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Call of Duty Modern Warfare 2 Beta - PC performance graphics benchmarks of Graphics Cards and Processors

BASIC GAME INFORMATION

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Release date:28 Oct. 2022 2022
developer: Infinity Ward
Genre: Action, Visual Novel

Call of Duty Modern Warfare 2 is the return of the legendary action project with a new plot and modern gameplay. All fans will be able to enjoy a well-thought-out story, breathtaking shootouts and cleverly composed tactics. Unique soldiers, each with their own characteristics, will allow everyone to choose a convenient gaming style for themselves.

Tactical Task Force 141 is once again sent on a special mission to resolve a global conflict. They will need to eliminate enemy bases, successfully conduct reconnaissance and go on top secret missions, to which only the highest government has access. The fate of the entire world now depends on them.

THE GRAFICAL PART

This subsection of our review highlights the main graphical aspects of this game. Particular attention is paid to the version of the graphics engine used, the version of the API used, graphic settings and the quality of development of the main visual aspects. 

SUPPORTED OS AND GRAPHICS API

Call of Duty Modern Warfare 2 supported  Windows 10/11.

steam 

The priority and main graphics API for Call of Duty Modern Warfare 2 is DX12.

GAME ENGINE

Call of Duty Modern Warfare 2 was developed based on the IW engine 8. In 2002, the 3D shooter Medal of Honor: Allied Assault was released - one of the games in the Medal of Honor series, which takes place during World War II. This game used the id Tech 3 game engine (then known as Quake 2015 Engine, after the name of the first game in which it was used) from id Software as a technological base. Allied Assault was developed by studio XNUMX, Inc., some of whose employees left the company after the game's release to found Infinity Ward.

Infinity Ward's first game was 2003's Call of Duty, which, like Medal of Honor: Allied Assault, is set in World War II. This game is also built on the id Tech 3 engine. The choice of this technology is obviously explained by the fact that Infinity Ward employees already had experience working with it. Compared to the original id Tech 3, the graphics component of the engine has undergone a number of changes. Thus, the game began to actively use post-effects (for example, “image blur”), water is processed using shaders, which made it possible to create realistic reflections, the lighting system was complicated and dynamic soft shadows appeared. Subsequently, an official addon was also released for Call of Duty - Call of Duty: United Offensive.

Call of Duty 2 3


This diagram illustrates the history of the development of game engines in the “IW Engine” series. On October 25, 2005, the game Call of Duty 2 was developed by Infinity Ward, which is a full-fledged continuation of the first part. Call of Duty 2 is considered the first game to use the IW engine. Technically, this engine is a largely redesigned id Tech 3, an evolved version of the engine used in the very first part.

Call of Duty Modern Warfare 4

Compared to the original engine, this version has many improvements and changes built into it: instead of the OpenGL API, the image is processed using Direct3D, several bump texturing techniques are used, shadow processing is complicated, the particle system and post-effects are significantly improved. The next game based on the IW engine was Call of Duty 4: Modern Warfare in 2007. This game uses the third version of the engine (IW engine 3.0); the technology was once again refined and improved: facial animation, processing of water surfaces, lighting effects were complicated, new post-effects appeared, such as depth of field, and the possibilities of color correction of the image were widely used to give it a special stylization.

Call of Duty World at War

In 2008, the fifth part of the game series was released - Call of Duty: World at War (developer: Treyarch). The game is built on the third version of the engine (IW engine 3.0), which was modernized by Treyarch developers. Another Treyarch game, Quantum of Solace: The Game, was made using the same version of the engine. In 2009, Call of Duty: Modern Warfare 2 was released (development was again transferred to Infinity Ward). This game uses the next version of the engine, IW engine 4.0, with a number of improvements, including Streaming Textures technology.

On November 9, 2010, the seventh part of Call of Duty, Black Ops, was released. This game uses a significantly improved version of the IW engine 3.0, which was used in Call of Duty: World at War, which is likely due to the fact that the development of the game began in parallel with the creation of Modern Warfare 2. Compared to previous parts of the game, the graphical code was changed Several major improvements have been made, in particular, among other things, the lighting system has been completely redesigned and the operation of the particle system has been improved.

Call of Duty Black Ops

In the same year, the game GoldenEye 007, the “spiritual successor” of the original 007 GoldenEye 1997 for the Nintendo 64, was released on the Wii console. Eurocom was responsible for the development, and Activision was in charge of publishing. This game, according to some sources, also uses an internal modification of the IW engine (the exact version is unknown).

