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Alan Wake American Nightmare - PC performance graphics benchmarks of Graphics Cards

BASIC GAME INFORMATION

 alan wakes_american_nightmare_2012_05_23_13_54_27_926

Year of construction: 2012
Genre: arcade
developer: Remedy
Publishing house: Microsoft

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Alan Wake's American Nightmare is a story-driven action-horror film released in digital format. The game is a successor to Alan Wake, but is not its sequel. American Nightmare is presented as an independent game that does not reflect the main storyline of the series; the game only expands the universe. The developers assure that American Nightmare will not be the last part of the Alan Wake series, since a sequel is already in development.


Alan Wake appears to be stuck in Arizona. What's more, he's inside one of his Night Springs episodes previously written for the show. While uncovering the mystery of his creation, Alan finds himself in a battle of light and darkness. According to the trailer shown at the Spike Video Game Awards on December 10, 2011, Alan is hunting for Mister Scratch, his Dark Place counterpart first seen in the final episode of the first game.

THE GRAFICAL PART

This subsection of our review highlights the main graphical aspects of this game. Particular attention is paid to the version of the graphics engine used, the version of the API used, graphic settings and the quality of development of the main visual aspects.

Supported OS and graphics API

Alan Wake American Nightmare is supported by the major Windows operating systems, which include Windows XP SP3, Windows Vista and Windows 7. Other operating systems are not currently supported by the developers and are unlikely to receive support. 

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The priority and main graphics API is only DirectX 9. Alan Wake initially planned to support DirectX 10, but over time this solution was rejected.

Game engine 

The game engine is a product of Remedy's own development. The computer version is a consequence of the console porting. Unfortunately, we could not find either the name of the engine or its characteristics. The PC version added improved graphics quality settings and higher resolution.

 alan wakes_american_nightmare_2012_05_23_10_46_59_058

Unfortunately, we could not find more detailed information about the game engine, except for visual observations.

Advanced Game Settings

Alan Wake American Nightmare has both basic and advanced graphics settings. Remedy did a great job with the game, making it a solid console port.

 alan wakes_american_nightmare_2012_05_23_13_54_38_300

 Below we have provided screenshots of the game at various graphic settings so that our users can see for themselves what they will have to sacrifice if the performance of their home PC is insufficient.

 
 
Low quality settings  
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Medium quality settings  
alan wakes_american_nightmare_2012_05_23_13_57_30_426 
High quality settings
 alan wakes_american_nightmare_2012_05_23_13_57_46_032

As we can see, the difference between high and low settings in Alan Wake American Nightmare is almost invisible to the naked eye.

General visual design and game physics

As we described above, Alan Wake American Nightmare is a very solid and high-quality port of the Xbox 360 version. Other developers should learn from Remedy how to properly port games to PC. During the porting process, the graphics part was significantly improved and the controls for the mouse and keyboard were qualitatively adapted.

alan wakes_american_nightmare_2012_05_23_10_45_14_755

Visually, Alan Wake American Nightmare stands at a fairly high level - the effects, the shadows, the surroundings, everything is done at a very high level. However, the same console orientation prevents it from being a technologically advanced project. Separately, this concerns the facial expressions of the characters, which are, frankly speaking, wooden. The physics in the game is quite conventional and is used only in story scenes.

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Well, then we will move directly to gaming tests and determine what impact this game has on modern computer hardware.

TEST PART

Test configuration

test stands

Test bench No. 1 based on the Intel Socket 2 platform011

Test bench No. 2 based on the Intel Socket 1155 platform

Test bench No. 3 based on the Intel Socket 1366 platform

Test bench No. 4 based on the Intel Socket 115 platform6

Test bench No. 5 based on the AMD Soket AM platform3

Test bench No. 6 based on the AMD Soket AM3 platform

Test bench No. 7 based on the AMD Soket AM platform2

Test bench No. 8 based on the Intel Socket 1155 platform

Test bench No. 9 based on the AMD Soket AM3 platform

Test bench No. 10 based on the AMD Soket AM3 platform+

Multimedia equipment

3D monitor LG W2363D

Monitor LG E2750

Dell U3010 monitor product provided by the company AMD

3D Vision Kit  product provided by the company Nvidia

Software configuration

Operating system

Microsoft Windows 7 Ultimate Edition x64 SP1

Graphics driver

Nvidia GeForce/ION Driver Release 301.24

AMD Catalyst 12.4

Monitoring program

MSI Afterburner v2.2 

GPU test

All video cards were tested at maximum graphics quality using MSI Afterburner. The purpose of the test is to determine how video cards from different manufacturers behave under the same conditions. The minimum and average FPS were taken as performance indicators. Below is a video of the test segment:   

 Our video cards were tested at different screen sizes of 1680x1050, 1920x1080 and 2560x1600 at the maximum graphics quality settings allowed by the game. Multi-chip configurations from both manufacturers have optimization problems. SLI works as a single option, and Cross Fire even goes into the minus...

alan wakes_american_nightmare_2012_05_23_13_54_42_473 

Testing at maximum quality settings 1680x1050 

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At a resolution of 1680x1050 at maximum settings, all our video cards, starting with the Radeon HD 5750 or GeForce GTS 450, showed an acceptable minimum and average FPS. 

Testing at maximum quality settings 1920x1080 

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With a resolution of 1920x1080 at maximum settings, normal medium FPS indicator  provided video cards of the level Radeon HD 5770 or GeForce GTX 550 Ti. The optimal solutions for these settings will be Radeon HD 7750 or GeForce GTX 460SE.

