11 gigabytes 3700 megabytes.

When resolved 3840x2160 Video memory consumption for video cards with 3 gigabytes of onboard memory is 2100 megabytes, with 4 gigabytes 3200 megabytes, with 6 gigabytes 4300 megabytes, with 8 gigabytes 44800 megabytes and with 11 gigabytes 4700 megabytes. 

CPU TEST

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Testing was carried out at a resolution of 1920x1080. In the processor test, you can remove or add any processor positions. You can also select any tested video card from the list in the drop-down menu, comparing its performance with the given processor tests(by default, the most productive solution from NVIDIA is selected).

Darksiders III тест CPU
  • Very high
  • All screen resolutions

  • All processors

  • Loading ...

When using video cards NVIDIA an acceptable rate of at least 25 frames was shown by the FX-4300 or Core i 3 2100 processors, and a minimum FPS of 60 frames can be achieved by solutions of the Ryzen 3 1200 or Core i 3 2100.  

When using video cards AMD an acceptable rate of at least 25 frames was shown by the FX-4300 or Core i 3 2100 processors, and a minimum FPS of 60 frames can be achieved by solutions of the Ryzen 3 1200 or Core i 3 2100 .

Darksiders III тест Cores
  • Very high
  • All screen resolutions

  • All processors

1 core
2 core
3 core
4 core
5 core
6 core
7 core
8 core
1 HT
2 HT
3 HT
4 HT
5 HT
6 HT
7 HT
8 HT
41
19
25
11
9
13
16
11
5
8
5
9
14
9
30
17
1 core
2 core
3 core
4 core
5 core
6 core
1 HT
2 HT
3 HT
4 HT
5 HT
6 HT
13
23
34
25
38
63
14
6
6
8
6
3
1 core
2 core
3 core
4 core
5 core
6 core
11
33
3
80
25
23
1 core
2 core
3 core
4 core
1 HT
2 HT
3 HT
4 HT
86
74
46
35
15
26
19
20
1 core
2 core
3 core
4 core
1 HT
2 HT
3 HT
4 HT
80
69
43
33
14
24
18
19
1 core
2 core
3 core
4 core
1 HT
2 HT
3 HT
4 HT
73
63
39
30
13
22
16
17
1 core
2 core
3 core
4 core
45
46
79
74
1 core
2 core
3 core
4 core
53
55
92
85
1 core
2 core
3 core
4 core
48
50
85
78
1 core
2 core
3 core
4 core
44
45
77
71
1 core
2 core
1 HT
2 HT
78
66
91
73
1 core
2 core
1 HT
2 HT
70
60
82
67
1 core
2 core
1 HT
2 HT
67
57
78
64
1 core
2 core
3 core
4 core
5 core
6 core
7 core
8 core
1 SMT
2 SMT
3 SMT
4 SMT
5 SMT
6 SMT
7 SMT
8 SMT
13
10
5
19
16
16
12
16
10
10
9
87
34
8
9
5
1 core
2 core
3 core
4 core
5 core
6 core
7 core
8 core
1 SMT
2 SMT
3 SMT
4 SMT
5 SMT
6 SMT
7 SMT
8 SMT
14
11
5
20
17
17
13
17
10
11
9
92
36
8
9
5
1 core
2 core
3 core
4 core
5 core
6 core
7 core
8 core
42
13
77
38
52
31
48
28
1 core
2 core
3 core
4 core
5 core
6 core
1 SMT
2 SMT
3 SMT
4 SMT
5 SMT
6 SMT
18
15
15
21
27
12
8
8
84
34
15
8
1 core
2 core
3 core
4 core
5 core
6 core
1 SMT
2 SMT
3 SMT
4 SMT
5 SMT
6 SMT
19
16
16
22
28
13
8
8
88
36
16
8
1 core
2 core
3 core
4 core
5 core
6 core
38
42
73
45
50
52
1 core
2 core
3 core
4 core
1 SMT
2 SMT
3 SMT
4 SMT
29
16
18
23
23
21
82
36
1 core
2 core
3 core
4 core
1 SMT
2 SMT
3 SMT
4 SMT
28
16
17
22
22
20
80
35
1 core
2 core
3 core
4 core
67
71
40
39
1 core
2 core
3 core
4 core
69
74
41
40
1 core
2 core
3 core
4 core
66
70
39
38
1 core
2 core
3 core
4 core
73
50
73
56

GameGPU

 - 1920x1080,%

Игра задействует максимум до 8 вычислительных потоков, но эффективно лишь 4.