Call of Duty Modern Warfare 3

On November 8, 2011, Call of Duty: Modern Warfare 3 was released, based on an updated version of the IW 4.0 engine (working title - MW3 Engine); Infinity Ward, Sledgehammer Games and Raven Software were responsible for development. In October, Glen Schofield, founder of Sledgehammer Games, stated in an interview that the IW engine resembles a Porsche, and that criticism of the engine in reviews of Modern Warfare 3 was unfounded, as the developers are constantly modifying the technology and reworking it.

Call of Duty Black Ops 2

On May 1, 2012, the ninth game in the series and the sequel to 2010's Call of Duty: Black Ops, Call of Duty: Black Ops II, was announced. The game uses an updated version of the IW 3.0 engine used to create the first Black Ops game. HDR lighting, self-shadowing, bounce lighting and reveal mapping were added to the engine, and the PC version of the game had support for DirectX 11. According to Treyarch, their main priority is 60 frames per second (FPS) on any platform. The game was released on November 13, 2012.

blackops3 1

Call of Duty: Ghosts was released in 2013. The game was developed by Infinity Ward with the participation of Raven Software and Neversoft Entertainment. At the announcement, the game engine was described by representatives of the publishing house as “completely new”, but later the developers clarified that the engine is a development of their own engine - IW 6.0; Thus, the studio's animator, Zach Walker, said: “It is impossible to develop a new game engine from scratch in the two-year cycle that our games go through. We do things differently - we conduct research and draw conclusions about which systems and main parts of the engine are obsolete and update them, bringing them to the modern level. How much do we update them? I think enough to allow ourselves to call this engine new.” 

SETTINGS

Call of Duty Modern Warfare 2 has a fairly wide range of graphic settings.

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Below we have provided screenshots of the game at various graphics settings, where our readers can see the difference between the minimum and maximum graphics quality settings.

QUALITY MODES

TECHNOLOGIES

The graphics in Call of Duty Modern Warfare 2 are standard as for many past games in the Call of Duty series:

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Well, then we will move directly to gaming tests and determine what impact this game has on modern computer hardware.

TEST PART
Test configuration
test stands

GIGABYTE G1.Sniper Z97

GIGABYTE GA-X99-Gaming 7 WIFI

GIGABYTE GA-AX370-Gaming 5

GIGABYTE X570 AORUS MASTER

MSI MPG Z490 GAMING CARBON WIFI

MSI MPG Z590 GAMING CARBON WIFI

Asus Rog Maximus Z690 Hero

Multimedia equipment

Monitor Philips 326M6VJRMB/00

Seasonic PRIME TX-1000 power supply

32 GB DDR4 3200 CL15 ZEN1

32 GB DDR4 3600 CL16 ZEN2

32 GB DDR4 4000 CL18 ZEN3

32 GB DDR4 4400 CL18 Comet Lake

32 GB DDR4 3600 CL16 Rocket Lake

32 GB DDR5 5600 CL42 Alder Lake

SSD: Transcend NVMe SSD MTE220S 512 GB

Software configuration
Operating system Windows 10 21H2/ Windows 11(Alder Lake)
Graphics driver

Nvidia GeForce/ION Driver Release 516.94 WHQL

AMD Radeon Adrenalin Edition 22.9.1

Monitoring programs

MSI Afterburner

 
All video cards were tested at maximum graphics quality using MSI Afterburner. The purpose of the test is to determine how video cards from different manufacturers behave under the same conditions. Below is a video of the test segment:

 Our video cards were tested at different screen sizes of 1920x1080, 2560x1600 and 3840x2160 extreme graphics quality settings in mode DX12.

GPU TEST

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In the video card test, the default resolution is 1920x1080; other resolutions are added and removed manually. You can also remove and add any positions of video cards. You can also select any of our test processors from the list in the drop-down menu, comparing its performance with the given video card tests (by default, the most productive solution is selected). The test is carried out on the most powerful CPU in this game and is scaled to other processors, taking into account their testing on NVIDIA and AMD video cards.

Call of Duty Modern Warfare 2 Beta - PC performance graphics benchmarks of Graphics Cards
  • Very high
  • Screen resolutions 1 of 3

  • Hide DLSS/FSR video cards

  • Loading ...