Testing at maximum quality settings 2560x1600 

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At 25600x1600 resolution at maximum settings in Alan Wake American Nightmare average FPS of 25 frames provided video cards of the level Radeon HD 6870 or GeForce GTX 560. The optimal solutions for these settings would be Radeon HD 6950 or GeForce GTX 480.

VRAM test

memory GPU

Testing of video memory consumed by the game was carried out by the program MSI Afterburner. The indicator was based on results on top video cards from AMD and NVIDIA with separate screen sizes 1680x1050, 1920x1080 and 2560x1600.

Testing at maximum memory GPU quality settings

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The optimal amount of video memory for this game is 896 for standard resolutions, and more than 1 gigabyte for ultra-high resolutions.

CPU test

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We tested processor dependence on 12 models of basic configurations that are relevant today. The test was carried out in those places where the value of video cards for the game is minimal and its load was less than 99%, this time at a resolution of 11920x1080 with maximum graphics quality settings.  

Testing at minimum quality settings 1920x1080

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The processors were tested according to the scheme shown in the video below. All of our CPU test models provided optimal performance.

RAM test

3930k

Testing of the RAM consumed by the game was carried out by monitoring directly through the Windows task manager. The test was carried out on the basic configuration of Core i 7 3930K@4.8 GHz with 8GB DDR3 2400 MGz pre-installed video memory.

Testing at various quality settings

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As we can see, with different quality settings, the amount of RAM consumed in Alan Wake American Nightmare is at the same level and amounts to 500 megabytes.

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Тeating  1 1 1 1 1 1 1 1 1 1 Rating 96% [99 vote(s)] Graphics  1 1 1 1 1 1 1 1 1 1 Rating 88% [105 vote(s)] Optimization  1 1 1 1 1 1 1 1 1 1 Rating 85% [103 vote(s)]

 

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Comments (10)

This comment was made by the moderator on the site

Posted by Puza:

The first part is boring and tasteless with a schizophrenic type of plot, and the second is even more bitter and monotonous. The only plus. The graphics are nice. The test is as good as ever.
Such people cannot be released from countЪr-strikeЪ.

This comment was made by the moderator on the site

[quote name="john"]Everything in order: [quote] hmm... I have nothing to answer here.

This comment was made by the moderator on the site

where did you guys get it from? I myself owned one! I bought a GTX680 so that there would be no slide show)))) I’m playing Stalker Call of Pripyat today, then Battle3 tomorrow in Resident IVL4, after tomorrow I’ll feel the urge to go through Blade of Darkness again and finally I’m almost worried that I have a top-end video card, I finally doubt that “Alan Wake” needs dh11 there and so it’s all bad and there’s nothing the developers didn’t do to protect the game, I patched it on 5870 and now it flies As for a number of other games, it happens that there is DX11, let’s remember the shameful crisis 2 (I never get tired of dissing it, you can really praise it for its excellent 3D optimization) there, I finally think it’s DX9 and not 11, judging by the terrible picture if you compare it with the game code MF3 which everyone craps on me, the graphics are almost worse, not to mention the fact that there is DX9 and the requirements of the game are ridiculous I've seen a lot when computer resources are not known where they are spent

This comment was made by the moderator on the site

Everything is in order:

So this is precisely why no one upgrades. Because Skyrim and Risen can be played on the gtx 260.
People play with ease and on the 8800GT-(9800GT) with 2 cores!
And all that is needed for comfortable play of normal PC games is a core i5 2400 and an HD 6970
It will be more comfortable and smarter not to spend extra money on the HD 6970, but to save money by purchasing an HD 6950, unlocking it to the level of a full-fledged “HD 6970”!!!
Is this too much for the average working person without a family or children who WANTS to play games?! I think it's feasible.
It’s not harmful to want, but you can lose until retirement without a wife and children like a crazy idiot “VANOMAS”!!! (And if you assemble a Mega powerful system, then so that your grandchildren can play too :-) )
Well, if some of our gamers want 120 fps in games like GTA IV, then yeah... percent for 50 thousand and an SSD on PCIe. If 40 frames in Metro 2033 isn't enough for them, then let them buy two GTX 680s.
There is no need for this because these games are not the standard of demandingness, there is enough of a system here that will keep 25-30FPS in the most difficult places!!!

This comment was made by the moderator on the site

Posted by tiger403:

[quote name="un homme"][quote name="john"](boxes got in the way again)
What do boxes have to do with it? They never stopped anyone from making normal graphics on a PC, stupidly, if the developers had the desire and capabilities. Quality products will always have good graphics, no matter what platform they are released on. Most developers simply don’t have the money to properly translate games to a personal computer. They release them the same as they were on the console. And that’s why we don’t buy them, but download them from the Internet. We'll start buying when all sorts of Skyrim games are ported to computers with DX11 and HighRes textures.[/quote] The question is, what percentage of gamers will buy such games with dir 11 and other goodies?)) Do you know what the average computer for gamers is? And how many people can actually play such games?[/quote] So this is precisely why no one upgrades. Because Skyrim and Risen can be played on a gtx 260. And all that is needed to comfortably play normal PC games is a core i5 2400 and an HD 6970 - is this beyond the capabilities of the average working person without a family or children who WANTS to play games? ?! I think it's feasible. Well, if some of our gamers want 120 fps in games like GTA IV, then yeah... percent for 50 thousand and an SSD on PCIe. If 40 frames in Metro 2033 is not enough for them, then let them buy two GTX 680s. But I am convinced that such unhealthy people are in the minority.

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