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Marvel's Spider-Man 6 Patch 2: DLSS, XeSS, FSR, and Critical Bug Fixes

Studio Nixxes released sixth update for Marvel's Spider-Man 2, eliminating important mistakes and improving NVIDIA DLSS, Intel XeSS and AMD FSR scaling technologies.

Marvels Spider-Man 2

The main fix affects double image when turned on DLSS Frame Generation and scaling, due to which parts of the character's costume were disappearing. Also updated NVIDIA DLSS Ray Reconstruction, improved ray tracing shadows and ambient occlusion.

Intel XeSS updated to version 2.0.1, which eliminates bright artifacts when scaling. The developers have fixed a bug that caused distortion of effects when using AMD FSR Frame Generation.

In addition to graphical improvements, the patch eliminates several critical bugs. Now mission traces will not show up as white pipes, players will be able to receive calls after tasks. Fixed a bug where Harry could appear twice in the mission "Everything Can Be Broken".

Also fixed a bug that caused players were stuck in the New Threads mission at high FPS, sound in cutscenes no longer desynchronizes when switching windows.

The update is now available for download. Nixxes continues to improve optimization and stability Marvel's Spider-Man 2.