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Patch 1.2 for The Last of Us Part II Remastered Improves DLSS

Nixxes Software released patch 1.2 for PC versions The Last of Us Part II Remastered, which weighs only 44 MB, but eliminates a number of important problems and improves performance. The key innovation was the improvement DLSS Frame Generation from NVIDIA - now when activating the technology through the launcher, the FPS increase corresponds to launching from the game menu.

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The corrections also affected control systems: fixed a bug where after a stealth kill the character fired automatically, if the [R] key has been assigned to reload or another action. This will significantly increase the convenience of progression, especially in intense combat scenes.

In addition, the update removed visual artifacts and improved stability: fixed bugs with shadows, blood flickering, refraction in the aquarium and display errors on ultra-wide monitors. Fixed problems in the mode No return, where players now receive the correct weapon skins for completing tasks.

Also updated AMD FidelityFX Super Resolution library to version 1.1.3, improved image quality when using FSR on Steam Deck and improved overall game stability. Nixxes and N assured that they continue to closely monitor reviews and are preparing further improvements in future patches.