Command Reburn shared the new development status The chimera. The release was originally planned for last week, but due to technical issues The launch had to be postponed. The developers admitted that the situation was more complicated than it seemed, and they decided not to rush with updates in order to give players a full and honest picture.
La Quimera was conceived as a complete and large-scale adventure, but due to difficulties, the team adapted the approach: now the game starts in the format Early AccessThis decision was made to preserve the ambitions of the project, give players access to a significant part of the story, and at the same time avoid further compromises in quality and content.
The early access version will be completely can be completed alone or in co-op, and further updates will add new missions, story chapters, interface improvements and mechanics. The developers emphasize that this is big shift from their original plan, but they assure that they will move towards the full version of the game together with the community. The Early Access release date will be announced after the remaining technical issues are resolved.
Electronic Arts officially confirmed the large-scale Layoffs at Respawn Entertainment — according to Bloomberg, the company was left by 300 to 400 employees, of which about 100 - from the team RespawnThese reductions are accompanied by the closure two incubation projects, one of which turned out to be extraction shooter in the Titanfall universe with a code name R7.
In a statement, Respawn said they had made the decision to scrap two projects early on and conduct restructuring of the Apex Legends and Star Wars Jedi teams. The developers thanked the dismissed employees for their contribution to the studio's success and promised support within EA. Although the exact number of layoffs by division is not disclosed, it is known that all major areas are affected.
Despite this, Respawn stressed that it will continue to develop Apex Legends and is working on a new experience within the franchise. The team also confirmed that the next project for Star wars jedi is already in development and will be even more ambitious in terms of story and gameplay. However, the closure of the projects raises concerns: how long will Respawn remain EA's flagship if it is constantly prevented from implementing new ideas?
For Warcraft III: Reforged came out small urgent update, in which the developers rolled back some of the changes from patch 2.0.2 and made balance changes for all races. The patch has already entered into force and affects both competitive and normal modes.
From system fixes - fixed interface scaling error, and the number of vetoes on cards has been increased from 3 to 4. I people The Mana Drain ability now costs more mana (25 at all levels) and has a longer cooldown. night elves "Ultrasight" (study time increased) and "Sentry" (duration reduced to 2 minutes) have been weakened.
For undead The recovery time of the Ritual Dagger has been accelerated, and neutral heroes received important changes: "Permanent Ignition" now deals 10 damage instead of 5, and Dark Ranger's "Life Drain" Ignores magic resistance, affecting even immune targets. The amount of treatment did not change.
Recent transfer Borderlands 4 from 23 to 12 September 2025 years may indicate an important point: publisher Take-Two Interactive frees up space for release Grand Theft Auto VI in October. Internal corporate logic dictates that two major games will not be released too close to each other.
If Borderlands 4 is coming out in mid-September and Take-Two is still planning for its strongest financial year, the obvious window is October, which is traditionally when Rockstar's flagship titles are released. In fact, the company has always had a strategy of avoiding competition between its big releases.
Thus, the most likely month for the release of GTA 6 becomes October 2025 years, with a likely date somewhere between October 11 and 25. There's no official confirmation yet, but Take-Two's release calendar alone suggests where things stand.
Company Gearbox changed the release date Borderlands 4, but this time - to the delight of fans. The release was originally planned for on September 23, but now it has been moved to on September 12, as reported by the studio's founder Randy Pitchford.
In addition, Pitchford confirmed that the long-awaited presentation State of Play The event will take place soon, tentatively late this week or early next week, and is expected to reveal new details about Borderlands 4's gameplay and features.
So, fans of the franchise will be able to plunge into chaotic adventures in the world of Borderlands on 11 days earlierthan expected. Given the popularity of the series and the active marketing campaign, the release promises to be one of the main events of this fall.
Recent release The Elder Scrolls IV: Oblivion Remastered put the team of fans working on it in a difficult position Skyblivion — a global modification for Skyrim Special Edition, turning it into a full-fledged remake of Oblivion. However, Bethesda has officially stated that it is not going to ban this project.
Skyblivion differs from the remaster in that it is created from scratch as a full-fledged remake. The authors will improve the entire map, add a huge number of new details: bookstores will be full of books, and forts, which looked simple in the original, will become large-scale mansions. Cities will be reworked based on early concepts: Leyawiin will acquire trade waterways, and imperial city will become significantly larger and richer in research.
