Dark Void test GPU
Year of construction: 2010
Genre: Action
developer: Airtight Games
Publishing house: Capcom Entertainment
System requirements for maximum visual quality recommended by the game websiteGPU:
The minimum
Operating system: Vista®, Windows 7
Processor: Core 2 Duo 1.83 GHz or AMD Athlon 64 X2 4200
RAM: 1.5 GB
Video card: DirectX®9 compatible video adapter with 256 MB RAM Radeon HD 4650 or GeForce 8600GT
DirectX: DirectX®9
Winchester: 7 GB free space
Effective
Operating system: Vista®, Windows 7
Processor: Core 2 Duo 2,2 GHz or AMD Athlon 64 X2 5600
RAM: 2 GB
Video card: DirectX®9 compatible video adapter with 256 MB RAM Radeon HD 4690 or GeForce GT 220
Winchester: 7 GB free space
Optimal
Operating system: Vista®, Windows 7
Processor: Core 2 Duo 2.66 GHz or AMD Athlon II x2 240
RAM: 2 GB
Video card: DirectX®9 compatible video adapter with 512 MB RAM Radeon HD 3850 or GS GeForce 8800
DirectX: DirectX®9
Winchester: 7 GB free space
Official description of the game
An action game developed by Airtight Games, the studio previously responsible for Crimson Skies: High Road to Revenge. The story of the game will tell us about the ancient alien nation The Watchers, which for the time being vigilantly monitored humanity.
For thousands of years, we knew them as Gods, but in the near future, people gained unprecedented powers and drove the ancient race from the Earth. But it was not possible to get rid of the alien creatures so easily. Now they are hatching plans to re-invade our world and, probably, the super-successful expansion of The Watchers will be played out in the game.
The plot tells us about the difficult fate of a cargo plane pilot, who, by the will of fate, was brought into the Bermuda Triangle, and then into another dimension (Void). And there are the same “lucky” people like Will, who found themselves in the void, and aliens who were once offended by people and were considered gods, and their insidious plans for returning, and a story of unhappy love, and flying saucers, and Nikola Tesla with his inventions, and much more. more…
Review: Playability
In anticipation of the release of Dark Void, the developers devoted a lot of time to the PR campaign for their brainchild and we were confident that the project would really be worthy. We conducted a detailed investigation of the demo and determined that it would be difficult to present an adequate opinion without a storyline. Well, the fanfare sounded and Dark Void was released. Without delving too deeply into the game graphics, we would like to note that the scenery of the levels looks a little poor and a little outdated.
We bring to your attention part of the video of the first Dark Void mission, where you can see for yourself the quality of this product:
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The plot in the game is not very complicated - it does not allow you to fill your head with all sorts of twists and turns and allows the player to plunge headlong into the gameplay. And you have to plunge completely - with complete immersion. Especially some gamers will be irritated by the unusual controls, which in some cases behave extremely inappropriately. Therefore, spend an hour or two before you start enjoying the gameplay.
So if you have been sitting too long on the eve of the release of new top projects, we advise you to pay attention to Dark Void - we don’t promise you a crazy drive, but after a little temporary getting used to the controls, you will have something to while away the evening.
Review: Game Graphics
Unreal Engine 3 has been an eyesore for gamers for many years now. Perhaps this project would have seemed technologically advanced to you 5 years ago, but not now. It’s time for developers to move away from the console standard and start making beautiful projects, but alas, the gaming market dictates different rules.
The picture already looks so worn out that it only causes despondency. Apparently no one was going to hone this engine. Compared to recently released game projects, Dark Void looks like a bad student who was sent to re-study for the second year. Perhaps by waiting another year or two, the developers would have been able to hone it better, but then Unreal Engine 3 would have simply become irrelevant.
The vaunted nvidia physics technology finally appears in the full versions. If you have an Nvidia video card in your system, then you can easily turn it up to maximum. But the picture quality between low and high quality physics settings is practically not there - only a small drop in FPS and a larger number of particles from killed opponents make it known about its work.
Review: Resource-intensive game
To play Dark Void you will need a dual-core Core 2 Duo 2,2 GHz processor and 2 gigabytes of RAM. The game is quite loyal to these hardware parts, now let's see how things stand with video cards.
All video cards were tested at maximum graphics quality by the Fraps program in the most resource-intensive part of the game.
Now all our video cards are tested in general in all separate screen sizes and you can evaluate how your video card behaves relative to other modern solutions in almost all gaming separate screen sizes. In today's review you will not see the resolution 1024x768 - the huge number of graphs did not allow us to make a cumbersome pile from this review.
We conducted the first testing at maximum graphics quality with Nvidia Physics technology enabled in Low mode. In this case, physics on ATI cards was performed by the central processor, and on Nvidia cards by a video card.
Testing at maximum quality settings 1280x1024 Nvidia Physics Low
Testing at maximum quality settings 1680x1050 Nvidia Physics Low
Testing at maximum quality settings 1920x1080 Nvidia Physics Low
It can be seen that Radeon video cards have some difficulties, even with minimal settings of the nvidia proprietary feature. The game also runs quite normally on them, but it is clear that the weak point of physics acceleration is the central processor - it is this that gives such a noticeable drawdown in some places. Californians are trying to maintain leadership, showing that its Nvidia Physics technology is more in demand than DirectX11.
We conducted the second test at maximum graphics quality with Nvidia Physics technology enabled in High mode exclusively on Nvidia video cards.
Testing at maximum quality settings 1280x1024 Nvidia Physics High
Testing at maximum quality settings 1680x1050 Nvidia Physics High
Testing at maximum quality settings 1920x1080 Nvidia Physics High
When testing single Nvidia video cards with the physics turned up to maximum, we see a good drop in performance. Visually, we did not notice any qualitative improvements, but the drop in performance is obvious. Even the 9800GT is capable of producing a drawdown at the minimum fps.
In the third test, we decided to check how the video cards behave if the second graphics accelerator is engaged in physics acceleration, i.e. to equalize ATI and Nvidia. And why waste time on trifles - we chose the GTX 285 video card as the accelerator for physics...
Testing at maximum quality settings 1280x1024 Nvidia Physics High+GTX 285
Testing at maximum quality settings 1680x1050 Nvidia Physics High+GTX 285
Testing at maximum quality settings 1920x1080 Nvidia Physics High+GTX 285
And it immediately became clear that Nvidia had lost its unconditional leadership and the advanced ATI cards were able to show more impressive results. In this case, it is clear that ATI and Nvidia video cards of different price categories began to show similar results.
Conclusion: Dark Void is an average quality project. The advantages include innovation and a relaxed storyline. The downsides are outdated graphics and difficult-to-learn controls. The implementation of Nvidia Physics technology was very disappointing - we expected better...