RAM TEST

sys

The test was carried out on the basic configuration of Core i 7 5960X@4.6 GHz with 32 GB DDR4 2400 MGz pre-installed memory. All used RAM was taken as an indicator. The RAM test on the entire system was carried out on various video cards without launching third-party applications (browsers, etc.). In the graphics, you can add and remove any resolutions and video cards as desired.

Darksiders III тест RAM
  • Very high
  • All screen resolutions

  • Hide DLSS/FSR video cards

6204
6184
6094
5640
5622
5540
6853
6241
6234
6438
5863
5856
6784
6178
6171
6576
5989
5982

GameGPU

 - 3840x2160, Mbyte
 - 2560x1440, Mbyte
 - 1920x1080, Mbyte

When resolved 1920x1080 RAM consumption of a system by a video card with 3 gigabytes of onboard memory is 7000 megabytes, with 4 gigabytes 6300 megabytes, with 6 gigabytes 5600 megabytes, with 8 gigabytes 5700 megabytes and with 11 gigabytes 7000 megabytes.

When resolved 2560x1440 RAM consumption of a system by a video card with 3 gigabytes of onboard memory is 7300 megabytes, with 4 gigabytes 6800 megabytes, with 6 gigabytes 5700 megabytes, with 8 gigabytes 5800 megabytes and with 11 gigabytes 7100 megabytes.

When resolved 3840x2160 RAM consumption of a system by a video card with 3 gigabytes of onboard memory is 7800 megabytes, with 4 gigabytes 7200 megabytes, with 6 gigabytes 5800 megabytes, with 8 gigabytes 5800 megabytes and with 11 gigabytes 7100 megabytes. 

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Тeating  1 1 1 1 1 1 1 1 1 1 Rating 89% [50 vote(s)] Graphics  1 1 1 1 1 1 1 1 1 1 Rating 51% [65 vote(s)] Optimization  1 1 1 1 1 1 1 1 1 1 Rating 31% [82 vote(s)]

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Comments (49)

This comment was made by the moderator on the site

Кардинально изменил свое мнение об игре после более детального изучения.<br />Отзыв в стиме<br />https://steamcommunity.com/id/sergtrav/recommended/606280/<;br /><br />Тест в пока самой лагучей локации<br />https://www.youtube.com/watch?v=ajjp7mu1ME4&;feature=youtu.be

This comment was made by the moderator on the site

ZMEY<br />буст в этот раз по уму сделан. к примеру в играх на анриле, где не лазили проц оптимизировать, он будет работать на высокой частоте весь а не 3,4,5 ядер. то есть частота меняется от степени загрузки а не от количества работающих ядер.<br />AVX лучше не минусовать, скоро это будет в играх, в двух уже есть.

This comment was made by the moderator on the site

VEKT0R

попробуй ещё каждое ядро настроить.
<br />интересно даст ли это чего-нибудь . была-бы кастомная вода ,стояло бы 5.2 (-2офсет без авх) . хочу поймать правильную напругу на 5.0 на all ядра . и посмотреть на температуры в играх . если до 70 градусов будет ,то оставляю на 5гхз all ядра .

This comment was made by the moderator on the site

ZMEY<br />попробуй ещё каждое ядро настроить.<br />1: 5,0. 2,3,4,5,6,7: 4,9. 8: 4,8<br />получается если игре надо от 1 до 7 ядер,то all работают на 4.9. если 8, то all на 4.8.

This comment was made by the moderator on the site

VEKT0R <br />Я заметил такую закономерность ,на ваттметре . Температура начинает расти ,как только перескакивает порог 200ватт (и напругу нужно держать в пределах 1.2-1.25 в бивисе виндовс,дальше необузданный рост). Припой хорошо отводит до 200ватт ,может я ошибаюсь . Кто то говорит ,что чип высокий сделали ,хз . Меня всё увиденное вполне устроило ,и даже без кастомной водянки и скальпа

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