The modification will restore many cut elements of the original, increase the diversity of biomes, rework ruins and interiors, add blacksmithing, new enemies and improved boss fights. Every item in Skyblivion will have unique model, and the soundtrack will be replenished with 22 new tracks. The mod is expected to be released this year, but given its scale, there may be a slight delay.
Using Unreal Engine 5 в The Elder Scrolls VI unlikely, experts say Digital Foundry. In their opinion, this would not solve the key problems associated with Creation Engine, including the famous fragmentation of the game world, which is often criticized by players.
In the latest episode of their podcast, the experts discussed that despite successful examples of integrating Unreal Engine into other projects (for example, return from Housemarque), in the case of The Elder Scrolls VI, the transition would not have seemed appropriate. The problems demonstrated in Oblivion Remastered, showed that even with the use of a new engine, the game retains the structure of the old one Gamebryo, and the world remains divided into sections.
In addition, they noted that in Starfield There were no serious rendering issues, and the Creation Engine upgrade for The Elder Scrolls VI is already in progress. The project is being ported to Unreal Engine 5 would only add delays, new development complications, and potential performance issues. Given that Oblivion Remastered shows an extremely high load even on top-end PCs, taking risks with the choice of engine would be unjustified.
At this point, The Elder Scrolls VI is still far from release, and the launch of Oblivion Remastered allows players to once again immerse themselves in the atmosphere of Tamriel, despite some performance issues and changes in visuals. The game is already available on PC, PlayStation 5, Xbox Series X и Xbox series s.
Grand Theft Auto VI and without additional trailers, it is generating huge interest among players, according to the former technical director Rockstar North Obbe Vermeij. In his opinion, the preservation element of surprise will only enhance the effect of the game's release and make its release even louder.
Vermeil shared this thought as part of the celebration 17th Anniversary of Grand Theft Auto IV, also talking about the difficulties of development on PlayStation 3 and the postponement of the release of GTA IV to April 2008. According to him, if he had taken part in the marketing campaign for GTA VI, he would have limited himself to one trailer, which was already released in late 2023.
While Rockstar Games is keeping mum on the details of GTA VI, the publisher Take-Two Interactive confirmed in February that the game was scheduled for release on autumn 2025 years... Together with Mafia: The Old Country и Borderlands 4, GTA VI should make this year one of the company's strongest yet. However, the PC launch has been delayed and the game will be released on consoles first.
The Elder Scrolls IV: Oblivion Remastered continues to break popularity records in Steam, collecting rave reviews. However, the developers are not going to stop there: the team is actively studying the wishes of players to prepare large-scale patchThe list of proposals turned out to be extensive and touches on many aspects of the game.
One of the most frequent requests was sprint improvement – fans want the characters to move more smoothly and naturally. Players also complain about the difficulty balance: many consider the “Adept” mode too easy, and “Expert” too difficult. Among the suggestions are improvements character customization — the community demands more options when creating a hero.
Requests for inventory improvements deserve special attention: users want to see weight of objects before transferring them and have advanced sorting functions. Also among the wishes: the appearance of a full-fledged photo mode and official mod support. However, the last point may cause difficulties, since the project is based on the Unreal Engine, and not on the Creation Engine, which is more familiar to modders.
It is not yet known what exactly will be included in future updates. But judging by the activity of the developers and the popularity of the game, a major patch in the near future looks more than likely.
In the company 2025 Ubisoft continues systematic work on updating old games in Steam, adding to them achievements. This time it was the turn of Tom Clancy's Splinter Cell Blacklist, a cult stealth action game that has regained popularity among fans years later. PC gamers.
In late April 2025, Splinter Cell Blacklist received an update that added full support Steam achievements. Total Available 28 achievements, related to completing the story campaign, choosing a certain style of play and fulfilling special conditions. At the same time, Ubisoft took into account the closure of the game's online services and removed 19 achievements, previously associated with multiplayer.
Players who have previously earned achievements through Ubisoft connect, will be able to automatically unlock them on Steam after the first login to the game. This will allow you to fairly register 100% completion without having to access outdated online content.
Despite the age of the project, Splinter Cell Blacklist still demonstrates high quality in the field of game design and stealth mechanics. The appearance of achievements on Steam has become a pleasant reason for fans to return to the adventures Sam Fisher and perhaps rediscover the game.