When resolved 1920x1080 an average FPS of 25 frames was shown by video cards of the Radeon RX Vega 56 or GeForce GTX 1070 level. Minimum FPS of at least 25 frames can be provided by video cards of the level Radeon RX Vega 56 or GeForce GTX 1070 A comfortable average FPS of 60 frames can be provided by solutionsRadeon RX Vega 56 or GeForce GTX 1080.

When resolved 2560x1440 an average FPS of 25 frames was shown by video cards of the Radeon RX Vega 56 or GeForce GTX 1070 level. Minimum FPS of at least 25 frames can be provided by video cards of the level Radeon RX Vega 56 or GeForce GTX 1070 A comfortable average FPS of 60 frames can be provided by solutions Radeon RX 5700 XT or GeForce RTX 2080.

When resolved 3840x2160 an average FPS of 25 frames was shown by video cards of the Radeon RX Vega 56 or GeForce RTX 2080 level. Minimum FPS of at least 25 frames can be provided by video cards of the level Radeon RX 64 or GeForce RTX 3060 Ti A comfortable average FPS of 60 frames can be provided by solutions Radeon RX 6800 or GeForce RTX 3080.

VIDEO MEMORY CONSUMPTION

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Testing of video memory consumed by the game was carried out by the program MSI Afterburner. The indicator was based on the results on video cards from AMD and NVIDIA with separate screen sizes 1920x1080, 2560x1440 and 3840x2160 with various anti-aliasing settings. By default, the graph displays the most current solutions. Other video cards are added and removed from the schedule at the request of the reader.

Call of Duty Modern Warfare 2 Beta VRAM test
  • Very high
  • All screen resolutions

  • Hide DLSS/FSR video cards

11337
10267
9796
GEFORCE RTX 2080 Super 8 GB
7547
7069
7058
GEFORCE RTX 2070 Super 8 GB
7486
7013
7001
12093
10866
10223
12340
11088
10432
12093
10866
10223
10547
10327
9952

GameGPU

 - 3840x2160, Mbyte
 - 2560x1440, Mbyte
 - 1920x1080, Mbyte

When resolved 1920x1080 video memory consumption of video cards from 8 gigabytes to 7 gigabytes, with 12 gigabytes 10 gigabyte, with 16 gigabytes 10 gigabyte.

When resolved 2560x1440 video memory consumption of video cards from 8 gigabytes to 7 gigabytes, with 12 gigabytes 11 gigabyte, with 16 gigabytes 11 gigabyte.

When resolved 3840x2160 video memory consumption of video cards from 8 gigabytes to 7 gigabytes, with 12 gigabytes 12 gigabyte, with 16 gigabytes 13 gigabyte.

CPU TEST

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Testing was carried out at a resolution of 1920x1080. In the processor test, you can remove or add any processor positions. You can also select any tested video card from the list in the drop-down menu, comparing its performance with the given processor test results (by default, the most productive solution from NVIDIA is selected). Testing takes place on the most powerful NVIDIA and AMD video cards and scales to low-end models.

Call of Duty Modern Warfare 2 Beta CPU test
  • Very high
  • All screen resolutions

  • All processors

  • Loading ...

When using video cards NVIDIA processors showed an acceptable indicator of at least 25 frames per second Ryzen 5 1400 or Core i 7 4770, and an FPS of at least 60 frames per second will be able to provide solutions at the level Ryzen 5 3400 or Core i 7 4770

When using video cards AMD processors showed an acceptable indicator of at least 25 frames per second Ryzen 5 1400 or Core i 7 4770, and an FPS of at least 60 frames per second will be able to provide solutions at the level Ryzen 5 3400 or Core i 7 4770

Call of Duty Modern Warfare 2 Beta test Cores
  • Very high
  • All screen resolutions

  • All processors

1 core
10 core
2 core
3 core
4 core
5 core
6 core
7 core
8 core
9 core
1 HT
10 HT
2 HT
3 HT
4 HT
5 HT
6 HT
7 HT
8 HT
9 HT
83
19
43
63
56
69
63
94
66
53
35
48
72
27
14
32
60
83
74
8
1 core
2 core
3 core
4 core
5 core
6 core
7 core
8 core
1 HT
2 HT
3 HT
4 HT
5 HT
6 HT
7 HT
8 HT
64
56
64
72
38
75
86
78
42
45
50
74
42
89
45
8
1 core
2 core
3 core
4 core
5 core
6 core
1 HT
2 HT
3 HT
4 HT
5 HT
6 HT
67
77
80
73
67
74
75
87
77
69
68
70
1 core
2 core
3 core
4 core
1 HT
2 HT
3 HT
4 HT
86
78
81
83
88
81
81
88
1 core
10 core
11 core
12 core
2 core
3 core
4 core
5 core
6 core
7 core
8 core
9 core
1 SMT
10 SMT
11 SMT
12 SMT
2 SMT
3 SMT
4 SMT
5 SMT
6 SMT
7 SMT
8 SMT
9 SMT
72
75
71
72
83
66
80
73
66
62
62
58
65
2
3
2
2
75
3
11
6
27
6
5
1 core
2 core
3 core
4 core
5 core
6 core
7 core
8 core
1 SMT
2 SMT
3 SMT
4 SMT
5 SMT
6 SMT
7 SMT
8 SMT
70
62
78
68
65
64
70
58
45
87
66
65
43
51
23
13
1 core
2 core
3 core
4 core
5 core
6 core
1 SMT
2 SMT
3 SMT
4 SMT
5 SMT
6 SMT
72
78
81
76
8
73
72
76
77
73
73
79
1 core
2 core
3 core
4 core
1 SMT
2 SMT
3 SMT
4 SMT
80
78
87
83
72
78
80
67

GameGPU

 - 1920x1080,%

The game can load up to 16 streams. The game uses 12 threads as efficiently as possible.

RAM TEST

RAM

The test was carried out on the basic configuration of Core i 9 12900K with 32 GB DDR5 5400 MHz pre-installed memory. All used RAM was taken as an indicator. The RAM test on the entire system was carried out on various video cards without launching third-party applications (browsers, etc.). In the graphics, you can add and remove any resolutions and video cards as desired.

Call of Duty Modern Warfare 2 Beta RAM test
  • Very high
  • All screen resolutions

  • Hide DLSS/FSR video cards

10421
10153
10066
12315
10400
10361
GEFORCE RTX 2080 Super 8 GB
12290
10379
10340
GEFORCE RTX 2070 Super 8 GB
12191
10295
10257
12327
10410
10371
12352
10431
10392
10814
10054
9709
11035
10259
9907
10814
10054
9709
11185
11150
11112
12307
10567
10547
12209
10482
10462
12828
10287
10246
12332
10588
10568

GameGPU

 - 3840x2160, Mbyte
 - 2560x1440, Mbyte
 - 1920x1080, Mbyte

When resolved 1920x1080 RAM consumption for video cards from 8 gigabytes to 10 gigabytes , with 12 gigabytes 10 gigabyte , with 16 gigabytes 10 gigabyte.

When resolved 2560x1440 RAM consumption for video cards from 8 gigabytes to 10 gigabytes , with 12 gigabytes 10 gigabyte , with 16 gigabytes 10 gigabyte.

When resolved 3840x2160 RAM consumption for video cards from 8 gigabytes to 12 gigabytes , with 12 gigabytes 11 gigabyte , with 16 gigabytes 11 gigabyte .

Тeating  1 1 1 1 1 1 1 1 1 1 Rating 53% [10 vote(s)] Graphics  1 1 1 1 1 1 1 1 1 1 Rating 36% [12 vote(s)] Optimization  1 1 1 1 1 1 1 1 1 1 Rating 38% [13 vote(s)]

 

People participating in this conversation

Comments (10)

This comment was made by the moderator on the site

Not old stones are needed in tests 4770 is an ancient stone but a lot of people are sitting on it)

This comment was made by the moderator on the site

when will you add 12100/12400/5500 instead of the Zen 1 and ancient Intel ones that no one needs anymore?

This comment was made by the moderator on the site

Don't speak for everyone! Personally, I find Zen 1 and ancient Intel much more interesting than the plugs you listed. So that’s at least why your “no one needs” is past the checkout counter.

This comment was made by the moderator on the site

if we can get something, then it will be in desta, for now the situation is in limbo

This comment was made by the moderator on the site

An Intel 770 is absolutely necessary for the overall picture with DirectX 12!

svl admin    Xjax
This comment was made by the moderator on the site

Well, we are now immigrants and actually unemployed, so everything depends on the mercy of the distros; we won’t be able to buy anything ourselves.

This comment was made by the moderator on the site

kalda from the word call, and where is the new engine?

This comment was made by the moderator on the site

2 days gone to waste?

svl admin    korn87
This comment was made by the moderator on the site

I returned the forum, it won’t work out that easily with the site, so something like this

This comment was made by the moderator on the site

costs of moving from hosting to hosting...